CollisionParam.cs 769 B

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253
  1. using System;
  2. using UnityEngine;
  3. namespace Xft
  4. {
  5. public class CollisionParam
  6. {
  7. public CollisionParam(GameObject obj, Vector3 pos, Vector3 dir)
  8. {
  9. this.m_collideObject = obj;
  10. this.m_collidePos = pos;
  11. this.m_direction = dir;
  12. }
  13. public GameObject CollideObject
  14. {
  15. get
  16. {
  17. return this.m_collideObject;
  18. }
  19. set
  20. {
  21. this.m_collideObject = value;
  22. }
  23. }
  24. public Vector3 CollidePos
  25. {
  26. get
  27. {
  28. return this.m_collidePos;
  29. }
  30. set
  31. {
  32. this.m_collidePos = value;
  33. }
  34. }
  35. public Vector3 CollideDir
  36. {
  37. get
  38. {
  39. return this.m_direction;
  40. }
  41. }
  42. protected GameObject m_collideObject;
  43. protected Vector3 m_collidePos;
  44. protected Vector3 m_direction;
  45. }
  46. }