12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152 |
- using System;
- using DG.Tweening;
- using DG.Tweening.Core;
- using DG.Tweening.Plugins.Options;
- using UnityEngine;
- [RequireComponent(typeof(UIPanel))]
- public class UIBlackSceneController : MonoBehaviour
- {
- public float Alpha
- {
- get
- {
- return this._panel.alpha;
- }
- set
- {
- this._panel.alpha = value;
- }
- }
- private void Awake()
- {
- this._panel = base.GetComponent<UIPanel>();
- this._panel.alpha = 0f;
- }
- public YieldInstruction FadeTransparent(float during = 0.3f, bool ignoreTimeScale = false)
- {
- return this.FadeTo(0f, during, ignoreTimeScale);
- }
- public YieldInstruction FadeBlack(float during = 0.3f, bool ignoreTimeScale = false)
- {
- return this.FadeTo(1f, during, ignoreTimeScale);
- }
- public YieldInstruction FadeTo(float endValue, float during, bool ignoreTimeScale = false)
- {
- return DOTween.To(() => this._panel.alpha, delegate(float alpha)
- {
- this._panel.alpha = alpha;
- }, endValue, during).SetUpdate(ignoreTimeScale).WaitForCompletion();
- }
- public void Kill()
- {
- this._panel.DOKill(false);
- }
- private UIPanel _panel;
- }
|