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- using System;
- using UnityEngine;
- public class StoryE9P5 : BaseBehaviour
- {
- private bool IsE9P5FirstBossNotDie
- {
- get
- {
- return RoundStorage.Get("E9_P5FirstBossNotDie", true);
- }
- set
- {
- RoundStorage.Set("E9_P5FirstBossNotDie", value);
- }
- }
- private bool IsE9P4FirstBossNotDie
- {
- get
- {
- return RoundStorage.Get("E9_p4FirstBossNotDie", true);
- }
- }
- private bool IsE9BossDie
- {
- get
- {
- return RoundStorage.Get("E9_BossDie", false);
- }
- }
- public void OnTriggerEnter2D(Collider2D collision)
- {
- if (!collision.CompareTag("Player"))
- {
- return;
- }
- if (this.IsE9P5FirstBossNotDie && !this.IsE9BossDie && !this.IsE9P4FirstBossNotDie)
- {
- this.IsE9P5FirstBossNotDie = false;
- R.Audio.PlayVoiceOver("e9t8", null, false);
- }
- }
- }
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