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- using System;
- using UnityEngine;
- public class StoryE5P8 : BaseBehaviour
- {
- private bool IsFirstTime
- {
- get
- {
- return RoundStorage.Get(LevelManager.SceneName + base.name, true);
- }
- set
- {
- RoundStorage.Set(LevelManager.SceneName + base.name, false || value);
- }
- }
- public void OnTriggerEnter2D(Collider2D collision)
- {
- if (this._isPlaying || !collision.CompareTag("Player") || !this.IsFirstTime)
- {
- return;
- }
- R.Audio.PlayVoiceOver("e5t8", null, false);
- this._guideBoard.SetActive(true);
- this._isPlaying = true;
- this.IsFirstTime = false;
- }
- private bool _isPlaying;
- [SerializeField]
- private GameObject _guideBoard;
- }
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