Json.cs 11 KB

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  1. using System;
  2. using System.Collections;
  3. using System.Collections.Generic;
  4. using System.Globalization;
  5. using System.IO;
  6. using System.Text;
  7. namespace Spine
  8. {
  9. public static class Json
  10. {
  11. public static object Deserialize(TextReader json)
  12. {
  13. if (json == null)
  14. {
  15. return null;
  16. }
  17. return Json.Parser.Parse(json);
  18. }
  19. public static string Serialize(object obj)
  20. {
  21. return Json.Serializer.Serialize(obj);
  22. }
  23. private sealed class Parser : IDisposable
  24. {
  25. private Parser(TextReader reader)
  26. {
  27. this.json = reader;
  28. }
  29. public static object Parse(TextReader reader)
  30. {
  31. object result;
  32. using (Json.Parser parser = new Json.Parser(reader))
  33. {
  34. result = parser.ParseValue();
  35. }
  36. return result;
  37. }
  38. public void Dispose()
  39. {
  40. this.json.Dispose();
  41. this.json = null;
  42. }
  43. private Dictionary<string, object> ParseObject()
  44. {
  45. Dictionary<string, object> dictionary = new Dictionary<string, object>();
  46. this.json.Read();
  47. for (;;)
  48. {
  49. Json.Parser.TOKEN nextToken = this.NextToken;
  50. switch (nextToken)
  51. {
  52. case Json.Parser.TOKEN.NONE:
  53. goto IL_37;
  54. default:
  55. if (nextToken != Json.Parser.TOKEN.COMMA)
  56. {
  57. string text = this.ParseString();
  58. if (text == null)
  59. {
  60. goto Block_2;
  61. }
  62. if (this.NextToken != Json.Parser.TOKEN.COLON)
  63. {
  64. goto Block_3;
  65. }
  66. this.json.Read();
  67. dictionary[text] = this.ParseValue();
  68. }
  69. break;
  70. case Json.Parser.TOKEN.CURLY_CLOSE:
  71. return dictionary;
  72. }
  73. }
  74. IL_37:
  75. return null;
  76. Block_2:
  77. return null;
  78. Block_3:
  79. return null;
  80. }
  81. private List<object> ParseArray()
  82. {
  83. List<object> list = new List<object>();
  84. this.json.Read();
  85. bool flag = true;
  86. while (flag)
  87. {
  88. Json.Parser.TOKEN nextToken = this.NextToken;
  89. switch (nextToken)
  90. {
  91. case Json.Parser.TOKEN.SQUARED_CLOSE:
  92. flag = false;
  93. break;
  94. default:
  95. {
  96. if (nextToken == Json.Parser.TOKEN.NONE)
  97. {
  98. return null;
  99. }
  100. object item = this.ParseByToken(nextToken);
  101. list.Add(item);
  102. break;
  103. }
  104. case Json.Parser.TOKEN.COMMA:
  105. break;
  106. }
  107. }
  108. return list;
  109. }
  110. private object ParseValue()
  111. {
  112. Json.Parser.TOKEN nextToken = this.NextToken;
  113. return this.ParseByToken(nextToken);
  114. }
  115. private object ParseByToken(Json.Parser.TOKEN token)
  116. {
  117. switch (token)
  118. {
  119. case Json.Parser.TOKEN.STRING:
  120. return this.ParseString();
  121. case Json.Parser.TOKEN.NUMBER:
  122. return this.ParseNumber();
  123. case Json.Parser.TOKEN.TRUE:
  124. return true;
  125. case Json.Parser.TOKEN.FALSE:
  126. return false;
  127. case Json.Parser.TOKEN.NULL:
  128. return null;
  129. default:
  130. switch (token)
  131. {
  132. case Json.Parser.TOKEN.CURLY_OPEN:
  133. return this.ParseObject();
  134. case Json.Parser.TOKEN.SQUARED_OPEN:
  135. return this.ParseArray();
  136. }
  137. return null;
  138. }
  139. }
  140. private string ParseString()
  141. {
  142. StringBuilder stringBuilder = new StringBuilder();
  143. this.json.Read();
  144. bool flag = true;
  145. while (flag)
  146. {
  147. if (this.json.Peek() == -1)
  148. {
  149. break;
  150. }
  151. char nextChar = this.NextChar;
  152. if (nextChar != '"')
  153. {
  154. if (nextChar != '\\')
  155. {
  156. stringBuilder.Append(nextChar);
  157. }
  158. else if (this.json.Peek() == -1)
  159. {
  160. flag = false;
  161. }
  162. else
  163. {
  164. nextChar = this.NextChar;
  165. switch (nextChar)
  166. {
  167. case 'r':
  168. stringBuilder.Append('\r');
  169. break;
  170. default:
  171. if (nextChar != '"' && nextChar != '/' && nextChar != '\\')
  172. {
  173. if (nextChar != 'b')
  174. {
  175. if (nextChar != 'f')
  176. {
  177. if (nextChar == 'n')
  178. {
  179. stringBuilder.Append('\n');
  180. }
  181. }
  182. else
  183. {
  184. stringBuilder.Append('\f');
  185. }
  186. }
  187. else
  188. {
  189. stringBuilder.Append('\b');
  190. }
  191. }
  192. else
  193. {
  194. stringBuilder.Append(nextChar);
  195. }
  196. break;
  197. case 't':
  198. stringBuilder.Append('\t');
  199. break;
  200. case 'u':
  201. {
  202. StringBuilder stringBuilder2 = new StringBuilder();
  203. for (int i = 0; i < 4; i++)
  204. {
  205. stringBuilder2.Append(this.NextChar);
  206. }
  207. stringBuilder.Append((char)Convert.ToInt32(stringBuilder2.ToString(), 16));
  208. break;
  209. }
  210. }
  211. }
  212. }
  213. else
  214. {
  215. flag = false;
  216. }
  217. }
  218. return stringBuilder.ToString();
  219. }
  220. private object ParseNumber()
  221. {
  222. string nextWord = this.NextWord;
  223. float num;
  224. float.TryParse(nextWord, NumberStyles.Float, CultureInfo.InvariantCulture, out num);
  225. return num;
  226. }
  227. private void EatWhitespace()
  228. {
  229. while (" \t\n\r".IndexOf(this.PeekChar) != -1)
  230. {
  231. this.json.Read();
  232. if (this.json.Peek() == -1)
  233. {
  234. break;
  235. }
  236. }
  237. }
  238. private char PeekChar
  239. {
  240. get
  241. {
  242. return Convert.ToChar(this.json.Peek());
  243. }
  244. }
  245. private char NextChar
  246. {
  247. get
  248. {
  249. return Convert.ToChar(this.json.Read());
  250. }
  251. }
  252. private string NextWord
  253. {
  254. get
  255. {
  256. StringBuilder stringBuilder = new StringBuilder();
  257. while (" \t\n\r{}[],:\"".IndexOf(this.PeekChar) == -1)
  258. {
  259. stringBuilder.Append(this.NextChar);
  260. if (this.json.Peek() == -1)
  261. {
  262. break;
  263. }
  264. }
  265. return stringBuilder.ToString();
  266. }
  267. }
  268. private Json.Parser.TOKEN NextToken
  269. {
  270. get
  271. {
  272. this.EatWhitespace();
  273. if (this.json.Peek() == -1)
  274. {
  275. return Json.Parser.TOKEN.NONE;
  276. }
  277. char peekChar = this.PeekChar;
  278. switch (peekChar)
  279. {
  280. case ',':
  281. this.json.Read();
  282. return Json.Parser.TOKEN.COMMA;
  283. case '-':
  284. case '0':
  285. case '1':
  286. case '2':
  287. case '3':
  288. case '4':
  289. case '5':
  290. case '6':
  291. case '7':
  292. case '8':
  293. case '9':
  294. return Json.Parser.TOKEN.NUMBER;
  295. default:
  296. switch (peekChar)
  297. {
  298. case '[':
  299. return Json.Parser.TOKEN.SQUARED_OPEN;
  300. default:
  301. switch (peekChar)
  302. {
  303. case '{':
  304. return Json.Parser.TOKEN.CURLY_OPEN;
  305. default:
  306. if (peekChar != '"')
  307. {
  308. string nextWord = this.NextWord;
  309. if (nextWord != null)
  310. {
  311. if (nextWord == "false")
  312. {
  313. return Json.Parser.TOKEN.FALSE;
  314. }
  315. if (nextWord == "true")
  316. {
  317. return Json.Parser.TOKEN.TRUE;
  318. }
  319. if (nextWord == "null")
  320. {
  321. return Json.Parser.TOKEN.NULL;
  322. }
  323. }
  324. return Json.Parser.TOKEN.NONE;
  325. }
  326. return Json.Parser.TOKEN.STRING;
  327. case '}':
  328. this.json.Read();
  329. return Json.Parser.TOKEN.CURLY_CLOSE;
  330. }
  331. break;
  332. case ']':
  333. this.json.Read();
  334. return Json.Parser.TOKEN.SQUARED_CLOSE;
  335. }
  336. break;
  337. case ':':
  338. return Json.Parser.TOKEN.COLON;
  339. }
  340. }
  341. }
  342. private const string WHITE_SPACE = " \t\n\r";
  343. private const string WORD_BREAK = " \t\n\r{}[],:\"";
  344. private TextReader json;
  345. private enum TOKEN
  346. {
  347. NONE,
  348. CURLY_OPEN,
  349. CURLY_CLOSE,
  350. SQUARED_OPEN,
  351. SQUARED_CLOSE,
  352. COLON,
  353. COMMA,
  354. STRING,
  355. NUMBER,
  356. TRUE,
  357. FALSE,
  358. NULL
  359. }
  360. }
  361. private sealed class Serializer
  362. {
  363. private Serializer()
  364. {
  365. this.builder = new StringBuilder();
  366. }
  367. public static string Serialize(object obj)
  368. {
  369. Json.Serializer serializer = new Json.Serializer();
  370. serializer.SerializeValue(obj);
  371. return serializer.builder.ToString();
  372. }
  373. private void SerializeValue(object value)
  374. {
  375. string str;
  376. IList anArray;
  377. IDictionary obj;
  378. if (value == null)
  379. {
  380. this.builder.Append("null");
  381. }
  382. else if ((str = (value as string)) != null)
  383. {
  384. this.SerializeString(str);
  385. }
  386. else if (value is bool)
  387. {
  388. this.builder.Append(value.ToString().ToLower());
  389. }
  390. else if ((anArray = (value as IList)) != null)
  391. {
  392. this.SerializeArray(anArray);
  393. }
  394. else if ((obj = (value as IDictionary)) != null)
  395. {
  396. this.SerializeObject(obj);
  397. }
  398. else if (value is char)
  399. {
  400. this.SerializeString(value.ToString());
  401. }
  402. else
  403. {
  404. this.SerializeOther(value);
  405. }
  406. }
  407. private void SerializeObject(IDictionary obj)
  408. {
  409. bool flag = true;
  410. this.builder.Append('{');
  411. IEnumerator enumerator = obj.Keys.GetEnumerator();
  412. try
  413. {
  414. while (enumerator.MoveNext())
  415. {
  416. object obj2 = enumerator.Current;
  417. if (!flag)
  418. {
  419. this.builder.Append(',');
  420. }
  421. this.SerializeString(obj2.ToString());
  422. this.builder.Append(':');
  423. this.SerializeValue(obj[obj2]);
  424. flag = false;
  425. }
  426. }
  427. finally
  428. {
  429. IDisposable disposable;
  430. if ((disposable = (enumerator as IDisposable)) != null)
  431. {
  432. disposable.Dispose();
  433. }
  434. }
  435. this.builder.Append('}');
  436. }
  437. private void SerializeArray(IList anArray)
  438. {
  439. this.builder.Append('[');
  440. bool flag = true;
  441. IEnumerator enumerator = anArray.GetEnumerator();
  442. try
  443. {
  444. while (enumerator.MoveNext())
  445. {
  446. object value = enumerator.Current;
  447. if (!flag)
  448. {
  449. this.builder.Append(',');
  450. }
  451. this.SerializeValue(value);
  452. flag = false;
  453. }
  454. }
  455. finally
  456. {
  457. IDisposable disposable;
  458. if ((disposable = (enumerator as IDisposable)) != null)
  459. {
  460. disposable.Dispose();
  461. }
  462. }
  463. this.builder.Append(']');
  464. }
  465. private void SerializeString(string str)
  466. {
  467. this.builder.Append('"');
  468. char[] array = str.ToCharArray();
  469. foreach (char c in array)
  470. {
  471. switch (c)
  472. {
  473. case '\b':
  474. this.builder.Append("\\b");
  475. break;
  476. case '\t':
  477. this.builder.Append("\\t");
  478. break;
  479. case '\n':
  480. this.builder.Append("\\n");
  481. break;
  482. default:
  483. if (c != '"')
  484. {
  485. if (c != '\\')
  486. {
  487. int num = Convert.ToInt32(c);
  488. if (num >= 32 && num <= 126)
  489. {
  490. this.builder.Append(c);
  491. }
  492. else
  493. {
  494. this.builder.Append("\\u" + Convert.ToString(num, 16).PadLeft(4, '0'));
  495. }
  496. }
  497. else
  498. {
  499. this.builder.Append("\\\\");
  500. }
  501. }
  502. else
  503. {
  504. this.builder.Append("\\\"");
  505. }
  506. break;
  507. case '\f':
  508. this.builder.Append("\\f");
  509. break;
  510. case '\r':
  511. this.builder.Append("\\r");
  512. break;
  513. }
  514. }
  515. this.builder.Append('"');
  516. }
  517. private void SerializeOther(object value)
  518. {
  519. if (value is float || value is int || value is uint || value is long || value is float || value is sbyte || value is byte || value is short || value is ushort || value is ulong || value is decimal)
  520. {
  521. this.builder.Append(value.ToString());
  522. }
  523. else
  524. {
  525. this.SerializeString(value.ToString());
  526. }
  527. }
  528. private StringBuilder builder;
  529. }
  530. }
  531. }