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- using System;
- namespace SceneStory
- {
- public class SwitchLevelGateAnimControlTools : BaseBehaviour
- {
- public void SwitchLevel()
- {
- if (R.Mode.IsInBattleMode())
- {
- R.Mode.ExitMode(Mode.AllMode.Battle);
- }
- this.levelGate.Enter(false);
- }
- public SceneGate levelGate;
- }
- }
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