SaveProgressCircleStateMachineBehaviour.cs 415 B

123456789101112131415
  1. using System;
  2. using UnityEngine;
  3. public class SaveProgressCircleStateMachineBehaviour : StateMachineBehaviour
  4. {
  5. public override void OnStateEnter(Animator animator, AnimatorStateInfo stateInfo, int layerIndex)
  6. {
  7. R.Ui.SaveProgressCircle.Appear();
  8. }
  9. public override void OnStateExit(Animator animator, AnimatorStateInfo stateInfo, int layerIndex)
  10. {
  11. R.Ui.SaveProgressCircle.Disappear();
  12. }
  13. }