12345678910111213141516171819202122232425262728 |
- using System;
- using UnityEngine;
- namespace SRF
- {
- public static class SRFFloatExtensions
- {
- public static float Sqr(this float f)
- {
- return f * f;
- }
- public static float SqrRt(this float f)
- {
- return Mathf.Sqrt(f);
- }
- public static bool ApproxZero(this float f)
- {
- return Mathf.Approximately(0f, f);
- }
- public static bool Approx(this float f, float f2)
- {
- return Mathf.Approximately(f, f2);
- }
- }
- }
|