PinnedUIRoot.cs 681 B

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  1. using System;
  2. using SRF;
  3. using SRF.UI.Layout;
  4. using UnityEngine;
  5. using UnityEngine.UI;
  6. namespace SRDebugger.UI.Other
  7. {
  8. public class PinnedUIRoot : SRMonoBehaviourEx
  9. {
  10. [RequiredField]
  11. public Canvas Canvas;
  12. [RequiredField]
  13. public RectTransform Container;
  14. [RequiredField]
  15. public DockConsoleController DockConsoleController;
  16. [RequiredField]
  17. public GameObject Options;
  18. [RequiredField]
  19. public FlowLayoutGroup OptionsLayoutGroup;
  20. [RequiredField]
  21. public GameObject Profiler;
  22. [RequiredField]
  23. public HandleManager ProfilerHandleManager;
  24. [RequiredField]
  25. public VerticalLayoutGroup ProfilerVerticalLayoutGroup;
  26. }
  27. }