PlayBGMProxy.cs 196 B

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  1. using System;
  2. using UnityEngine;
  3. public class PlayBGMProxy : BaseBehaviour
  4. {
  5. private void OnEnable()
  6. {
  7. //R.Audio.PlayBGM(this.id, true);
  8. }
  9. [SerializeField]
  10. private int id;
  11. }