1234567891011121314151617 |
- using System;
- using UnityEngine;
- public class PinRotation : MonoBehaviour
- {
- private void Start()
- {
- this.myTrans = base.transform;
- }
- private void Update()
- {
- base.transform.rotation = Quaternion.identity;
- }
- private Transform myTrans;
- }
|