Log.cs 1.6 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100
  1. using System;
  2. using UnityEngine;
  3. public static class Log
  4. {
  5. private static string Now
  6. {
  7. get
  8. {
  9. DateTime now = DateTime.Now;
  10. return string.Format("[{0} {1}]", now.ToString("u"), now.Millisecond);
  11. }
  12. }
  13. public static void Debug(object obj)
  14. {
  15. if (Log.CurrentLevel <= Log.LogLevel.Debug)
  16. {
  17. UnityEngine.Debug.LogFormat("{0} [Debug] {1}", new object[]
  18. {
  19. Log.Now,
  20. obj
  21. });
  22. }
  23. }
  24. public static void Info(object obj)
  25. {
  26. if (Log.CurrentLevel <= Log.LogLevel.Info)
  27. {
  28. UnityEngine.Debug.LogFormat("{0} [Info] {1}", new object[]
  29. {
  30. Log.Now,
  31. obj
  32. });
  33. }
  34. }
  35. public static void Notice(object obj)
  36. {
  37. if (Log.CurrentLevel <= Log.LogLevel.Notice)
  38. {
  39. UnityEngine.Debug.LogFormat("{0} [Notice] {1}", new object[]
  40. {
  41. Log.Now,
  42. obj
  43. });
  44. }
  45. }
  46. public static void Warning(object obj)
  47. {
  48. if (Log.CurrentLevel <= Log.LogLevel.Warning)
  49. {
  50. UnityEngine.Debug.LogWarningFormat("{0} [Warning] {1}", new object[]
  51. {
  52. Log.Now,
  53. obj
  54. });
  55. }
  56. }
  57. public static void Error(object obj)
  58. {
  59. if (Log.CurrentLevel <= Log.LogLevel.Error)
  60. {
  61. UnityEngine.Debug.LogErrorFormat("{0} [Error] {1}", new object[]
  62. {
  63. Log.Now,
  64. obj
  65. });
  66. }
  67. }
  68. public static void Alert(object obj)
  69. {
  70. if (Log.CurrentLevel <= Log.LogLevel.Alert)
  71. {
  72. UnityEngine.Debug.LogErrorFormat("{0} [Alert] {1}", new object[]
  73. {
  74. Log.Now,
  75. obj
  76. });
  77. }
  78. }
  79. public static Log.LogLevel CurrentLevel;
  80. public enum LogLevel
  81. {
  82. Emerg = 7,
  83. Alert = 6,
  84. Crit = 5,
  85. Error = 4,
  86. Warning = 3,
  87. Notice = 2,
  88. Info = 1,
  89. Debug = 0
  90. }
  91. }