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- using System;
- using UnityEngine;
- public interface IBlowee
- {
- Vector2 GetDir(IBlowable blowable, Vector2 pos);
- float GetPower(IBlowable blowable, Vector2 pos);
- float GetMaxAccelSqr();
- void ParserIntegrator(Integrator integrator);
- GameObject GetGO();
- }
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