IBlowee.cs 275 B

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  1. using System;
  2. using UnityEngine;
  3. public interface IBlowee
  4. {
  5. Vector2 GetDir(IBlowable blowable, Vector2 pos);
  6. float GetPower(IBlowable blowable, Vector2 pos);
  7. float GetMaxAccelSqr();
  8. void ParserIntegrator(Integrator integrator);
  9. GameObject GetGO();
  10. }