1234567891011121314151617181920212223242526272829303132 |
- using System;
- namespace GameWorld
- {
- public class SceneData
- {
- public bool isPausing
- {
- get
- {
- return WorldTime.IsPausing;
- }
- }
- public void Clear()
- {
- this.assessmentData = new BattleAssessmentData();
- }
- public bool CanAIRun;
- public bool BloodPalaceMode;
- public BloodPalaceTotalScore TotalScore;
- public BloodPalaceLevelScore LevelScore = new BloodPalaceLevelScore();
- public int currentBattleZoneId = -1;
- public BattleAssessmentData assessmentData = new BattleAssessmentData();
- }
- }
|