HitWallArgs.cs 207 B

123456789101112131415
  1. using System;
  2. using UnityEngine;
  3. namespace GameWorld
  4. {
  5. public class HitWallArgs : EventArgs
  6. {
  7. public HitWallArgs(GameObject who)
  8. {
  9. this.who = who;
  10. }
  11. public GameObject who;
  12. }
  13. }