DahalRocketSound.cs 289 B

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  1. using System;
  2. using UnityEngine;
  3. public class DahalRocketSound : BaseBehaviour
  4. {
  5. private void Start()
  6. {
  7. }
  8. private void OnEnable()
  9. {
  10. R.Audio.PlayEffect(UnityEngine.Random.Range(136, 139), new Vector3?(base.transform.position));
  11. }
  12. private void Update()
  13. {
  14. }
  15. }