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- using System;
- using UnityEngine;
- public class CameraEffectAAASuperHexagonProxy : ControllerProxyBase<CameraFilterPack_AAA_FBSuperHexagon>
- {
- protected override void ResetToDefault()
- {
- }
- protected override void ThisUpdate()
- {
- base.effect._AlphaHexa = this.alphaHexa;
- base.effect.HexaSize = this.hexaSize;
- base.effect._BorderSize = this.borderSize;
- base.effect._BorderColor = this.borderColor;
- base.effect._HexaColor = this.hexaColor;
- base.effect._SpotSize = this.spotSize;
- base.effect._NoiseSpeed = this.noiseSpeed;
- base.effect._NoiseAlpha = this.noiseAlpha;
- base.effect.Radius = this.radius;
- }
- public float alphaHexa = 0.45f;
- public float hexaSize = 1.4f;
- public float borderSize = 1f;
- public Color borderColor = new Color(0.75f, 0.75f, 1f);
- public Color hexaColor = new Color(0f, 0.5f, 1f);
- public float spotSize = 2.5f;
- public float noiseSpeed = 1f;
- public float noiseAlpha = 0.48f;
- public float radius = 0.25f;
- }
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