BattleZoneParameterData.cs 260 B

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  1. using System;
  2. using UnityEngine;
  3. public class BattleZoneParameterData
  4. {
  5. public int roundNum = 1;
  6. public int startNum = 1;
  7. public Vector2 pos;
  8. public Vector2 leftDoorPos;
  9. public Vector2 rightDoorPos;
  10. public Vector2 checkPointPos;
  11. }