123456789101112131415161718192021222324252627282930 |
- using System;
- using System.Collections.Generic;
- using UnityEngine;
- namespace BasicTools
- {
- public class SwitchObject : MonoBehaviour
- {
- private void Start()
- {
- }
- private void Update()
- {
- }
- private void OnGUI()
- {
- for (int i = 0; i < this.objs.Count; i++)
- {
- if (GUI.Button(new Rect(700f, (float)(100 * i + 100), 200f, 50f), (!this.objs[i].activeSelf) ? ("打开" + this.objs[i].name) : "关闭"))
- {
- this.objs[i].SetActive(this.objs[i].activeSelf);
- }
- }
- }
- public List<GameObject> objs;
- }
- }
|