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- /******************************************************************************
- * Spine Runtimes Software License
- * Version 2.1
- *
- * Copyright (c) 2013, Esoteric Software
- * All rights reserved.
- *
- * You are granted a perpetual, non-exclusive, non-sublicensable and
- * non-transferable license to install, execute and perform the Spine Runtimes
- * Software (the "Software") solely for internal use. Without the written
- * permission of Esoteric Software (typically granted by licensing Spine), you
- * may not (a) modify, translate, adapt or otherwise create derivative works,
- * improvements of the Software or develop new applications using the Software
- * or (b) remove, delete, alter or obscure any trademarks or any copyright,
- * trademark, patent or other intellectual property or proprietary rights
- * notices on or in the Software, including any copy thereof. Redistributions
- * in binary or source form must include this license and terms.
- *
- * THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
- * IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
- * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
- * EVENT SHALL ESOTERIC SOFTARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
- * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
- * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
- * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
- * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- *****************************************************************************/
- using System;
- using System.IO;
- using UnityEngine;
- using Spine;
- /// <summary>Loads and stores a Spine atlas and list of materials.</summary>
- public class AtlasAsset : ScriptableObject
- {
- public TextAsset atlasFile;
- public Material[] materials;
- private Atlas atlas;
- public void Reset()
- {
- atlas = null;
- }
- /// <returns>The atlas or null if it could not be loaded.</returns>
- public Atlas GetAtlas()
- {
- if (atlasFile == null)
- {
- Debug.LogError("Atlas file not set for atlas asset: " + name, this);
- Reset();
- return null;
- }
- if (materials == null || materials.Length == 0)
- {
- Debug.LogError("Materials not set for atlas asset: " + name, this);
- Reset();
- return null;
- }
- if (atlas != null)
- return atlas;
- try
- {
- atlas = new Atlas(new StringReader(atlasFile.text), "", new MaterialsTextureLoader(this));
- atlas.FlipV();
- return atlas;
- }
- catch (Exception ex)
- {
- Debug.LogError("Error reading atlas file for atlas asset: " + name + "\n" + ex.Message + "\n" + ex.StackTrace, this);
- return null;
- }
- }
- }
- public class MaterialsTextureLoader : TextureLoader
- {
- AtlasAsset atlasAsset;
- public MaterialsTextureLoader(AtlasAsset atlasAsset)
- {
- this.atlasAsset = atlasAsset;
- }
- public void Load(AtlasPage page, String path)
- {
- String name = Path.GetFileNameWithoutExtension(path);
- Material material = null;
- foreach (Material other in atlasAsset.materials)
- {
- if (other.mainTexture == null)
- {
- Debug.LogError("Material is missing texture: " + other.name, other);
- return;
- }
- if (other.mainTexture.name == name)
- {
- material = other;
- break;
- }
- }
- if (material == null)
- {
- Debug.LogError("Material with texture name \"" + name + "\" not found for atlas asset: " + atlasAsset.name, atlasAsset);
- return;
- }
- page.rendererObject = material;
- // Very old atlas files expected the texture's actual size to be used at runtime.
- if (page.width == 0 || page.height == 0)
- {
- page.width = material.mainTexture.width;
- page.height = material.mainTexture.height;
- }
- }
- public void Unload(object texture)
- {
- }
- }
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