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- using System;
- using System.Collections;
- using DG.Tweening;
- using GameWorld;
- using UnityEngine;
- public class StoryE9P6 : BaseBehaviour
- {
- private bool IsE9BossDie
- {
- get
- {
- return RoundStorage.Get("E9_BossDie", false);
- }
- set
- {
- RoundStorage.Set("E9_BossDie", value);
- }
- }
- private void OnEnable()
- {
- EventManager.RegisterEvent<BattleEventArgs>("Battle", new EventManager.FBEventHandler<BattleEventArgs>(this.OnBattle), EventManager.ListenerQueue.Game);
- }
- private void OnDisable()
- {
- EventManager.UnregisterEvent<BattleEventArgs>("Battle", new EventManager.FBEventHandler<BattleEventArgs>(this.OnBattle), EventManager.ListenerQueue.Game);
- }
- private bool OnBattle(string eventDefine, object sender, BattleEventArgs args)
- {
- if (args.Status == BattleEventArgs.BattleStatus.End)
- {
- this.IsE9BossDie = true;
- base.StartCoroutine(this.Sequence0());
- }
- return true;
- }
- private IEnumerator Sequence0()
- {
- SceneGate.OpenType originOpenType = this._gate.openType;
- this._gate.openType = SceneGate.OpenType.None;
- this._battleZoneGate.Appear();
- R.Mode.EnterMode(Mode.AllMode.Story);
- R.Audio.PlayVoiceOver("e9t11", null, false);
- R.Camera.Controller.IsFollowPivot = false;
- R.Camera.Controller.CameraMoveTo(this._animator.transform.position, 2f, Ease.Linear);
- yield return new WaitForSeconds(1.5f);
- this._animator.Play("door");
- yield return new WaitForSeconds(4f);
- CameraFilterUtils.Create<CameraFilterPack_TV_Vcr>(null);
- this._arrow.SetActive(true);
- yield return new WaitForSeconds(2f);
- CameraFilterUtils.Remove<CameraFilterPack_TV_Vcr>(null);
- R.Camera.Controller.CameraMoveTo(R.Player.Transform.position, 2f, Ease.Linear);
- yield return new WaitForSeconds(2.1f);
- R.Camera.Controller.IsFollowPivot = true;
- this._gate.openType = originOpenType;
- this._battleZoneGate.DisAppear();
- R.Mode.ExitMode(Mode.AllMode.Story);
- yield break;
- }
- [SerializeField]
- private SceneGate _gate;
- [SerializeField]
- private Animator _animator;
- [SerializeField]
- private GameObject _arrow;
- [SerializeField]
- private BattleZoneGate _battleZoneGate;
- }
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