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- using System;
- namespace SRDebugger.Internal
- {
- public class SRDebugStrings
- {
- public static readonly SRDebugStrings Current = new SRDebugStrings();
- public readonly string Console_MessageTruncated = "-- Message Truncated --";
- public readonly string Console_NoStackTrace = "-- No Stack Trace Available --";
- public readonly string PinEntryPrompt = "Enter code to open debug panel";
- public readonly string Profiler_DisableProfilerInfo = "Unity profiler is currently <b>enabled</b>. Disable to improve performance.";
- public readonly string Profiler_EnableProfilerInfo = "Unity profiler is currently <b>disabled</b>. Enable to show more information.";
- public readonly string Profiler_NoProInfo = "Unity profiler is currently <b>disabled</b>. Unity Pro is required to enable it.";
- public readonly string Profiler_NotSupported = "Unity profiler is <b>not supported</b> in this build.";
- public readonly string ProfilerCameraListenerHelp = "This behaviour is attached by the SRDebugger profiler to calculate render times.";
- }
- }
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