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- #if UNITY_EDITOR || UNITY_STANDALONE_OSX || UNITY_STANDALONE_WIN
- #define UNITY_PLATFORM_SUPPORTS_LINEAR
- #elif UNITY_IOS || UNITY_ANDROID
- #if UNITY_5_5_OR_NEWER || (UNITY_5 && !UNITY_5_0 && !UNITY_5_1 && !UNITY_5_2 && !UNITY_5_3 && !UNITY_5_4)
- #define UNITY_PLATFORM_SUPPORTS_LINEAR
- #endif
- #endif
- using UnityEngine;
- using System.Collections.Generic;
- #if NETFX_CORE
- using Windows.Storage.Streams;
- #endif
- //-----------------------------------------------------------------------------
- // Copyright 2015-2020 RenderHeads Ltd. All rights reserved.
- //-----------------------------------------------------------------------------
- namespace RenderHeads.Media.AVProVideo
- {
- /// <summary>
- /// Base class for all platform specific MediaPlayers
- /// </summary>
- public abstract class BaseMediaPlayer : IMediaPlayer, IMediaControl, IMediaInfo, IMediaProducer, IMediaSubtitles, System.IDisposable
- {
- public abstract string GetVersion();
- public abstract bool OpenVideoFromFile(string path, long offset, string httpHeaderJson, uint sourceSamplerate = 0, uint sourceChannels = 0, int forceFileFormat = 0);
- #if NETFX_CORE
- public virtual bool OpenVideoFromFile(IRandomAccessStream ras, string path, long offset, string httpHeaderJson, uint sourceSamplerate = 0, uint sourceChannels = 0){return false;}
- #endif
- public virtual bool OpenVideoFromBuffer(byte[] buffer) { return false; }
- public virtual bool StartOpenVideoFromBuffer(ulong length) { return false; }
- public virtual bool AddChunkToVideoBuffer(byte[] chunk, ulong offset, ulong length) { return false; }
- public virtual bool EndOpenVideoFromBuffer() { return false; }
- public virtual void CloseVideo()
- {
- _stallDetectionTimer = 0f;
- _stallDetectionFrame = 0;
- _lastError = ErrorCode.None;
- }
- public abstract void SetLooping(bool bLooping);
- public abstract bool IsLooping();
- public abstract bool HasMetaData();
- public abstract bool CanPlay();
- public abstract void Play();
- public abstract void Pause();
- public abstract void Stop();
- public virtual void Rewind() { SeekFast(0.0f); }
- public abstract void Seek(float timeMs);
- public abstract void SeekFast(float timeMs);
- public virtual void SeekWithTolerance(float timeMs, float beforeMs, float afterMs) { Seek(timeMs); }
- public abstract float GetCurrentTimeMs();
- public virtual double GetCurrentDateTimeSecondsSince1970() { return 0.0; }
- public virtual TimeRange[] GetSeekableTimeRanges() { return _seekableTimeRanges; }
- public abstract float GetPlaybackRate();
- public abstract void SetPlaybackRate(float rate);
- public abstract float GetDurationMs();
- public abstract int GetVideoWidth();
- public abstract int GetVideoHeight();
- public virtual Rect GetCropRect() { return new Rect(0f, 0f, 0f, 0f); }
- public abstract float GetVideoDisplayRate();
- public abstract bool HasAudio();
- public abstract bool HasVideo();
- public abstract bool IsSeeking();
- public abstract bool IsPlaying();
- public abstract bool IsPaused();
- public abstract bool IsFinished();
- public abstract bool IsBuffering();
- public virtual bool WaitForNextFrame(Camera dummyCamera, int previousFrameCount) { return false; }
- public virtual void SetPlayWithoutBuffering(bool playWithoutBuffering) { }
- public virtual void SetKeyServerURL(string url) { }
- public virtual void SetKeyServerAuthToken(string token) { }
- public virtual void SetDecryptionKeyBase64(string key) { }
- public virtual void SetDecryptionKey(byte[] key) { }
- public virtual int GetTextureCount() { return 1; }
- public abstract Texture GetTexture(int index = 0);
- public abstract int GetTextureFrameCount();
- public virtual bool SupportsTextureFrameCount() { return true; }
- public virtual long GetTextureTimeStamp() { return long.MinValue; }
- public abstract bool RequiresVerticalFlip();
- public virtual float[] GetTextureTransform() { return new float[] { 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f }; }
- public virtual Matrix4x4 GetYpCbCrTransform() { return Matrix4x4.identity; }
- public abstract void MuteAudio(bool bMuted);
- public abstract bool IsMuted();
- public abstract void SetVolume(float volume);
- public virtual void SetBalance(float balance) { }
- public abstract float GetVolume();
- public virtual float GetBalance() { return 0f; }
- public abstract int GetAudioTrackCount();
- public virtual string GetAudioTrackId(int index) { return index.ToString(); }
- public abstract int GetCurrentAudioTrack();
- public abstract void SetAudioTrack(int index);
- public abstract string GetCurrentAudioTrackId();
- public abstract int GetCurrentAudioTrackBitrate();
- public virtual int GetNumAudioChannels() { return -1; }
- public virtual void SetAudioHeadRotation(Quaternion q) { }
- public virtual void ResetAudioHeadRotation() { }
- public virtual void SetAudioChannelMode(Audio360ChannelMode channelMode) { }
- public virtual void SetAudioFocusEnabled(bool enabled) { }
- public virtual void SetAudioFocusProperties(float offFocusLevel, float widthDegrees) { }
- public virtual void SetAudioFocusRotation(Quaternion q) { }
- public virtual void ResetAudioFocus() { }
- public abstract int GetVideoTrackCount();
- public virtual string GetVideoTrackId(int index) { return index.ToString(); }
- public abstract int GetCurrentVideoTrack();
- public abstract void SetVideoTrack(int index);
- public abstract string GetCurrentVideoTrackId();
- public abstract int GetCurrentVideoTrackBitrate();
- public abstract float GetVideoFrameRate();
- public virtual long GetEstimatedTotalBandwidthUsed() { return -1; }
- public abstract float GetBufferingProgress();
- public abstract void Update();
- public abstract void Render();
- public abstract void Dispose();
- public ErrorCode GetLastError()
- {
- return _lastError;
- }
- public virtual long GetLastExtendedErrorCode()
- {
- return 0;
- }
- public string GetPlayerDescription()
- {
- return _playerDescription;
- }
- public virtual bool PlayerSupportsLinearColorSpace()
- {
- #if UNITY_PLATFORM_SUPPORTS_LINEAR
- return true;
- #else
- return false;
- #endif
- }
- public virtual int GetBufferedTimeRangeCount() { return 0; }
- public virtual bool GetBufferedTimeRange(int index, ref float startTimeMs, ref float endTimeMs) { return false; }
- protected string _playerDescription = string.Empty;
- protected ErrorCode _lastError = ErrorCode.None;
- protected FilterMode _defaultTextureFilterMode = FilterMode.Bilinear;
- protected TextureWrapMode _defaultTextureWrapMode = TextureWrapMode.Clamp;
- protected int _defaultTextureAnisoLevel = 1;
- protected TimeRange[] _seekableTimeRanges = new TimeRange[0];
- public void SetTextureProperties(FilterMode filterMode = FilterMode.Bilinear, TextureWrapMode wrapMode = TextureWrapMode.Clamp, int anisoLevel = 0)
- {
- _defaultTextureFilterMode = filterMode;
- _defaultTextureWrapMode = wrapMode;
- _defaultTextureAnisoLevel = anisoLevel;
- for (int i = 0; i < GetTextureCount(); ++i)
- {
- ApplyTextureProperties(GetTexture(i));
- }
- }
- protected virtual void ApplyTextureProperties(Texture texture)
- {
- if (texture != null)
- {
- texture.filterMode = _defaultTextureFilterMode;
- texture.wrapMode = _defaultTextureWrapMode;
- texture.anisoLevel = _defaultTextureAnisoLevel;
- }
- }
- public virtual void GrabAudio(float[] buffer, int floatCount, int channelCount)
- {
- }
- protected bool IsExpectingNewVideoFrame()
- {
- if (HasVideo())
- {
- // If we're playing then we expect a new frame
- if (!IsFinished() && (!IsPaused() || IsPlaying()))
- {
- // NOTE: if a new frame isn't available then we could either be seeking or stalled
- return true;
- }
- }
- return false;
- }
- public virtual bool IsPlaybackStalled()
- {
- const float StallDetectionDuration = 0.75f;
- // Manually detect stalled video if the platform doesn't have native support to detect it
- if (SupportsTextureFrameCount() && IsExpectingNewVideoFrame())
- {
- int frameCount = GetTextureFrameCount();
- if (frameCount != _stallDetectionFrame)
- {
- _stallDetectionTimer = 0f;
- _stallDetectionFrame = frameCount;
- }
- else
- {
- _stallDetectionTimer += Time.deltaTime;
- }
- return (_stallDetectionTimer > StallDetectionDuration);
- }
- else
- {
- _stallDetectionTimer = 0f;
- }
- return false;
- }
- private float _stallDetectionTimer;
- private int _stallDetectionFrame;
- protected List<Subtitle> _subtitles;
- protected Subtitle _currentSubtitle;
- public bool LoadSubtitlesSRT(string data)
- {
- if (string.IsNullOrEmpty(data))
- {
- // Disable subtitles
- _subtitles = null;
- _currentSubtitle = null;
- }
- else
- {
- _subtitles = Helper.LoadSubtitlesSRT(data);
- _currentSubtitle = null;
- }
- return (_subtitles != null);
- }
- public virtual void UpdateSubtitles()
- {
- if (_subtitles != null)
- {
- float time = GetCurrentTimeMs();
- // TODO: implement a more efficient subtitle index searcher
- int searchIndex = 0;
- if (_currentSubtitle != null)
- {
- if (!_currentSubtitle.IsTime(time))
- {
- if (time > _currentSubtitle.timeEndMs)
- {
- searchIndex = _currentSubtitle.index + 1;
- }
- _currentSubtitle = null;
- }
- }
- if (_currentSubtitle == null)
- {
- for (int i = searchIndex; i < _subtitles.Count; i++)
- {
- if (_subtitles[i].IsTime(time))
- {
- _currentSubtitle = _subtitles[i];
- break;
- }
- }
- }
- }
- }
- public virtual int GetSubtitleIndex()
- {
- int result = -1;
- if (_currentSubtitle != null)
- {
- result = _currentSubtitle.index;
- }
- return result;
- }
- public virtual string GetSubtitleText()
- {
- string result = string.Empty;
- if (_currentSubtitle != null)
- {
- result = _currentSubtitle.text;
- }
- return result;
- }
- public virtual void OnEnable()
- {
- }
- }
- }
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