using System; namespace Spine { public interface AttachmentLoader { RegionAttachment NewRegionAttachment(Skin skin, string name, string path); MeshAttachment NewMeshAttachment(Skin skin, string name, string path); SkinnedMeshAttachment NewSkinnedMeshAttachment(Skin skin, string name, string path); BoundingBoxAttachment NewBoundingBoxAttachment(Skin skin, string name); } }