using System; using SRF; using UnityEngine.UI; namespace SRDebugger.UI.Other { public class VersionTextBehaviour : SRMonoBehaviourEx { protected override void Start() { base.Start(); this.Text.text = string.Format(this.Format, "1.6.2"); } public string Format = "SRDebugger {0}"; [RequiredField] public Text Text; } }