using System; using SRF; using SRF.UI; using UnityEngine; using UnityEngine.UI; namespace SRDebugger.UI.Controls { public class SRTabButton : SRMonoBehaviourEx { public bool IsActive { get { return this.ActiveToggle.enabled; } set { this.ActiveToggle.enabled = value; } } [RequiredField] public Behaviour ActiveToggle; [RequiredField] public Button Button; [RequiredField] public RectTransform ExtraContentContainer; [RequiredField] public StyleComponent IconStyleComponent; [RequiredField] public Text TitleText; } }