using System; using Core; using UnityEngine; namespace FBInput.Controller { public class VirtualController : IController { private MobileInputPlayer _player { get { return SingletonMono<MobileInputPlayer>.Instance; } } public void Update() { VirtualController.Button1.Update(this._player.GetButton("Button1")); VirtualController.Button2.Update(this._player.GetButton("Button2")); VirtualController.Button3.Update(this._player.GetButton("Button3")); VirtualController.Button4.Update(this._player.GetButton("Button4")); VirtualController.Button5.Update(this._player.GetButton("Button5")); VirtualController.Button6.Update(this._player.GetButton("Options")); VirtualController.Options.Update(this._player.GetButton("Options") || UnityEngine.Input.GetKey(KeyCode.Escape)); VirtualController.AnyKey.Update(VirtualController.Button1.Pressed || VirtualController.Button2.Pressed || VirtualController.Button3.Pressed || VirtualController.Button4.Pressed || VirtualController.Button5.Pressed || UnityEngine.Input.touchCount > 0); VirtualController.L2.Update(this._player.GetButton("L2")); VirtualController.R2.Update(this._player.GetButton("R2")); VirtualController.LeftJoystick.Update(this._player.GetJoystick("Joystick"), default(Vector2)); VirtualController.LeftSwipe.Update(this._player.GetJoystick("Swipe"), default(Vector2)); } public static readonly InputButtonProcessor AnyKey = new InputButtonProcessor(); public static readonly InputButtonProcessor Button1 = new InputButtonProcessor(); public static readonly InputButtonProcessor Button2 = new InputButtonProcessor(); public static readonly InputButtonProcessor Button3 = new InputButtonProcessor(); public static readonly InputButtonProcessor Button4 = new InputButtonProcessor(); public static readonly InputButtonProcessor Button5 = new InputButtonProcessor(); public static readonly InputButtonProcessor Button6 = new InputButtonProcessor(); public static readonly InputButtonProcessor Options = new InputButtonProcessor(); public static readonly InputButtonProcessor L2 = new InputButtonProcessor(); public static readonly InputButtonProcessor R2 = new InputButtonProcessor(); public static readonly InputJoystickProcessor LeftJoystick = new InputJoystickProcessor(); public static readonly InputJoystickProcessor LeftSwipe = new InputJoystickProcessor(); } }