using System; namespace SRDebugger.Internal { public static class SRDebugPaths { public const string DataControlsResourcesPath = "SRDebugger/UI/Prefabs/Options"; public const string TriggerPrefabPath = "SRDebugger/UI/Prefabs/Trigger"; public const string DebugPanelPrefabPath = "SRDebugger/UI/Prefabs/DebugPanel"; public const string PinnedUIPrefabPath = "SRDebugger/UI/Prefabs/PinnedUI"; public const string DockConsolePrefabPath = "SRDebugger/UI/Prefabs/DockConsole"; public const string PinEntryPrefabPath = "SRDebugger/UI/Prefabs/PinEntry"; public const string BugReportPopoverPath = "SRDebugger/UI/Prefabs/BugReportPopover"; public const string BugReportSheetPath = "SRDebugger/UI/Prefabs/BugReportSheet"; public const string SettingsMenuItemPath = "Window/SRDebugger/Settings Window"; public const string WelcomeItemPath = "Window/SRDebugger/Welcome Guide"; public const string SROptionsMenuItemPath = "Window/SRDebugger/SROptions Window"; public const string EditorLogoPath = "UI/Sprites/Default/Logo.psd"; } }