using UnityEngine; namespace LLM.Editor.Settings { [CreateAssetMenu(fileName = "MCPSettings", menuName = "LLM/MCP Settings", order = 0)] public class MCPSettings : ScriptableObject { [Tooltip("Your Google Cloud Project ID.")] public string gcpProjectId; [Tooltip("The region for your AI Platform endpoint (e.g., us-central1).")] public string gcpRegion; [Tooltip("The name of the Gemini model to use.")] public string modelName = "gemini-1.5-flash-preview-0514"; [Tooltip("The full path to your gcloud executable. Use 'which gcloud' (macOS/Linux) or 'where gcloud' (Windows) to find it.")] public string gcloudPath = "gcloud"; } }