| 
															
																@@ -33,7 +33,7 @@ namespace IntelligentProjectAnalyzer.Editor 
															 | 
														
													
												
													
														
															| 
															 | 
															
																             var knownGuids = new HashSet<string>(); 
															 | 
															
															 | 
															
																             var knownGuids = new HashSet<string>(); 
															 | 
														
													
												
													
														
															| 
															 | 
															
																             knownGuids.UnionWith(scriptableObjects); 
															 | 
															
															 | 
															
																             knownGuids.UnionWith(scriptableObjects); 
															 | 
														
													
												
													
														
															| 
															 | 
															
																             knownGuids.UnionWith(prefabs); 
															 | 
															
															 | 
															
																             knownGuids.UnionWith(prefabs); 
															 | 
														
													
												
													
														
															| 
															 | 
															
																-            knownGuids.UnionWith(scriptableObjects); 
															 | 
															
															 | 
															
																 
															 | 
														
													
												
													
														
															| 
															 | 
															
																 
															 | 
															
															 | 
															
																+            knownGuids.UnionWith(scripts); 
															 | 
														
													
												
													
														
															| 
															 | 
															
																             knownGuids.UnionWith(scenes); 
															 | 
															
															 | 
															
																             knownGuids.UnionWith(scenes); 
															 | 
														
													
												
													
														
															| 
															 | 
															
																              
															 | 
															
															 | 
															
																              
															 | 
														
													
												
													
														
															| 
															 | 
															
																             var miscGuids = new Queue<string>(allGuids.Except(knownGuids)); 
															 | 
															
															 | 
															
																             var miscGuids = new Queue<string>(allGuids.Except(knownGuids)); 
															 |