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Sujith :) ->
1. Cleanup menu items for brewity

Sujith:) 1 settimana fa
parent
commit
910bf7748e

+ 1 - 1
Assets/AssetBank/Editor/DockableWindow/ProjectExporterWindow.cs

@@ -22,7 +22,7 @@ namespace AssetBank.DockableWindow
         private bool _exportMetaFiles = true;
         private bool _exportSettings = true;
 
-        [MenuItem("Tools/Project Exporter")]
+        [MenuItem("Tools/GUI/Project Exporter")]
         public static void ShowWindow()
         {
             var wnd = GetWindow<ProjectExporterWindow>();

+ 5 - 5
Assets/AssetBank/Editor/Tools/GuidMapperExporter.cs

@@ -29,25 +29,25 @@ namespace AssetBank.Editor.Tools
             public string Path { get; set; }
         }
 
-        [MenuItem("Tools/GUID Exporter/Export Script GUIDs")]
+        [MenuItem("Tools/Exporter/GUID Exporter/Export Script GUIDs")]
         public static void ExportScriptGuids()
         {
             Export(ExportFor.Script);
         }
         
-        [MenuItem("Tools/GUID Exporter/Export Scene GUIDs")]
+        [MenuItem("Tools/Exporter/GUID Exporter/Export Scene GUIDs")]
         public static void ExportSceneGuids()
         {
             Export(ExportFor.Scene);
         }
         
-        [MenuItem("Tools/GUID Exporter/Export Prefab GUIDs")]
+        [MenuItem("Tools/Exporter/GUID Exporter/Export Prefab GUIDs")]
         public static void ExportPrefabGuids()
         {
             Export(ExportFor.Prefab);
         }
         
-        [MenuItem("Tools/GUID Exporter/Export ScriptableObject GUIDs")]
+        [MenuItem("Tools/Exporter/GUID Exporter/Export ScriptableObject GUIDs")]
         public static void ExportScriptableObjectGuids()
         {
             Export(ExportFor.ScriptableObject);
@@ -100,7 +100,7 @@ namespace AssetBank.Editor.Tools
             };
         }
         
-        [MenuItem("Tools/GUID Exporter/Export All GUIDs")]
+        [MenuItem("Tools/Exporter/GUID Exporter/Export All GUIDs")]
         public static void ExportAllGuids()
         {
             BulkExport();

+ 1 - 1
Assets/AssetBank/Editor/Tools/ScriptExporter.cs

@@ -10,7 +10,7 @@ namespace AssetBank.Editor.Tools
 {
     public static class ScriptExporter
     {
-        [MenuItem("Tools/Script Exporter/Export Scripts")]
+        [MenuItem("Tools/Exporter/Export Scripts")]
         public static void ExportScripts()
         {
             ProcessAndCopyScripts();

+ 1 - 1
Assets/AssetBank/Editor/Tools/UnifiedExporter.cs

@@ -26,7 +26,7 @@ namespace AssetBank.Editor.Tools
         private bool _copyScripts = true;
         private bool _exportAllGuidMappers = true;
         
-        [MenuItem("Tools/Unified Exporter")]
+        [MenuItem("Tools/GUI/Unified Exporter")]
         public static void ShowWindow()
         {
             var wnd = GetWindow<UnifiedExporter>(true);

+ 1 - 1
Assets/CustomGame/Scripts/Editor/FilesCopy.cs

@@ -9,7 +9,7 @@ namespace CustomGame.Scripts.Editor
         private string _toPath;
         private string _extension = ".cs";
         
-        [MenuItem("Tools/Copy Files")]
+        [MenuItem("Tools/Helper/Copy Files")]
         private static void ShowWindow()
         {
             var window = GetWindow<FilesCopy>();

+ 1 - 1
Assets/IntelligentProjectAnalyzer/Editor/DependencyBuilderTriggers.cs

@@ -10,7 +10,7 @@ namespace IntelligentProjectAnalyzer.Editor
     [InitializeOnLoad]
     public static class DependencyBuilderTriggers
     {
-        [MenuItem("Analyzer/Build Dependency Store")]
+        [MenuItem("Tools/Analyzer/Build Dependency Store")]
         public static void TriggerBuild() => DependencyStoreBuilder.BuildStore();
         
         // Unity calls static constructor when the editor loads.

+ 1 - 1
Assets/IntelligentProjectAnalyzer/Editor/DependencyViewer/DependencyViewerWindow.cs

@@ -27,7 +27,7 @@ namespace IntelligentProjectAnalyzer.Editor.DependencyViewer
         private Object _selectedAsset;
         private DependencyGraph _graph;
 
-        [MenuItem("Analyzer/Dependency Viewer")]
+        [MenuItem("Tools/Analyzer/Dependency Viewer")]
         public static void ShowWindow()
         {
             var wnd = GetWindow<DependencyViewerWindow>();

+ 1 - 1
Assets/LLM/Editor/GUI/MCPWindow.cs

@@ -30,7 +30,7 @@ namespace LLM.Editor.GUI
         private int _selectedDummyTriggerIndex;
         private bool _dummyResponsesLoaded;
 
-        [MenuItem("Tools/LLM/MCP Assistant")]
+        [MenuItem("LLM/MCP Assistant")]
         public static void ShowWindow()
         {
             GetWindow<MCPWindow>("MCP Assistant");

+ 1 - 1
Assets/LLM/Editor/PoC/ConsoleLogExporter.cs

@@ -21,7 +21,7 @@ namespace LLM.Editor.PoC
         private static object _logEntry;
 
         // --- Menu Item to Trigger the Export ---
-        [MenuItem("Tools/Export Console Logs")]
+        [MenuItem("Tools/Exporter/Export Console Logs")]
         public static void ExportLogs()
         {
             if (!InitializeReflection())

+ 1 - 1
Assets/LLM/Editor/PoC/LLMPromptTool.cs

@@ -36,7 +36,7 @@ namespace LLM.Editor.PoC
 
         // --- UNITY EDITOR WINDOW ---
 
-        [MenuItem("Tools/LLM Prompt Tool")]
+        [MenuItem("LLM/LLM Prompt Tool")]
         public static void ShowWindow()
         {
             GetWindow<LLMPromptTool>("GCP LLM Prompt");