AssetImportWorker1.log 22 KB

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  1. Unity Editor version: 6000.0.43f1 (97272b72f107)
  2. Branch: 6000.0/release
  3. Build type: Release
  4. Batch mode: YES
  5. macOS version: Version 15.5 (Build 24F74)
  6. Darwin version: 24.5.0
  7. Architecture: arm64
  8. Running under Rosetta: NO
  9. Available memory: 16384 MB
  10. Using pre-set license
  11. Pro License: YES
  12. COMMAND LINE ARGUMENTS:
  13. /Applications/Unity/Hub/Editor/6000.0.43f1/Unity.app/Contents/MacOS/Unity
  14. -adb2
  15. -batchMode
  16. -noUpm
  17. -name
  18. AssetImportWorker1
  19. -projectPath
  20. /Users/sujithpudussery/Documents/UnityProjects/NewGit
  21. -logFile
  22. Logs/AssetImportWorker1.log
  23. -srvPort
  24. 53316
  25. -job-worker-count
  26. 5
  27. -background-job-worker-count
  28. 8
  29. -gc-helper-count
  30. 1
  31. Successfully changed project path to: /Users/sujithpudussery/Documents/UnityProjects/NewGit
  32. /Users/sujithpudussery/Documents/UnityProjects/NewGit
  33. [UnityMemory] Configuration Parameters - Can be set up in boot.config
  34. "memorysetup-bucket-allocator-granularity=16"
  35. "memorysetup-bucket-allocator-bucket-count=8"
  36. "memorysetup-bucket-allocator-block-size=33554432"
  37. "memorysetup-bucket-allocator-block-count=8"
  38. "memorysetup-main-allocator-block-size=16777216"
  39. "memorysetup-thread-allocator-block-size=16777216"
  40. "memorysetup-gfx-main-allocator-block-size=16777216"
  41. "memorysetup-gfx-thread-allocator-block-size=16777216"
  42. "memorysetup-cache-allocator-block-size=4194304"
  43. "memorysetup-typetree-allocator-block-size=2097152"
  44. "memorysetup-profiler-bucket-allocator-granularity=16"
  45. "memorysetup-profiler-bucket-allocator-bucket-count=8"
  46. "memorysetup-profiler-bucket-allocator-block-size=33554432"
  47. "memorysetup-profiler-bucket-allocator-block-count=8"
  48. "memorysetup-profiler-allocator-block-size=16777216"
  49. "memorysetup-profiler-editor-allocator-block-size=1048576"
  50. "memorysetup-temp-allocator-size-main=16777216"
  51. "memorysetup-job-temp-allocator-block-size=2097152"
  52. "memorysetup-job-temp-allocator-block-size-background=1048576"
  53. "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
  54. "memorysetup-allocator-temp-initial-block-size-main=262144"
  55. "memorysetup-allocator-temp-initial-block-size-worker=262144"
  56. "memorysetup-temp-allocator-size-background-worker=32768"
  57. "memorysetup-temp-allocator-size-job-worker=262144"
  58. "memorysetup-temp-allocator-size-preload-manager=33554432"
  59. "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
  60. "memorysetup-temp-allocator-size-audio-worker=65536"
  61. "memorysetup-temp-allocator-size-cloud-worker=32768"
  62. "memorysetup-temp-allocator-size-gi-baking-worker=262144"
  63. "memorysetup-temp-allocator-size-gi-baking-worker=262144"
  64. "memorysetup-temp-allocator-size-gi-baking-worker=262144"
  65. "memorysetup-temp-allocator-size-gi-baking-worker=262144"
  66. "memorysetup-temp-allocator-size-gi-baking-worker=262144"
  67. "memorysetup-temp-allocator-size-gfx=262144"
  68. Player connection [8370626304] Target information:
  69. Player connection [8370626304] * "[IP] 192.168.68.73 [Port] 0 [Flags] 2 [Guid] 1364951559 [EditorId] 1364951559 [Version] 1048832 [Id] OSXEditor(0,Sujith-Pudussery.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
  70. Player connection [8370626304] Host joined multi-casting on [225.0.0.222:54997]...
  71. Player connection [8370626304] Host joined alternative multi-casting on [225.0.0.222:34997]...
  72. JobSystem: Creating JobQueue using job-worker-count value 5
  73. Input System module state changed to: Initialized.
  74. [Physics::Module] Initialized fallback backend.
  75. [Physics::Module] Id: 0xdecafbad
  76. Library Redirect Path: Library/
  77. [Physics::Module] Selected backend.
  78. [Physics::Module] Name: PhysX
  79. [Physics::Module] Id: 0xf2b8ea05
  80. [Physics::Module] SDK Version: 4.1.2
  81. [Physics::Module] Integration Version: 1.0.0
  82. [Physics::Module] Threading Mode: Multi-Threaded
  83. Refreshing native plugins compatible for Editor in 0.92 ms, found 1 plugins.
  84. Preloading 1 native plugins for Editor in 1.28 ms.
  85. Initialize engine version: 6000.0.43f1 (97272b72f107)
  86. [Subsystems] Discovering subsystems at path /Applications/Unity/Hub/Editor/6000.0.43f1/Unity.app/Contents/Resources/UnitySubsystems
  87. [Subsystems] Discovering subsystems at path /Users/sujithpudussery/Documents/UnityProjects/NewGit/Assets
  88. GfxDevice: creating device client; kGfxThreadingModeNonThreaded
  89. preferred device: Apple M2 Pro (high power)
  90. Metal devices available: 1
  91. 0: Apple M2 Pro (high power)
  92. Using device Apple M2 Pro (high power)
  93. Initializing Metal device caps: Apple M2 Pro
  94. Initialize mono
  95. Mono path[0] = '/Applications/Unity/Hub/Editor/6000.0.43f1/Unity.app/Contents/Managed'
  96. Mono path[1] = '/Applications/Unity/Hub/Editor/6000.0.43f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unityjit-macos'
  97. Mono config path = '/Applications/Unity/Hub/Editor/6000.0.43f1/Unity.app/Contents/MonoBleedingEdge/etc'
  98. Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56514
  99. Begin MonoManager ReloadAssembly
  100. Registering precompiled unity dll's ...
  101. Register platform support module: /Applications/Unity/Hub/Editor/6000.0.43f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
  102. Register platform support module: /Applications/Unity/Hub/Editor/6000.0.43f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll
  103. Register platform support module: /Applications/Unity/Hub/Editor/6000.0.43f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
  104. Registered in 0.003719 seconds.
  105. - Loaded All Assemblies, in 0.253 seconds
  106. [usbmuxd] Start listen thread
  107. [usbmuxd] Listen thread started
  108. [usbmuxd] Send listen message
  109. Native extension for iOS target not found
  110. Native extension for OSXStandalone target not found
  111. Native extension for WebGL target not found
  112. Mono: successfully reloaded assembly
  113. - Finished resetting the current domain, in 0.251 seconds
  114. Domain Reload Profiling: 505ms
  115. BeginReloadAssembly (76ms)
  116. ExecutionOrderSort (0ms)
  117. DisableScriptedObjects (0ms)
  118. BackupInstance (0ms)
  119. ReleaseScriptingObjects (0ms)
  120. CreateAndSetChildDomain (0ms)
  121. RebuildCommonClasses (26ms)
  122. RebuildNativeTypeToScriptingClass (9ms)
  123. initialDomainReloadingComplete (31ms)
  124. LoadAllAssembliesAndSetupDomain (112ms)
  125. LoadAssemblies (77ms)
  126. RebuildTransferFunctionScriptingTraits (0ms)
  127. AnalyzeDomain (108ms)
  128. TypeCache.Refresh (107ms)
  129. TypeCache.ScanAssembly (97ms)
  130. BuildScriptInfoCaches (0ms)
  131. ResolveRequiredComponents (0ms)
  132. FinalizeReload (252ms)
  133. ReleaseScriptCaches (0ms)
  134. RebuildScriptCaches (0ms)
  135. SetupLoadedEditorAssemblies (227ms)
  136. LogAssemblyErrors (0ms)
  137. InitializePlatformSupportModulesInManaged (74ms)
  138. SetLoadedEditorAssemblies (3ms)
  139. BeforeProcessingInitializeOnLoad (33ms)
  140. ProcessInitializeOnLoadAttributes (76ms)
  141. ProcessInitializeOnLoadMethodAttributes (40ms)
  142. AfterProcessingInitializeOnLoad (0ms)
  143. EditorAssembliesLoaded (0ms)
  144. ExecutionOrderSort2 (0ms)
  145. AwakeInstancesAfterBackupRestoration (0ms)
  146. ========================================================================
  147. Worker process is ready to serve import requests
  148. Import Worker Mode flag is 0x00
  149. Begin MonoManager ReloadAssembly
  150. - Loaded All Assemblies, in 0.321 seconds
  151. Refreshing native plugins compatible for Editor in 0.26 ms, found 1 plugins.
  152. Native extension for iOS target not found
  153. Native extension for OSXStandalone target not found
  154. Native extension for WebGL target not found
  155. Refreshing native plugins compatible for Editor in 0.39 ms, found 1 plugins.
  156. Mono: successfully reloaded assembly
  157. - Finished resetting the current domain, in 0.360 seconds
  158. Domain Reload Profiling: 682ms
  159. BeginReloadAssembly (78ms)
  160. ExecutionOrderSort (0ms)
  161. DisableScriptedObjects (3ms)
  162. BackupInstance (0ms)
  163. ReleaseScriptingObjects (0ms)
  164. CreateAndSetChildDomain (22ms)
  165. RebuildCommonClasses (26ms)
  166. RebuildNativeTypeToScriptingClass (9ms)
  167. initialDomainReloadingComplete (12ms)
  168. LoadAllAssembliesAndSetupDomain (197ms)
  169. LoadAssemblies (151ms)
  170. RebuildTransferFunctionScriptingTraits (0ms)
  171. AnalyzeDomain (80ms)
  172. TypeCache.Refresh (62ms)
  173. TypeCache.ScanAssembly (54ms)
  174. BuildScriptInfoCaches (12ms)
  175. ResolveRequiredComponents (5ms)
  176. FinalizeReload (361ms)
  177. ReleaseScriptCaches (0ms)
  178. RebuildScriptCaches (0ms)
  179. SetupLoadedEditorAssemblies (267ms)
  180. LogAssemblyErrors (0ms)
  181. InitializePlatformSupportModulesInManaged (12ms)
  182. SetLoadedEditorAssemblies (3ms)
  183. BeforeProcessingInitializeOnLoad (45ms)
  184. ProcessInitializeOnLoadAttributes (155ms)
  185. ProcessInitializeOnLoadMethodAttributes (52ms)
  186. AfterProcessingInitializeOnLoad (0ms)
  187. EditorAssembliesLoaded (0ms)
  188. ExecutionOrderSort2 (0ms)
  189. AwakeInstancesAfterBackupRestoration (2ms)
  190. Launching external process: /Applications/Unity/Hub/Editor/6000.0.43f1/Unity.app/Contents/Tools/UnityShaderCompiler
  191. Launched and connected shader compiler UnityShaderCompiler after 0.03 seconds
  192. Refreshing native plugins compatible for Editor in 0.36 ms, found 1 plugins.
  193. Preloading 1 native plugins for Editor in 0.37 ms.
  194. Unloading 198 Unused Serialized files (Serialized files now loaded: 0)
  195. Unloading 3076 unused Assets / (2.4 MB). Loaded Objects now: 3764.
  196. Memory consumption went from 132.9 MB to 130.5 MB.
  197. Total: 4.871667 ms (FindLiveObjects: 0.308792 ms CreateObjectMapping: 0.104250 ms MarkObjects: 3.626833 ms DeleteObjects: 0.831417 ms)
  198. ========================================================================
  199. Received Prepare
  200. Begin MonoManager ReloadAssembly
  201. Thread 0x330987000 may have been prematurely finalized
  202. - Loaded All Assemblies, in 0.385 seconds
  203. Refreshing native plugins compatible for Editor in 0.26 ms, found 1 plugins.
  204. Native extension for iOS target not found
  205. Native extension for OSXStandalone target not found
  206. Native extension for WebGL target not found
  207. Refreshing native plugins compatible for Editor in 0.28 ms, found 1 plugins.
  208. Mono: successfully reloaded assembly
  209. - Finished resetting the current domain, in 0.345 seconds
  210. Domain Reload Profiling: 731ms
  211. BeginReloadAssembly (114ms)
  212. ExecutionOrderSort (0ms)
  213. DisableScriptedObjects (6ms)
  214. BackupInstance (0ms)
  215. ReleaseScriptingObjects (0ms)
  216. CreateAndSetChildDomain (42ms)
  217. RebuildCommonClasses (24ms)
  218. RebuildNativeTypeToScriptingClass (9ms)
  219. initialDomainReloadingComplete (16ms)
  220. LoadAllAssembliesAndSetupDomain (222ms)
  221. LoadAssemblies (195ms)
  222. RebuildTransferFunctionScriptingTraits (0ms)
  223. AnalyzeDomain (63ms)
  224. TypeCache.Refresh (8ms)
  225. TypeCache.ScanAssembly (1ms)
  226. BuildScriptInfoCaches (49ms)
  227. ResolveRequiredComponents (5ms)
  228. FinalizeReload (345ms)
  229. ReleaseScriptCaches (0ms)
  230. RebuildScriptCaches (0ms)
  231. SetupLoadedEditorAssemblies (234ms)
  232. LogAssemblyErrors (0ms)
  233. InitializePlatformSupportModulesInManaged (11ms)
  234. SetLoadedEditorAssemblies (2ms)
  235. BeforeProcessingInitializeOnLoad (50ms)
  236. ProcessInitializeOnLoadAttributes (136ms)
  237. ProcessInitializeOnLoadMethodAttributes (34ms)
  238. AfterProcessingInitializeOnLoad (0ms)
  239. EditorAssembliesLoaded (0ms)
  240. ExecutionOrderSort2 (0ms)
  241. AwakeInstancesAfterBackupRestoration (5ms)
  242. Refreshing native plugins compatible for Editor in 0.25 ms, found 1 plugins.
  243. Preloading 1 native plugins for Editor in 0.30 ms.
  244. Unloading 23 Unused Serialized files (Serialized files now loaded: 0)
  245. Unloading 3074 unused Assets / (2.8 MB). Loaded Objects now: 3778.
  246. Memory consumption went from 121.3 MB to 118.5 MB.
  247. Total: 3.921125 ms (FindLiveObjects: 0.187125 ms CreateObjectMapping: 0.095167 ms MarkObjects: 2.891625 ms DeleteObjects: 0.747166 ms)
  248. Prepare: number of updated asset objects reloaded= 0
  249. ========================================================================
  250. Received Prepare
  251. Refreshing native plugins compatible for Editor in 0.25 ms, found 1 plugins.
  252. Preloading 1 native plugins for Editor in 0.29 ms.
  253. Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
  254. Unloading 3066 unused Assets / (2.8 MB). Loaded Objects now: 3778.
  255. Memory consumption went from 115.1 MB to 112.2 MB.
  256. Total: 13.795083 ms (FindLiveObjects: 0.294166 ms CreateObjectMapping: 0.104292 ms MarkObjects: 12.633500 ms DeleteObjects: 0.763042 ms)
  257. Prepare: number of updated asset objects reloaded= 0
  258. ========================================================================
  259. Received Prepare
  260. Begin MonoManager ReloadAssembly
  261. Thread 0x16d4c7000 may have been prematurely finalized
  262. - Loaded All Assemblies, in 0.420 seconds
  263. Refreshing native plugins compatible for Editor in 0.29 ms, found 1 plugins.
  264. Native extension for iOS target not found
  265. Native extension for OSXStandalone target not found
  266. Native extension for WebGL target not found
  267. Refreshing native plugins compatible for Editor in 0.28 ms, found 1 plugins.
  268. Mono: successfully reloaded assembly
  269. - Finished resetting the current domain, in 0.319 seconds
  270. Domain Reload Profiling: 740ms
  271. BeginReloadAssembly (137ms)
  272. ExecutionOrderSort (0ms)
  273. DisableScriptedObjects (6ms)
  274. BackupInstance (0ms)
  275. ReleaseScriptingObjects (0ms)
  276. CreateAndSetChildDomain (47ms)
  277. RebuildCommonClasses (28ms)
  278. RebuildNativeTypeToScriptingClass (10ms)
  279. initialDomainReloadingComplete (17ms)
  280. LoadAllAssembliesAndSetupDomain (230ms)
  281. LoadAssemblies (215ms)
  282. RebuildTransferFunctionScriptingTraits (0ms)
  283. AnalyzeDomain (67ms)
  284. TypeCache.Refresh (7ms)
  285. TypeCache.ScanAssembly (0ms)
  286. BuildScriptInfoCaches (53ms)
  287. ResolveRequiredComponents (5ms)
  288. FinalizeReload (319ms)
  289. ReleaseScriptCaches (0ms)
  290. RebuildScriptCaches (0ms)
  291. SetupLoadedEditorAssemblies (206ms)
  292. LogAssemblyErrors (0ms)
  293. InitializePlatformSupportModulesInManaged (10ms)
  294. SetLoadedEditorAssemblies (3ms)
  295. BeforeProcessingInitializeOnLoad (51ms)
  296. ProcessInitializeOnLoadAttributes (110ms)
  297. ProcessInitializeOnLoadMethodAttributes (31ms)
  298. AfterProcessingInitializeOnLoad (1ms)
  299. EditorAssembliesLoaded (0ms)
  300. ExecutionOrderSort2 (0ms)
  301. AwakeInstancesAfterBackupRestoration (7ms)
  302. Refreshing native plugins compatible for Editor in 0.25 ms, found 1 plugins.
  303. Preloading 1 native plugins for Editor in 0.28 ms.
  304. Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
  305. Unloading 3074 unused Assets / (2.8 MB). Loaded Objects now: 3780.
  306. Memory consumption went from 119.7 MB to 116.8 MB.
  307. Total: 4.088708 ms (FindLiveObjects: 0.190708 ms CreateObjectMapping: 0.104708 ms MarkObjects: 3.057042 ms DeleteObjects: 0.736041 ms)
  308. Prepare: number of updated asset objects reloaded= 0
  309. ========================================================================
  310. Received Prepare
  311. Refreshing native plugins compatible for Editor in 0.33 ms, found 1 plugins.
  312. Preloading 1 native plugins for Editor in 0.34 ms.
  313. Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
  314. Unloading 3092 unused Assets / (3.0 MB). Loaded Objects now: 3806.
  315. Memory consumption went from 115.1 MB to 112.1 MB.
  316. Total: 14.859500 ms (FindLiveObjects: 0.279125 ms CreateObjectMapping: 0.102917 ms MarkObjects: 13.715916 ms DeleteObjects: 0.761125 ms)
  317. Prepare: number of updated asset objects reloaded= 0
  318. ========================================================================
  319. Received Prepare
  320. Begin MonoManager ReloadAssembly
  321. Thread 0x16cfaf000 may have been prematurely finalized
  322. - Loaded All Assemblies, in 0.416 seconds
  323. Refreshing native plugins compatible for Editor in 0.25 ms, found 1 plugins.
  324. Native extension for iOS target not found
  325. Native extension for OSXStandalone target not found
  326. Native extension for WebGL target not found
  327. Refreshing native plugins compatible for Editor in 0.36 ms, found 1 plugins.
  328. Mono: successfully reloaded assembly
  329. - Finished resetting the current domain, in 0.353 seconds
  330. Domain Reload Profiling: 771ms
  331. BeginReloadAssembly (110ms)
  332. ExecutionOrderSort (0ms)
  333. DisableScriptedObjects (5ms)
  334. BackupInstance (0ms)
  335. ReleaseScriptingObjects (0ms)
  336. CreateAndSetChildDomain (40ms)
  337. RebuildCommonClasses (33ms)
  338. RebuildNativeTypeToScriptingClass (9ms)
  339. initialDomainReloadingComplete (16ms)
  340. LoadAllAssembliesAndSetupDomain (249ms)
  341. LoadAssemblies (215ms)
  342. RebuildTransferFunctionScriptingTraits (0ms)
  343. AnalyzeDomain (70ms)
  344. TypeCache.Refresh (7ms)
  345. TypeCache.ScanAssembly (0ms)
  346. BuildScriptInfoCaches (56ms)
  347. ResolveRequiredComponents (5ms)
  348. FinalizeReload (354ms)
  349. ReleaseScriptCaches (0ms)
  350. RebuildScriptCaches (0ms)
  351. SetupLoadedEditorAssemblies (238ms)
  352. LogAssemblyErrors (0ms)
  353. InitializePlatformSupportModulesInManaged (15ms)
  354. SetLoadedEditorAssemblies (4ms)
  355. BeforeProcessingInitializeOnLoad (54ms)
  356. ProcessInitializeOnLoadAttributes (130ms)
  357. ProcessInitializeOnLoadMethodAttributes (34ms)
  358. AfterProcessingInitializeOnLoad (1ms)
  359. EditorAssembliesLoaded (0ms)
  360. ExecutionOrderSort2 (0ms)
  361. AwakeInstancesAfterBackupRestoration (8ms)
  362. Refreshing native plugins compatible for Editor in 0.37 ms, found 1 plugins.
  363. Preloading 1 native plugins for Editor in 0.41 ms.
  364. Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
  365. Unloading 3100 unused Assets / (2.0 MB). Loaded Objects now: 3808.
  366. Memory consumption went from 119.8 MB to 117.8 MB.
  367. Total: 4.912625 ms (FindLiveObjects: 0.317916 ms CreateObjectMapping: 0.212417 ms MarkObjects: 3.687458 ms DeleteObjects: 0.694500 ms)
  368. Prepare: number of updated asset objects reloaded= 0
  369. ========================================================================
  370. Received Prepare
  371. Refreshing native plugins compatible for Editor in 0.25 ms, found 1 plugins.
  372. Preloading 1 native plugins for Editor in 0.32 ms.
  373. Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
  374. Unloading 3092 unused Assets / (3.0 MB). Loaded Objects now: 3808.
  375. Memory consumption went from 115.1 MB to 112.1 MB.
  376. Total: 18.867333 ms (FindLiveObjects: 0.257666 ms CreateObjectMapping: 0.112084 ms MarkObjects: 17.712750 ms DeleteObjects: 0.784791 ms)
  377. Prepare: number of updated asset objects reloaded= 0
  378. ========================================================================
  379. Received Prepare
  380. Begin MonoManager ReloadAssembly
  381. Thread 0x16d03b000 may have been prematurely finalized
  382. - Loaded All Assemblies, in 0.442 seconds
  383. Refreshing native plugins compatible for Editor in 0.51 ms, found 1 plugins.
  384. Native extension for iOS target not found
  385. Native extension for OSXStandalone target not found
  386. Native extension for WebGL target not found
  387. Refreshing native plugins compatible for Editor in 0.36 ms, found 1 plugins.
  388. Mono: successfully reloaded assembly
  389. - Finished resetting the current domain, in 0.345 seconds
  390. Domain Reload Profiling: 789ms
  391. BeginReloadAssembly (125ms)
  392. ExecutionOrderSort (0ms)
  393. DisableScriptedObjects (5ms)
  394. BackupInstance (0ms)
  395. ReleaseScriptingObjects (0ms)
  396. CreateAndSetChildDomain (51ms)
  397. RebuildCommonClasses (27ms)
  398. RebuildNativeTypeToScriptingClass (11ms)
  399. initialDomainReloadingComplete (18ms)
  400. LoadAllAssembliesAndSetupDomain (263ms)
  401. LoadAssemblies (217ms)
  402. RebuildTransferFunctionScriptingTraits (0ms)
  403. AnalyzeDomain (85ms)
  404. TypeCache.Refresh (18ms)
  405. TypeCache.ScanAssembly (1ms)
  406. BuildScriptInfoCaches (58ms)
  407. ResolveRequiredComponents (7ms)
  408. FinalizeReload (346ms)
  409. ReleaseScriptCaches (0ms)
  410. RebuildScriptCaches (0ms)
  411. SetupLoadedEditorAssemblies (225ms)
  412. LogAssemblyErrors (0ms)
  413. InitializePlatformSupportModulesInManaged (18ms)
  414. SetLoadedEditorAssemblies (4ms)
  415. BeforeProcessingInitializeOnLoad (51ms)
  416. ProcessInitializeOnLoadAttributes (119ms)
  417. ProcessInitializeOnLoadMethodAttributes (32ms)
  418. AfterProcessingInitializeOnLoad (1ms)
  419. EditorAssembliesLoaded (0ms)
  420. ExecutionOrderSort2 (0ms)
  421. AwakeInstancesAfterBackupRestoration (7ms)
  422. Refreshing native plugins compatible for Editor in 0.26 ms, found 1 plugins.
  423. Preloading 1 native plugins for Editor in 0.35 ms.
  424. Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
  425. Unloading 3100 unused Assets / (2.8 MB). Loaded Objects now: 3810.
  426. Memory consumption went from 119.8 MB to 117.0 MB.
  427. Total: 4.634792 ms (FindLiveObjects: 0.225417 ms CreateObjectMapping: 0.117750 ms MarkObjects: 3.321959 ms DeleteObjects: 0.969333 ms)
  428. Prepare: number of updated asset objects reloaded= 0
  429. ========================================================================
  430. Received Prepare
  431. Begin MonoManager ReloadAssembly
  432. Thread 0x16cfaf000 may have been prematurely finalized
  433. - Loaded All Assemblies, in 0.390 seconds
  434. Refreshing native plugins compatible for Editor in 0.26 ms, found 1 plugins.
  435. Native extension for iOS target not found
  436. Native extension for OSXStandalone target not found
  437. Native extension for WebGL target not found
  438. Refreshing native plugins compatible for Editor in 0.39 ms, found 1 plugins.
  439. Mono: successfully reloaded assembly
  440. - Finished resetting the current domain, in 0.334 seconds
  441. Domain Reload Profiling: 726ms
  442. BeginReloadAssembly (121ms)
  443. ExecutionOrderSort (0ms)
  444. DisableScriptedObjects (6ms)
  445. BackupInstance (0ms)
  446. ReleaseScriptingObjects (0ms)
  447. CreateAndSetChildDomain (46ms)
  448. RebuildCommonClasses (27ms)
  449. RebuildNativeTypeToScriptingClass (9ms)
  450. initialDomainReloadingComplete (16ms)
  451. LoadAllAssembliesAndSetupDomain (220ms)
  452. LoadAssemblies (182ms)
  453. RebuildTransferFunctionScriptingTraits (0ms)
  454. AnalyzeDomain (74ms)
  455. TypeCache.Refresh (7ms)
  456. TypeCache.ScanAssembly (0ms)
  457. BuildScriptInfoCaches (57ms)
  458. ResolveRequiredComponents (5ms)
  459. FinalizeReload (334ms)
  460. ReleaseScriptCaches (0ms)
  461. RebuildScriptCaches (0ms)
  462. SetupLoadedEditorAssemblies (217ms)
  463. LogAssemblyErrors (0ms)
  464. InitializePlatformSupportModulesInManaged (17ms)
  465. SetLoadedEditorAssemblies (4ms)
  466. BeforeProcessingInitializeOnLoad (52ms)
  467. ProcessInitializeOnLoadAttributes (112ms)
  468. ProcessInitializeOnLoadMethodAttributes (31ms)
  469. AfterProcessingInitializeOnLoad (1ms)
  470. EditorAssembliesLoaded (0ms)
  471. ExecutionOrderSort2 (0ms)
  472. AwakeInstancesAfterBackupRestoration (7ms)
  473. Refreshing native plugins compatible for Editor in 0.59 ms, found 1 plugins.
  474. Preloading 1 native plugins for Editor in 1.43 ms.
  475. Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
  476. Unloading 3100 unused Assets / (2.9 MB). Loaded Objects now: 3812.
  477. Memory consumption went from 119.8 MB to 116.8 MB.
  478. Total: 4.331042 ms (FindLiveObjects: 0.178875 ms CreateObjectMapping: 0.104167 ms MarkObjects: 3.387458 ms DeleteObjects: 0.660333 ms)
  479. Prepare: number of updated asset objects reloaded= 0