AssetImportWorker2-prev.log 14 KB

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  1. Unity Editor version: 6000.0.43f1 (97272b72f107)
  2. Branch: 6000.0/release
  3. Build type: Release
  4. Batch mode: YES
  5. macOS version: Version 15.5 (Build 24F74)
  6. Darwin version: 24.5.0
  7. Architecture: arm64
  8. Running under Rosetta: NO
  9. Available memory: 16384 MB
  10. Using pre-set license
  11. Pro License: YES
  12. COMMAND LINE ARGUMENTS:
  13. /Applications/Unity/Hub/Editor/6000.0.43f1/Unity.app/Contents/MacOS/Unity
  14. -adb2
  15. -batchMode
  16. -noUpm
  17. -name
  18. AssetImportWorker2
  19. -projectPath
  20. /Users/sujithpudussery/Documents/UnityProjects/NewGit
  21. -logFile
  22. Logs/AssetImportWorker2.log
  23. -srvPort
  24. 61889
  25. -job-worker-count
  26. 5
  27. -background-job-worker-count
  28. 8
  29. -gc-helper-count
  30. 1
  31. Successfully changed project path to: /Users/sujithpudussery/Documents/UnityProjects/NewGit
  32. /Users/sujithpudussery/Documents/UnityProjects/NewGit
  33. [UnityMemory] Configuration Parameters - Can be set up in boot.config
  34. "memorysetup-bucket-allocator-granularity=16"
  35. "memorysetup-bucket-allocator-bucket-count=8"
  36. "memorysetup-bucket-allocator-block-size=33554432"
  37. "memorysetup-bucket-allocator-block-count=8"
  38. "memorysetup-main-allocator-block-size=16777216"
  39. "memorysetup-thread-allocator-block-size=16777216"
  40. "memorysetup-gfx-main-allocator-block-size=16777216"
  41. "memorysetup-gfx-thread-allocator-block-size=16777216"
  42. "memorysetup-cache-allocator-block-size=4194304"
  43. "memorysetup-typetree-allocator-block-size=2097152"
  44. "memorysetup-profiler-bucket-allocator-granularity=16"
  45. "memorysetup-profiler-bucket-allocator-bucket-count=8"
  46. "memorysetup-profiler-bucket-allocator-block-size=33554432"
  47. "memorysetup-profiler-bucket-allocator-block-count=8"
  48. "memorysetup-profiler-allocator-block-size=16777216"
  49. "memorysetup-profiler-editor-allocator-block-size=1048576"
  50. "memorysetup-temp-allocator-size-main=16777216"
  51. "memorysetup-job-temp-allocator-block-size=2097152"
  52. "memorysetup-job-temp-allocator-block-size-background=1048576"
  53. "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
  54. "memorysetup-allocator-temp-initial-block-size-main=262144"
  55. "memorysetup-allocator-temp-initial-block-size-worker=262144"
  56. "memorysetup-temp-allocator-size-background-worker=32768"
  57. "memorysetup-temp-allocator-size-job-worker=262144"
  58. "memorysetup-temp-allocator-size-preload-manager=33554432"
  59. "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
  60. "memorysetup-temp-allocator-size-audio-worker=65536"
  61. "memorysetup-temp-allocator-size-cloud-worker=32768"
  62. "memorysetup-temp-allocator-size-gi-baking-worker=262144"
  63. "memorysetup-temp-allocator-size-gi-baking-worker=262144"
  64. "memorysetup-temp-allocator-size-gi-baking-worker=262144"
  65. "memorysetup-temp-allocator-size-gi-baking-worker=262144"
  66. "memorysetup-temp-allocator-size-gi-baking-worker=262144"
  67. "memorysetup-temp-allocator-size-gfx=262144"
  68. Player connection [8370626304] Target information:
  69. Player connection [8370626304] * "[IP] 192.168.68.73 [Port] 0 [Flags] 2 [Guid] 1030305178 [EditorId] 1030305178 [Version] 1048832 [Id] OSXEditor(0,Sujith-Pudussery.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
  70. Player connection [8370626304] Host joined multi-casting on [225.0.0.222:54997]...
  71. Player connection [8370626304] Host joined alternative multi-casting on [225.0.0.222:34997]...
  72. JobSystem: Creating JobQueue using job-worker-count value 5
  73. Input System module state changed to: Initialized.
  74. [Physics::Module] Initialized fallback backend.
  75. [Physics::Module] Id: 0xdecafbad
  76. Library Redirect Path: Library/
  77. [Physics::Module] Selected backend.
  78. [Physics::Module] Name: PhysX
  79. [Physics::Module] Id: 0xf2b8ea05
  80. [Physics::Module] SDK Version: 4.1.2
  81. [Physics::Module] Integration Version: 1.0.0
  82. [Physics::Module] Threading Mode: Multi-Threaded
  83. Refreshing native plugins compatible for Editor in 1.11 ms, found 2 plugins.
  84. Preloading 0 native plugins for Editor in 0.00 ms.
  85. Initialize engine version: 6000.0.43f1 (97272b72f107)
  86. [Subsystems] Discovering subsystems at path /Applications/Unity/Hub/Editor/6000.0.43f1/Unity.app/Contents/Resources/UnitySubsystems
  87. [Subsystems] Discovering subsystems at path /Users/sujithpudussery/Documents/UnityProjects/NewGit/Assets
  88. GfxDevice: creating device client; kGfxThreadingModeNonThreaded
  89. preferred device: Apple M2 Pro (high power)
  90. Metal devices available: 1
  91. 0: Apple M2 Pro (high power)
  92. Using device Apple M2 Pro (high power)
  93. Initializing Metal device caps: Apple M2 Pro
  94. Initialize mono
  95. Mono path[0] = '/Applications/Unity/Hub/Editor/6000.0.43f1/Unity.app/Contents/Managed'
  96. Mono path[1] = '/Applications/Unity/Hub/Editor/6000.0.43f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unityjit-macos'
  97. Mono config path = '/Applications/Unity/Hub/Editor/6000.0.43f1/Unity.app/Contents/MonoBleedingEdge/etc'
  98. Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56223
  99. Begin MonoManager ReloadAssembly
  100. Registering precompiled unity dll's ...
  101. Register platform support module: /Applications/Unity/Hub/Editor/6000.0.43f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
  102. Register platform support module: /Applications/Unity/Hub/Editor/6000.0.43f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll
  103. Register platform support module: /Applications/Unity/Hub/Editor/6000.0.43f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
  104. Registered in 0.001283 seconds.
  105. - Loaded All Assemblies, in 0.301 seconds
  106. [usbmuxd] Start listen thread
  107. [usbmuxd] Listen thread started
  108. [usbmuxd] Send listen message
  109. Native extension for iOS target not found
  110. Native extension for OSXStandalone target not found
  111. Native extension for WebGL target not found
  112. Mono: successfully reloaded assembly
  113. - Finished resetting the current domain, in 0.327 seconds
  114. Domain Reload Profiling: 628ms
  115. BeginReloadAssembly (118ms)
  116. ExecutionOrderSort (0ms)
  117. DisableScriptedObjects (0ms)
  118. BackupInstance (0ms)
  119. ReleaseScriptingObjects (0ms)
  120. CreateAndSetChildDomain (0ms)
  121. RebuildCommonClasses (27ms)
  122. RebuildNativeTypeToScriptingClass (10ms)
  123. initialDomainReloadingComplete (29ms)
  124. LoadAllAssembliesAndSetupDomain (118ms)
  125. LoadAssemblies (118ms)
  126. RebuildTransferFunctionScriptingTraits (0ms)
  127. AnalyzeDomain (116ms)
  128. TypeCache.Refresh (115ms)
  129. TypeCache.ScanAssembly (105ms)
  130. BuildScriptInfoCaches (0ms)
  131. ResolveRequiredComponents (0ms)
  132. FinalizeReload (327ms)
  133. ReleaseScriptCaches (0ms)
  134. RebuildScriptCaches (0ms)
  135. SetupLoadedEditorAssemblies (293ms)
  136. LogAssemblyErrors (0ms)
  137. InitializePlatformSupportModulesInManaged (96ms)
  138. SetLoadedEditorAssemblies (3ms)
  139. BeforeProcessingInitializeOnLoad (39ms)
  140. ProcessInitializeOnLoadAttributes (97ms)
  141. ProcessInitializeOnLoadMethodAttributes (58ms)
  142. AfterProcessingInitializeOnLoad (0ms)
  143. EditorAssembliesLoaded (0ms)
  144. ExecutionOrderSort2 (0ms)
  145. AwakeInstancesAfterBackupRestoration (0ms)
  146. ========================================================================
  147. Worker process is ready to serve import requests
  148. Import Worker Mode flag is 0x00
  149. Begin MonoManager ReloadAssembly
  150. - Loaded All Assemblies, in 0.515 seconds
  151. Refreshing native plugins compatible for Editor in 0.20 ms, found 2 plugins.
  152. Native extension for iOS target not found
  153. Native extension for OSXStandalone target not found
  154. Native extension for WebGL target not found
  155. Mono: successfully reloaded assembly
  156. - Finished resetting the current domain, in 0.586 seconds
  157. Domain Reload Profiling: 1101ms
  158. BeginReloadAssembly (81ms)
  159. ExecutionOrderSort (0ms)
  160. DisableScriptedObjects (4ms)
  161. BackupInstance (0ms)
  162. ReleaseScriptingObjects (0ms)
  163. CreateAndSetChildDomain (24ms)
  164. RebuildCommonClasses (27ms)
  165. RebuildNativeTypeToScriptingClass (9ms)
  166. initialDomainReloadingComplete (22ms)
  167. LoadAllAssembliesAndSetupDomain (376ms)
  168. LoadAssemblies (245ms)
  169. RebuildTransferFunctionScriptingTraits (0ms)
  170. AnalyzeDomain (165ms)
  171. TypeCache.Refresh (130ms)
  172. TypeCache.ScanAssembly (116ms)
  173. BuildScriptInfoCaches (27ms)
  174. ResolveRequiredComponents (7ms)
  175. FinalizeReload (586ms)
  176. ReleaseScriptCaches (0ms)
  177. RebuildScriptCaches (0ms)
  178. SetupLoadedEditorAssemblies (485ms)
  179. LogAssemblyErrors (0ms)
  180. InitializePlatformSupportModulesInManaged (14ms)
  181. SetLoadedEditorAssemblies (3ms)
  182. BeforeProcessingInitializeOnLoad (72ms)
  183. ProcessInitializeOnLoadAttributes (343ms)
  184. ProcessInitializeOnLoadMethodAttributes (53ms)
  185. AfterProcessingInitializeOnLoad (1ms)
  186. EditorAssembliesLoaded (0ms)
  187. ExecutionOrderSort2 (0ms)
  188. AwakeInstancesAfterBackupRestoration (2ms)
  189. Launching external process: /Applications/Unity/Hub/Editor/6000.0.43f1/Unity.app/Contents/Tools/UnityShaderCompiler
  190. Launched and connected shader compiler UnityShaderCompiler after 0.03 seconds
  191. Refreshing native plugins compatible for Editor in 0.77 ms, found 2 plugins.
  192. Preloading 0 native plugins for Editor in 0.00 ms.
  193. Unloading 198 Unused Serialized files (Serialized files now loaded: 0)
  194. Unloading 5941 unused Assets / (2.1 MB). Loaded Objects now: 6625.
  195. Memory consumption went from 155.6 MB to 153.4 MB.
  196. Total: 11.737792 ms (FindLiveObjects: 0.820625 ms CreateObjectMapping: 0.218833 ms MarkObjects: 8.416917 ms DeleteObjects: 2.280292 ms)
  197. ========================================================================
  198. Received Import Request.
  199. Time since last request: 29010.190280 seconds.
  200. path: Assets/Settings/Mobile_RPAsset.asset
  201. artifactKey: Guid(5e6cbd92db86f4b18aec3ed561671858) Importer(2089858483,192608db42251d675da83286b1cce702)
  202. Start importing Assets/Settings/Mobile_RPAsset.asset using Guid(5e6cbd92db86f4b18aec3ed561671858) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: 'b2f2ce4b180843d4e14be3af39cbec50') in 0.143550292 seconds
  203. Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 2
  204. ========================================================================
  205. Received Prepare
  206. Begin MonoManager ReloadAssembly
  207. Thread 0x340b87000 may have been prematurely finalized
  208. - Loaded All Assemblies, in 0.418 seconds
  209. Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins.
  210. Native extension for iOS target not found
  211. Native extension for OSXStandalone target not found
  212. Native extension for WebGL target not found
  213. Mono: successfully reloaded assembly
  214. - Finished resetting the current domain, in 0.620 seconds
  215. Domain Reload Profiling: 1040ms
  216. BeginReloadAssembly (115ms)
  217. ExecutionOrderSort (0ms)
  218. DisableScriptedObjects (4ms)
  219. BackupInstance (0ms)
  220. ReleaseScriptingObjects (0ms)
  221. CreateAndSetChildDomain (53ms)
  222. RebuildCommonClasses (24ms)
  223. RebuildNativeTypeToScriptingClass (9ms)
  224. initialDomainReloadingComplete (13ms)
  225. LoadAllAssembliesAndSetupDomain (258ms)
  226. LoadAssemblies (173ms)
  227. RebuildTransferFunctionScriptingTraits (0ms)
  228. AnalyzeDomain (114ms)
  229. TypeCache.Refresh (9ms)
  230. TypeCache.ScanAssembly (1ms)
  231. BuildScriptInfoCaches (97ms)
  232. ResolveRequiredComponents (7ms)
  233. FinalizeReload (621ms)
  234. ReleaseScriptCaches (0ms)
  235. RebuildScriptCaches (0ms)
  236. SetupLoadedEditorAssemblies (480ms)
  237. LogAssemblyErrors (0ms)
  238. InitializePlatformSupportModulesInManaged (12ms)
  239. SetLoadedEditorAssemblies (3ms)
  240. BeforeProcessingInitializeOnLoad (74ms)
  241. ProcessInitializeOnLoadAttributes (355ms)
  242. ProcessInitializeOnLoadMethodAttributes (35ms)
  243. AfterProcessingInitializeOnLoad (1ms)
  244. EditorAssembliesLoaded (0ms)
  245. ExecutionOrderSort2 (0ms)
  246. AwakeInstancesAfterBackupRestoration (6ms)
  247. Refreshing native plugins compatible for Editor in 0.31 ms, found 2 plugins.
  248. Preloading 0 native plugins for Editor in 0.00 ms.
  249. Unloading 24 Unused Serialized files (Serialized files now loaded: 0)
  250. Unloading 5939 unused Assets / (3.9 MB). Loaded Objects now: 6644.
  251. Memory consumption went from 150.0 MB to 146.1 MB.
  252. Total: 5.971959 ms (FindLiveObjects: 0.315500 ms CreateObjectMapping: 0.234000 ms MarkObjects: 4.123042 ms DeleteObjects: 1.299292 ms)
  253. Prepare: number of updated asset objects reloaded= 0
  254. ========================================================================
  255. Received Prepare
  256. Begin MonoManager ReloadAssembly
  257. Thread 0x17d8db000 may have been prematurely finalized
  258. - Loaded All Assemblies, in 0.407 seconds
  259. Refreshing native plugins compatible for Editor in 0.04 ms, found 0 plugins.
  260. Native extension for iOS target not found
  261. Native extension for OSXStandalone target not found
  262. Native extension for WebGL target not found
  263. Mono: successfully reloaded assembly
  264. - Finished resetting the current domain, in 0.389 seconds
  265. Domain Reload Profiling: 799ms
  266. BeginReloadAssembly (156ms)
  267. ExecutionOrderSort (0ms)
  268. DisableScriptedObjects (7ms)
  269. BackupInstance (0ms)
  270. ReleaseScriptingObjects (0ms)
  271. CreateAndSetChildDomain (67ms)
  272. RebuildCommonClasses (28ms)
  273. RebuildNativeTypeToScriptingClass (10ms)
  274. initialDomainReloadingComplete (19ms)
  275. LoadAllAssembliesAndSetupDomain (197ms)
  276. LoadAssemblies (153ms)
  277. RebuildTransferFunctionScriptingTraits (0ms)
  278. AnalyzeDomain (90ms)
  279. TypeCache.Refresh (56ms)
  280. TypeCache.ScanAssembly (48ms)
  281. BuildScriptInfoCaches (27ms)
  282. ResolveRequiredComponents (5ms)
  283. FinalizeReload (389ms)
  284. ReleaseScriptCaches (0ms)
  285. RebuildScriptCaches (0ms)
  286. SetupLoadedEditorAssemblies (281ms)
  287. LogAssemblyErrors (0ms)
  288. InitializePlatformSupportModulesInManaged (62ms)
  289. SetLoadedEditorAssemblies (2ms)
  290. BeforeProcessingInitializeOnLoad (74ms)
  291. ProcessInitializeOnLoadAttributes (110ms)
  292. ProcessInitializeOnLoadMethodAttributes (31ms)
  293. AfterProcessingInitializeOnLoad (1ms)
  294. EditorAssembliesLoaded (0ms)
  295. ExecutionOrderSort2 (0ms)
  296. AwakeInstancesAfterBackupRestoration (7ms)
  297. Refreshing native plugins compatible for Editor in 0.04 ms, found 0 plugins.
  298. Preloading 0 native plugins for Editor in 0.00 ms.
  299. Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
  300. Unloading 3053 unused Assets / (3.0 MB). Loaded Objects now: 3775.
  301. Memory consumption went from 130.9 MB to 127.9 MB.
  302. Total: 4.240625 ms (FindLiveObjects: 0.206500 ms CreateObjectMapping: 0.094875 ms MarkObjects: 3.209666 ms DeleteObjects: 0.729042 ms)
  303. Prepare: number of updated asset objects reloaded= 1