Sphere.prefab 3.0 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &254937477822833254
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 1917423583392372291}
  12. - component: {fileID: 6488191159553717518}
  13. - component: {fileID: 3320614929064822560}
  14. - component: {fileID: 5600940220632148680}
  15. m_Layer: 0
  16. m_Name: Sphere
  17. m_TagString: Untagged
  18. m_Icon: {fileID: 0}
  19. m_NavMeshLayer: 0
  20. m_StaticEditorFlags: 0
  21. m_IsActive: 1
  22. --- !u!4 &1917423583392372291
  23. Transform:
  24. m_ObjectHideFlags: 0
  25. m_CorrespondingSourceObject: {fileID: 0}
  26. m_PrefabInstance: {fileID: 0}
  27. m_PrefabAsset: {fileID: 0}
  28. m_GameObject: {fileID: 254937477822833254}
  29. serializedVersion: 2
  30. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  31. m_LocalPosition: {x: 0, y: 0, z: 0}
  32. m_LocalScale: {x: 10, y: 10, z: 10}
  33. m_ConstrainProportionsScale: 1
  34. m_Children: []
  35. m_Father: {fileID: 0}
  36. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  37. --- !u!33 &6488191159553717518
  38. MeshFilter:
  39. m_ObjectHideFlags: 0
  40. m_CorrespondingSourceObject: {fileID: 0}
  41. m_PrefabInstance: {fileID: 0}
  42. m_PrefabAsset: {fileID: 0}
  43. m_GameObject: {fileID: 254937477822833254}
  44. m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
  45. --- !u!23 &3320614929064822560
  46. MeshRenderer:
  47. m_ObjectHideFlags: 0
  48. m_CorrespondingSourceObject: {fileID: 0}
  49. m_PrefabInstance: {fileID: 0}
  50. m_PrefabAsset: {fileID: 0}
  51. m_GameObject: {fileID: 254937477822833254}
  52. m_Enabled: 1
  53. m_CastShadows: 1
  54. m_ReceiveShadows: 1
  55. m_DynamicOccludee: 1
  56. m_StaticShadowCaster: 0
  57. m_MotionVectors: 1
  58. m_LightProbeUsage: 1
  59. m_ReflectionProbeUsage: 1
  60. m_RayTracingMode: 2
  61. m_RayTraceProcedural: 0
  62. m_RayTracingAccelStructBuildFlagsOverride: 0
  63. m_RayTracingAccelStructBuildFlags: 1
  64. m_SmallMeshCulling: 1
  65. m_RenderingLayerMask: 1
  66. m_RendererPriority: 0
  67. m_Materials:
  68. - {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
  69. m_StaticBatchInfo:
  70. firstSubMesh: 0
  71. subMeshCount: 0
  72. m_StaticBatchRoot: {fileID: 0}
  73. m_ProbeAnchor: {fileID: 0}
  74. m_LightProbeVolumeOverride: {fileID: 0}
  75. m_ScaleInLightmap: 1
  76. m_ReceiveGI: 1
  77. m_PreserveUVs: 0
  78. m_IgnoreNormalsForChartDetection: 0
  79. m_ImportantGI: 0
  80. m_StitchLightmapSeams: 1
  81. m_SelectedEditorRenderState: 3
  82. m_MinimumChartSize: 4
  83. m_AutoUVMaxDistance: 0.5
  84. m_AutoUVMaxAngle: 89
  85. m_LightmapParameters: {fileID: 0}
  86. m_SortingLayerID: 0
  87. m_SortingLayer: 0
  88. m_SortingOrder: 0
  89. m_AdditionalVertexStreams: {fileID: 0}
  90. --- !u!135 &5600940220632148680
  91. SphereCollider:
  92. m_ObjectHideFlags: 0
  93. m_CorrespondingSourceObject: {fileID: 0}
  94. m_PrefabInstance: {fileID: 0}
  95. m_PrefabAsset: {fileID: 0}
  96. m_GameObject: {fileID: 254937477822833254}
  97. m_Material: {fileID: 0}
  98. m_IncludeLayers:
  99. serializedVersion: 2
  100. m_Bits: 0
  101. m_ExcludeLayers:
  102. serializedVersion: 2
  103. m_Bits: 0
  104. m_LayerOverridePriority: 0
  105. m_IsTrigger: 0
  106. m_ProvidesContacts: 0
  107. m_Enabled: 1
  108. serializedVersion: 3
  109. m_Radius: 0.5
  110. m_Center: {x: 0, y: 0, z: 0}