AssetImportWorker1.log 26 KB

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  1. Unity Editor version: 6000.0.43f1 (97272b72f107)
  2. Branch: 6000.0/release
  3. Build type: Release
  4. Batch mode: YES
  5. macOS version: Version 15.5 (Build 24F74)
  6. Darwin version: 24.5.0
  7. Architecture: arm64
  8. Running under Rosetta: NO
  9. Available memory: 16384 MB
  10. Using pre-set license
  11. Pro License: YES
  12. COMMAND LINE ARGUMENTS:
  13. /Applications/Unity/Hub/Editor/6000.0.43f1/Unity.app/Contents/MacOS/Unity
  14. -adb2
  15. -batchMode
  16. -noUpm
  17. -name
  18. AssetImportWorker1
  19. -projectPath
  20. /Users/sujithpudussery/Documents/UnityProjects/NewGit
  21. -logFile
  22. Logs/AssetImportWorker1.log
  23. -srvPort
  24. 61933
  25. -job-worker-count
  26. 5
  27. -background-job-worker-count
  28. 8
  29. -gc-helper-count
  30. 1
  31. Successfully changed project path to: /Users/sujithpudussery/Documents/UnityProjects/NewGit
  32. /Users/sujithpudussery/Documents/UnityProjects/NewGit
  33. [UnityMemory] Configuration Parameters - Can be set up in boot.config
  34. "memorysetup-bucket-allocator-granularity=16"
  35. "memorysetup-bucket-allocator-bucket-count=8"
  36. "memorysetup-bucket-allocator-block-size=33554432"
  37. "memorysetup-bucket-allocator-block-count=8"
  38. "memorysetup-main-allocator-block-size=16777216"
  39. "memorysetup-thread-allocator-block-size=16777216"
  40. "memorysetup-gfx-main-allocator-block-size=16777216"
  41. "memorysetup-gfx-thread-allocator-block-size=16777216"
  42. "memorysetup-cache-allocator-block-size=4194304"
  43. "memorysetup-typetree-allocator-block-size=2097152"
  44. "memorysetup-profiler-bucket-allocator-granularity=16"
  45. "memorysetup-profiler-bucket-allocator-bucket-count=8"
  46. "memorysetup-profiler-bucket-allocator-block-size=33554432"
  47. "memorysetup-profiler-bucket-allocator-block-count=8"
  48. "memorysetup-profiler-allocator-block-size=16777216"
  49. "memorysetup-profiler-editor-allocator-block-size=1048576"
  50. "memorysetup-temp-allocator-size-main=16777216"
  51. "memorysetup-job-temp-allocator-block-size=2097152"
  52. "memorysetup-job-temp-allocator-block-size-background=1048576"
  53. "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
  54. "memorysetup-allocator-temp-initial-block-size-main=262144"
  55. "memorysetup-allocator-temp-initial-block-size-worker=262144"
  56. "memorysetup-temp-allocator-size-background-worker=32768"
  57. "memorysetup-temp-allocator-size-job-worker=262144"
  58. "memorysetup-temp-allocator-size-preload-manager=33554432"
  59. "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
  60. "memorysetup-temp-allocator-size-audio-worker=65536"
  61. "memorysetup-temp-allocator-size-cloud-worker=32768"
  62. "memorysetup-temp-allocator-size-gi-baking-worker=262144"
  63. "memorysetup-temp-allocator-size-gi-baking-worker=262144"
  64. "memorysetup-temp-allocator-size-gi-baking-worker=262144"
  65. "memorysetup-temp-allocator-size-gi-baking-worker=262144"
  66. "memorysetup-temp-allocator-size-gi-baking-worker=262144"
  67. "memorysetup-temp-allocator-size-gfx=262144"
  68. Player connection [8370626304] Target information:
  69. Player connection [8370626304] * "[IP] 192.168.68.73 [Port] 0 [Flags] 2 [Guid] 3679828159 [EditorId] 3679828159 [Version] 1048832 [Id] OSXEditor(0,Sujith-Pudussery.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor"
  70. Player connection [8370626304] Host joined multi-casting on [225.0.0.222:54997]...
  71. Player connection [8370626304] Host joined alternative multi-casting on [225.0.0.222:34997]...
  72. JobSystem: Creating JobQueue using job-worker-count value 5
  73. Input System module state changed to: Initialized.
  74. [Physics::Module] Initialized fallback backend.
  75. [Physics::Module] Id: 0xdecafbad
  76. Library Redirect Path: Library/
  77. [Physics::Module] Selected backend.
  78. [Physics::Module] Name: PhysX
  79. [Physics::Module] Id: 0xf2b8ea05
  80. [Physics::Module] SDK Version: 4.1.2
  81. [Physics::Module] Integration Version: 1.0.0
  82. [Physics::Module] Threading Mode: Multi-Threaded
  83. Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins.
  84. Preloading 0 native plugins for Editor in 0.00 ms.
  85. Initialize engine version: 6000.0.43f1 (97272b72f107)
  86. [Subsystems] Discovering subsystems at path /Applications/Unity/Hub/Editor/6000.0.43f1/Unity.app/Contents/Resources/UnitySubsystems
  87. [Subsystems] Discovering subsystems at path /Users/sujithpudussery/Documents/UnityProjects/NewGit/Assets
  88. GfxDevice: creating device client; kGfxThreadingModeNonThreaded
  89. preferred device: Apple M2 Pro (high power)
  90. Metal devices available: 1
  91. 0: Apple M2 Pro (high power)
  92. Using device Apple M2 Pro (high power)
  93. Initializing Metal device caps: Apple M2 Pro
  94. Initialize mono
  95. Mono path[0] = '/Applications/Unity/Hub/Editor/6000.0.43f1/Unity.app/Contents/Managed'
  96. Mono path[1] = '/Applications/Unity/Hub/Editor/6000.0.43f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unityjit-macos'
  97. Mono config path = '/Applications/Unity/Hub/Editor/6000.0.43f1/Unity.app/Contents/MonoBleedingEdge/etc'
  98. Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56934
  99. Begin MonoManager ReloadAssembly
  100. Registering precompiled unity dll's ...
  101. Register platform support module: /Applications/Unity/Hub/Editor/6000.0.43f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll
  102. Register platform support module: /Applications/Unity/Hub/Editor/6000.0.43f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll
  103. Register platform support module: /Applications/Unity/Hub/Editor/6000.0.43f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll
  104. Registered in 0.000904 seconds.
  105. - Loaded All Assemblies, in 0.216 seconds
  106. [usbmuxd] Start listen thread
  107. [usbmuxd] Listen thread started
  108. [usbmuxd] Send listen message
  109. Native extension for iOS target not found
  110. Native extension for OSXStandalone target not found
  111. Native extension for WebGL target not found
  112. Mono: successfully reloaded assembly
  113. - Finished resetting the current domain, in 0.252 seconds
  114. Domain Reload Profiling: 468ms
  115. BeginReloadAssembly (45ms)
  116. ExecutionOrderSort (0ms)
  117. DisableScriptedObjects (0ms)
  118. BackupInstance (0ms)
  119. ReleaseScriptingObjects (0ms)
  120. CreateAndSetChildDomain (0ms)
  121. RebuildCommonClasses (25ms)
  122. RebuildNativeTypeToScriptingClass (8ms)
  123. initialDomainReloadingComplete (29ms)
  124. LoadAllAssembliesAndSetupDomain (108ms)
  125. LoadAssemblies (45ms)
  126. RebuildTransferFunctionScriptingTraits (0ms)
  127. AnalyzeDomain (106ms)
  128. TypeCache.Refresh (105ms)
  129. TypeCache.ScanAssembly (95ms)
  130. BuildScriptInfoCaches (0ms)
  131. ResolveRequiredComponents (0ms)
  132. FinalizeReload (252ms)
  133. ReleaseScriptCaches (0ms)
  134. RebuildScriptCaches (0ms)
  135. SetupLoadedEditorAssemblies (225ms)
  136. LogAssemblyErrors (0ms)
  137. InitializePlatformSupportModulesInManaged (65ms)
  138. SetLoadedEditorAssemblies (3ms)
  139. BeforeProcessingInitializeOnLoad (38ms)
  140. ProcessInitializeOnLoadAttributes (79ms)
  141. ProcessInitializeOnLoadMethodAttributes (40ms)
  142. AfterProcessingInitializeOnLoad (0ms)
  143. EditorAssembliesLoaded (0ms)
  144. ExecutionOrderSort2 (0ms)
  145. AwakeInstancesAfterBackupRestoration (0ms)
  146. ========================================================================
  147. Worker process is ready to serve import requests
  148. Import Worker Mode flag is 0x00
  149. Begin MonoManager ReloadAssembly
  150. - Loaded All Assemblies, in 0.278 seconds
  151. Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins.
  152. Native extension for iOS target not found
  153. Native extension for OSXStandalone target not found
  154. Native extension for WebGL target not found
  155. Mono: successfully reloaded assembly
  156. - Finished resetting the current domain, in 0.293 seconds
  157. Domain Reload Profiling: 571ms
  158. BeginReloadAssembly (75ms)
  159. ExecutionOrderSort (0ms)
  160. DisableScriptedObjects (3ms)
  161. BackupInstance (0ms)
  162. ReleaseScriptingObjects (0ms)
  163. CreateAndSetChildDomain (24ms)
  164. RebuildCommonClasses (25ms)
  165. RebuildNativeTypeToScriptingClass (9ms)
  166. initialDomainReloadingComplete (20ms)
  167. LoadAllAssembliesAndSetupDomain (150ms)
  168. LoadAssemblies (106ms)
  169. RebuildTransferFunctionScriptingTraits (0ms)
  170. AnalyzeDomain (74ms)
  171. TypeCache.Refresh (56ms)
  172. TypeCache.ScanAssembly (49ms)
  173. BuildScriptInfoCaches (12ms)
  174. ResolveRequiredComponents (5ms)
  175. FinalizeReload (293ms)
  176. ReleaseScriptCaches (0ms)
  177. RebuildScriptCaches (0ms)
  178. SetupLoadedEditorAssemblies (215ms)
  179. LogAssemblyErrors (0ms)
  180. InitializePlatformSupportModulesInManaged (10ms)
  181. SetLoadedEditorAssemblies (3ms)
  182. BeforeProcessingInitializeOnLoad (47ms)
  183. ProcessInitializeOnLoadAttributes (112ms)
  184. ProcessInitializeOnLoadMethodAttributes (43ms)
  185. AfterProcessingInitializeOnLoad (1ms)
  186. EditorAssembliesLoaded (0ms)
  187. ExecutionOrderSort2 (0ms)
  188. AwakeInstancesAfterBackupRestoration (2ms)
  189. Launching external process: /Applications/Unity/Hub/Editor/6000.0.43f1/Unity.app/Contents/Tools/UnityShaderCompiler
  190. Launched and connected shader compiler UnityShaderCompiler after 0.03 seconds
  191. Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins.
  192. Preloading 0 native plugins for Editor in 0.00 ms.
  193. Unloading 198 Unused Serialized files (Serialized files now loaded: 0)
  194. Unloading 3057 unused Assets / (3.0 MB). Loaded Objects now: 3754.
  195. Memory consumption went from 132.5 MB to 129.5 MB.
  196. Total: 3.969250 ms (FindLiveObjects: 0.258583 ms CreateObjectMapping: 0.095417 ms MarkObjects: 2.873125 ms DeleteObjects: 0.741458 ms)
  197. ========================================================================
  198. Received Prepare
  199. Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins.
  200. Preloading 0 native plugins for Editor in 0.00 ms.
  201. Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
  202. Unloading 3051 unused Assets / (2.9 MB). Loaded Objects now: 3752.
  203. Memory consumption went from 103.2 MB to 100.2 MB.
  204. Total: 4.109708 ms (FindLiveObjects: 0.189625 ms CreateObjectMapping: 0.106458 ms MarkObjects: 3.128959 ms DeleteObjects: 0.684125 ms)
  205. Prepare: number of updated asset objects reloaded= 0
  206. ========================================================================
  207. Received Prepare
  208. Begin MonoManager ReloadAssembly
  209. Thread 0x32f2cb000 may have been prematurely finalized
  210. - Loaded All Assemblies, in 0.272 seconds
  211. Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins.
  212. Native extension for iOS target not found
  213. Native extension for OSXStandalone target not found
  214. Native extension for WebGL target not found
  215. Mono: successfully reloaded assembly
  216. - Finished resetting the current domain, in 0.327 seconds
  217. Domain Reload Profiling: 600ms
  218. BeginReloadAssembly (91ms)
  219. ExecutionOrderSort (0ms)
  220. DisableScriptedObjects (4ms)
  221. BackupInstance (0ms)
  222. ReleaseScriptingObjects (0ms)
  223. CreateAndSetChildDomain (31ms)
  224. RebuildCommonClasses (24ms)
  225. RebuildNativeTypeToScriptingClass (8ms)
  226. initialDomainReloadingComplete (11ms)
  227. LoadAllAssembliesAndSetupDomain (138ms)
  228. LoadAssemblies (116ms)
  229. RebuildTransferFunctionScriptingTraits (0ms)
  230. AnalyzeDomain (52ms)
  231. TypeCache.Refresh (5ms)
  232. TypeCache.ScanAssembly (0ms)
  233. BuildScriptInfoCaches (41ms)
  234. ResolveRequiredComponents (5ms)
  235. FinalizeReload (327ms)
  236. ReleaseScriptCaches (0ms)
  237. RebuildScriptCaches (0ms)
  238. SetupLoadedEditorAssemblies (219ms)
  239. LogAssemblyErrors (0ms)
  240. InitializePlatformSupportModulesInManaged (10ms)
  241. SetLoadedEditorAssemblies (2ms)
  242. BeforeProcessingInitializeOnLoad (46ms)
  243. ProcessInitializeOnLoadAttributes (127ms)
  244. ProcessInitializeOnLoadMethodAttributes (33ms)
  245. AfterProcessingInitializeOnLoad (1ms)
  246. EditorAssembliesLoaded (0ms)
  247. ExecutionOrderSort2 (0ms)
  248. AwakeInstancesAfterBackupRestoration (7ms)
  249. Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins.
  250. Preloading 0 native plugins for Editor in 0.00 ms.
  251. Unloading 23 Unused Serialized files (Serialized files now loaded: 0)
  252. Unloading 3051 unused Assets / (2.8 MB). Loaded Objects now: 3766.
  253. Memory consumption went from 120.8 MB to 118.0 MB.
  254. Total: 4.091000 ms (FindLiveObjects: 0.197834 ms CreateObjectMapping: 0.114125 ms MarkObjects: 2.984291 ms DeleteObjects: 0.794584 ms)
  255. Prepare: number of updated asset objects reloaded= 0
  256. ========================================================================
  257. Received Prepare
  258. Begin MonoManager ReloadAssembly
  259. Thread 0x16f4eb000 may have been prematurely finalized
  260. - Loaded All Assemblies, in 0.315 seconds
  261. Refreshing native plugins compatible for Editor in 0.06 ms, found 0 plugins.
  262. Native extension for iOS target not found
  263. Native extension for OSXStandalone target not found
  264. Native extension for WebGL target not found
  265. Refreshing native plugins compatible for Editor in 0.11 ms, found 0 plugins.
  266. Mono: successfully reloaded assembly
  267. - Finished resetting the current domain, in 0.333 seconds
  268. Domain Reload Profiling: 649ms
  269. BeginReloadAssembly (99ms)
  270. ExecutionOrderSort (0ms)
  271. DisableScriptedObjects (5ms)
  272. BackupInstance (0ms)
  273. ReleaseScriptingObjects (0ms)
  274. CreateAndSetChildDomain (35ms)
  275. RebuildCommonClasses (26ms)
  276. RebuildNativeTypeToScriptingClass (9ms)
  277. initialDomainReloadingComplete (13ms)
  278. LoadAllAssembliesAndSetupDomain (169ms)
  279. LoadAssemblies (126ms)
  280. RebuildTransferFunctionScriptingTraits (0ms)
  281. AnalyzeDomain (74ms)
  282. TypeCache.Refresh (43ms)
  283. TypeCache.ScanAssembly (37ms)
  284. BuildScriptInfoCaches (24ms)
  285. ResolveRequiredComponents (5ms)
  286. FinalizeReload (333ms)
  287. ReleaseScriptCaches (0ms)
  288. RebuildScriptCaches (0ms)
  289. SetupLoadedEditorAssemblies (233ms)
  290. LogAssemblyErrors (0ms)
  291. InitializePlatformSupportModulesInManaged (11ms)
  292. SetLoadedEditorAssemblies (2ms)
  293. BeforeProcessingInitializeOnLoad (47ms)
  294. ProcessInitializeOnLoadAttributes (141ms)
  295. ProcessInitializeOnLoadMethodAttributes (31ms)
  296. AfterProcessingInitializeOnLoad (1ms)
  297. EditorAssembliesLoaded (0ms)
  298. ExecutionOrderSort2 (0ms)
  299. AwakeInstancesAfterBackupRestoration (6ms)
  300. Refreshing native plugins compatible for Editor in 0.07 ms, found 0 plugins.
  301. Preloading 0 native plugins for Editor in 0.00 ms.
  302. Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
  303. Unloading 3055 unused Assets / (2.8 MB). Loaded Objects now: 3771.
  304. Memory consumption went from 120.2 MB to 117.4 MB.
  305. Total: 4.168375 ms (FindLiveObjects: 0.219083 ms CreateObjectMapping: 0.107625 ms MarkObjects: 3.086375 ms DeleteObjects: 0.754958 ms)
  306. Prepare: number of updated asset objects reloaded= 0
  307. ========================================================================
  308. Received Prepare
  309. Refreshing native plugins compatible for Editor in 0.07 ms, found 0 plugins.
  310. Preloading 0 native plugins for Editor in 0.00 ms.
  311. Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
  312. Unloading 3053 unused Assets / (2.9 MB). Loaded Objects now: 3771.
  313. Memory consumption went from 114.8 MB to 111.9 MB.
  314. Total: 4.234542 ms (FindLiveObjects: 0.185709 ms CreateObjectMapping: 0.101083 ms MarkObjects: 3.171541 ms DeleteObjects: 0.775875 ms)
  315. Prepare: number of updated asset objects reloaded= 0
  316. ========================================================================
  317. Received Prepare
  318. Refreshing native plugins compatible for Editor in 0.07 ms, found 0 plugins.
  319. Preloading 0 native plugins for Editor in 0.00 ms.
  320. Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
  321. Unloading 3057 unused Assets / (2.8 MB). Loaded Objects now: 3771.
  322. Memory consumption went from 114.8 MB to 112.0 MB.
  323. Total: 4.156083 ms (FindLiveObjects: 0.200125 ms CreateObjectMapping: 0.110167 ms MarkObjects: 3.027958 ms DeleteObjects: 0.817333 ms)
  324. Prepare: number of updated asset objects reloaded= 0
  325. ========================================================================
  326. Received Prepare
  327. Refreshing native plugins compatible for Editor in 0.05 ms, found 0 plugins.
  328. Preloading 0 native plugins for Editor in 0.00 ms.
  329. Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
  330. Unloading 3057 unused Assets / (2.8 MB). Loaded Objects now: 3771.
  331. Memory consumption went from 114.8 MB to 112.0 MB.
  332. Total: 4.099417 ms (FindLiveObjects: 0.196750 ms CreateObjectMapping: 0.122875 ms MarkObjects: 3.003542 ms DeleteObjects: 0.775959 ms)
  333. Prepare: number of updated asset objects reloaded= 0
  334. ========================================================================
  335. Received Prepare
  336. Begin MonoManager ReloadAssembly
  337. Thread 0x16f533000 may have been prematurely finalized
  338. - Loaded All Assemblies, in 0.332 seconds
  339. Refreshing native plugins compatible for Editor in 0.04 ms, found 0 plugins.
  340. Native extension for iOS target not found
  341. Native extension for OSXStandalone target not found
  342. Native extension for WebGL target not found
  343. Refreshing native plugins compatible for Editor in 0.13 ms, found 0 plugins.
  344. Mono: successfully reloaded assembly
  345. - Finished resetting the current domain, in 0.316 seconds
  346. Domain Reload Profiling: 650ms
  347. BeginReloadAssembly (94ms)
  348. ExecutionOrderSort (0ms)
  349. DisableScriptedObjects (4ms)
  350. BackupInstance (0ms)
  351. ReleaseScriptingObjects (0ms)
  352. CreateAndSetChildDomain (34ms)
  353. RebuildCommonClasses (27ms)
  354. RebuildNativeTypeToScriptingClass (9ms)
  355. initialDomainReloadingComplete (12ms)
  356. LoadAllAssembliesAndSetupDomain (191ms)
  357. LoadAssemblies (142ms)
  358. RebuildTransferFunctionScriptingTraits (0ms)
  359. AnalyzeDomain (79ms)
  360. TypeCache.Refresh (46ms)
  361. TypeCache.ScanAssembly (40ms)
  362. BuildScriptInfoCaches (26ms)
  363. ResolveRequiredComponents (5ms)
  364. FinalizeReload (317ms)
  365. ReleaseScriptCaches (0ms)
  366. RebuildScriptCaches (0ms)
  367. SetupLoadedEditorAssemblies (212ms)
  368. LogAssemblyErrors (0ms)
  369. InitializePlatformSupportModulesInManaged (11ms)
  370. SetLoadedEditorAssemblies (2ms)
  371. BeforeProcessingInitializeOnLoad (47ms)
  372. ProcessInitializeOnLoadAttributes (118ms)
  373. ProcessInitializeOnLoadMethodAttributes (33ms)
  374. AfterProcessingInitializeOnLoad (1ms)
  375. EditorAssembliesLoaded (0ms)
  376. ExecutionOrderSort2 (0ms)
  377. AwakeInstancesAfterBackupRestoration (7ms)
  378. Refreshing native plugins compatible for Editor in 0.07 ms, found 0 plugins.
  379. Preloading 0 native plugins for Editor in 0.00 ms.
  380. Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
  381. Unloading 3059 unused Assets / (2.8 MB). Loaded Objects now: 3773.
  382. Memory consumption went from 119.6 MB to 116.8 MB.
  383. Total: 4.177958 ms (FindLiveObjects: 0.171125 ms CreateObjectMapping: 0.092875 ms MarkObjects: 3.126917 ms DeleteObjects: 0.786750 ms)
  384. Prepare: number of updated asset objects reloaded= 0
  385. ========================================================================
  386. Received Prepare
  387. Begin MonoManager ReloadAssembly
  388. Thread 0x16f4af000 may have been prematurely finalized
  389. - Loaded All Assemblies, in 0.337 seconds
  390. Refreshing native plugins compatible for Editor in 0.06 ms, found 0 plugins.
  391. Native extension for iOS target not found
  392. Native extension for OSXStandalone target not found
  393. Native extension for WebGL target not found
  394. Refreshing native plugins compatible for Editor in 0.09 ms, found 0 plugins.
  395. Mono: successfully reloaded assembly
  396. - Finished resetting the current domain, in 0.343 seconds
  397. Domain Reload Profiling: 681ms
  398. BeginReloadAssembly (117ms)
  399. ExecutionOrderSort (0ms)
  400. DisableScriptedObjects (6ms)
  401. BackupInstance (0ms)
  402. ReleaseScriptingObjects (0ms)
  403. CreateAndSetChildDomain (44ms)
  404. RebuildCommonClasses (27ms)
  405. RebuildNativeTypeToScriptingClass (9ms)
  406. initialDomainReloadingComplete (15ms)
  407. LoadAllAssembliesAndSetupDomain (170ms)
  408. LoadAssemblies (143ms)
  409. RebuildTransferFunctionScriptingTraits (0ms)
  410. AnalyzeDomain (61ms)
  411. TypeCache.Refresh (5ms)
  412. TypeCache.ScanAssembly (0ms)
  413. BuildScriptInfoCaches (49ms)
  414. ResolveRequiredComponents (5ms)
  415. FinalizeReload (343ms)
  416. ReleaseScriptCaches (0ms)
  417. RebuildScriptCaches (0ms)
  418. SetupLoadedEditorAssemblies (231ms)
  419. LogAssemblyErrors (0ms)
  420. InitializePlatformSupportModulesInManaged (12ms)
  421. SetLoadedEditorAssemblies (2ms)
  422. BeforeProcessingInitializeOnLoad (51ms)
  423. ProcessInitializeOnLoadAttributes (132ms)
  424. ProcessInitializeOnLoadMethodAttributes (32ms)
  425. AfterProcessingInitializeOnLoad (1ms)
  426. EditorAssembliesLoaded (0ms)
  427. ExecutionOrderSort2 (0ms)
  428. AwakeInstancesAfterBackupRestoration (7ms)
  429. Refreshing native plugins compatible for Editor in 0.07 ms, found 0 plugins.
  430. Preloading 0 native plugins for Editor in 0.00 ms.
  431. Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
  432. Unloading 3059 unused Assets / (3.0 MB). Loaded Objects now: 3775.
  433. Memory consumption went from 119.6 MB to 116.7 MB.
  434. Total: 4.246000 ms (FindLiveObjects: 0.167250 ms CreateObjectMapping: 0.097417 ms MarkObjects: 3.129541 ms DeleteObjects: 0.851417 ms)
  435. Prepare: number of updated asset objects reloaded= 0
  436. ========================================================================
  437. Received Prepare
  438. Begin MonoManager ReloadAssembly
  439. Thread 0x16f4af000 may have been prematurely finalized
  440. - Loaded All Assemblies, in 0.311 seconds
  441. Refreshing native plugins compatible for Editor in 0.05 ms, found 0 plugins.
  442. Native extension for iOS target not found
  443. Native extension for OSXStandalone target not found
  444. Native extension for WebGL target not found
  445. Refreshing native plugins compatible for Editor in 0.11 ms, found 0 plugins.
  446. Mono: successfully reloaded assembly
  447. - Finished resetting the current domain, in 0.334 seconds
  448. Domain Reload Profiling: 646ms
  449. BeginReloadAssembly (90ms)
  450. ExecutionOrderSort (0ms)
  451. DisableScriptedObjects (4ms)
  452. BackupInstance (0ms)
  453. ReleaseScriptingObjects (0ms)
  454. CreateAndSetChildDomain (32ms)
  455. RebuildCommonClasses (27ms)
  456. RebuildNativeTypeToScriptingClass (9ms)
  457. initialDomainReloadingComplete (13ms)
  458. LoadAllAssembliesAndSetupDomain (173ms)
  459. LoadAssemblies (140ms)
  460. RebuildTransferFunctionScriptingTraits (0ms)
  461. AnalyzeDomain (62ms)
  462. TypeCache.Refresh (5ms)
  463. TypeCache.ScanAssembly (0ms)
  464. BuildScriptInfoCaches (51ms)
  465. ResolveRequiredComponents (5ms)
  466. FinalizeReload (334ms)
  467. ReleaseScriptCaches (0ms)
  468. RebuildScriptCaches (0ms)
  469. SetupLoadedEditorAssemblies (224ms)
  470. LogAssemblyErrors (0ms)
  471. InitializePlatformSupportModulesInManaged (12ms)
  472. SetLoadedEditorAssemblies (2ms)
  473. BeforeProcessingInitializeOnLoad (51ms)
  474. ProcessInitializeOnLoadAttributes (127ms)
  475. ProcessInitializeOnLoadMethodAttributes (31ms)
  476. AfterProcessingInitializeOnLoad (1ms)
  477. EditorAssembliesLoaded (0ms)
  478. ExecutionOrderSort2 (0ms)
  479. AwakeInstancesAfterBackupRestoration (7ms)
  480. Refreshing native plugins compatible for Editor in 0.07 ms, found 0 plugins.
  481. Preloading 0 native plugins for Editor in 0.00 ms.
  482. Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
  483. Unloading 3059 unused Assets / (2.9 MB). Loaded Objects now: 3777.
  484. Memory consumption went from 119.6 MB to 116.8 MB.
  485. Total: 4.525750 ms (FindLiveObjects: 0.223500 ms CreateObjectMapping: 0.116084 ms MarkObjects: 3.309958 ms DeleteObjects: 0.875958 ms)
  486. Prepare: number of updated asset objects reloaded= 0
  487. ========================================================================
  488. Received Prepare
  489. Begin MonoManager ReloadAssembly
  490. Thread 0x16f4af000 may have been prematurely finalized
  491. - Loaded All Assemblies, in 0.311 seconds
  492. Refreshing native plugins compatible for Editor in 0.06 ms, found 0 plugins.
  493. Native extension for iOS target not found
  494. Native extension for OSXStandalone target not found
  495. Native extension for WebGL target not found
  496. Refreshing native plugins compatible for Editor in 0.12 ms, found 0 plugins.
  497. Mono: successfully reloaded assembly
  498. - Finished resetting the current domain, in 0.335 seconds
  499. Domain Reload Profiling: 646ms
  500. BeginReloadAssembly (92ms)
  501. ExecutionOrderSort (0ms)
  502. DisableScriptedObjects (4ms)
  503. BackupInstance (0ms)
  504. ReleaseScriptingObjects (0ms)
  505. CreateAndSetChildDomain (33ms)
  506. RebuildCommonClasses (26ms)
  507. RebuildNativeTypeToScriptingClass (9ms)
  508. initialDomainReloadingComplete (13ms)
  509. LoadAllAssembliesAndSetupDomain (172ms)
  510. LoadAssemblies (139ms)
  511. RebuildTransferFunctionScriptingTraits (0ms)
  512. AnalyzeDomain (61ms)
  513. TypeCache.Refresh (5ms)
  514. TypeCache.ScanAssembly (0ms)
  515. BuildScriptInfoCaches (50ms)
  516. ResolveRequiredComponents (5ms)
  517. FinalizeReload (335ms)
  518. ReleaseScriptCaches (0ms)
  519. RebuildScriptCaches (0ms)
  520. SetupLoadedEditorAssemblies (226ms)
  521. LogAssemblyErrors (0ms)
  522. InitializePlatformSupportModulesInManaged (12ms)
  523. SetLoadedEditorAssemblies (2ms)
  524. BeforeProcessingInitializeOnLoad (49ms)
  525. ProcessInitializeOnLoadAttributes (131ms)
  526. ProcessInitializeOnLoadMethodAttributes (32ms)
  527. AfterProcessingInitializeOnLoad (1ms)
  528. EditorAssembliesLoaded (0ms)
  529. ExecutionOrderSort2 (0ms)
  530. AwakeInstancesAfterBackupRestoration (7ms)
  531. Refreshing native plugins compatible for Editor in 0.07 ms, found 0 plugins.
  532. Preloading 0 native plugins for Editor in 0.00 ms.
  533. Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
  534. Unloading 3059 unused Assets / (2.9 MB). Loaded Objects now: 3779.
  535. Memory consumption went from 119.6 MB to 116.8 MB.
  536. Total: 4.324500 ms (FindLiveObjects: 0.210250 ms CreateObjectMapping: 0.127500 ms MarkObjects: 3.126542 ms DeleteObjects: 0.859625 ms)
  537. Prepare: number of updated asset objects reloaded= 0
  538. ========================================================================
  539. Received Prepare
  540. Begin MonoManager ReloadAssembly
  541. Thread 0x16f4af000 may have been prematurely finalized
  542. - Loaded All Assemblies, in 0.310 seconds
  543. Refreshing native plugins compatible for Editor in 0.06 ms, found 0 plugins.
  544. Native extension for iOS target not found
  545. Native extension for OSXStandalone target not found
  546. Native extension for WebGL target not found
  547. Refreshing native plugins compatible for Editor in 0.12 ms, found 0 plugins.
  548. Mono: successfully reloaded assembly
  549. - Finished resetting the current domain, in 0.332 seconds
  550. Domain Reload Profiling: 644ms
  551. BeginReloadAssembly (94ms)
  552. ExecutionOrderSort (0ms)
  553. DisableScriptedObjects (4ms)
  554. BackupInstance (0ms)
  555. ReleaseScriptingObjects (0ms)
  556. CreateAndSetChildDomain (33ms)
  557. RebuildCommonClasses (26ms)
  558. RebuildNativeTypeToScriptingClass (9ms)
  559. initialDomainReloadingComplete (14ms)
  560. LoadAllAssembliesAndSetupDomain (168ms)
  561. LoadAssemblies (136ms)
  562. RebuildTransferFunctionScriptingTraits (0ms)
  563. AnalyzeDomain (62ms)
  564. TypeCache.Refresh (5ms)
  565. TypeCache.ScanAssembly (0ms)
  566. BuildScriptInfoCaches (50ms)
  567. ResolveRequiredComponents (5ms)
  568. FinalizeReload (332ms)
  569. ReleaseScriptCaches (0ms)
  570. RebuildScriptCaches (0ms)
  571. SetupLoadedEditorAssemblies (225ms)
  572. LogAssemblyErrors (0ms)
  573. InitializePlatformSupportModulesInManaged (13ms)
  574. SetLoadedEditorAssemblies (2ms)
  575. BeforeProcessingInitializeOnLoad (53ms)
  576. ProcessInitializeOnLoadAttributes (125ms)
  577. ProcessInitializeOnLoadMethodAttributes (31ms)
  578. AfterProcessingInitializeOnLoad (1ms)
  579. EditorAssembliesLoaded (0ms)
  580. ExecutionOrderSort2 (0ms)
  581. AwakeInstancesAfterBackupRestoration (7ms)
  582. Refreshing native plugins compatible for Editor in 0.08 ms, found 0 plugins.
  583. Preloading 0 native plugins for Editor in 0.00 ms.
  584. Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
  585. Unloading 3059 unused Assets / (2.8 MB). Loaded Objects now: 3781.
  586. Memory consumption went from 119.6 MB to 116.8 MB.
  587. Total: 4.412458 ms (FindLiveObjects: 0.202125 ms CreateObjectMapping: 0.105042 ms MarkObjects: 3.281542 ms DeleteObjects: 0.823416 ms)
  588. Prepare: number of updated asset objects reloaded= 0