Unity Editor version: 6000.0.43f1 (97272b72f107) Branch: 6000.0/release Build type: Release Batch mode: YES macOS version: Version 15.5 (Build 24F74) Darwin version: 24.5.0 Architecture: arm64 Running under Rosetta: NO Available memory: 16384 MB Using pre-set license Pro License: YES COMMAND LINE ARGUMENTS: /Applications/Unity/Hub/Editor/6000.0.43f1/Unity.app/Contents/MacOS/Unity -adb2 -batchMode -noUpm -name AssetImportWorker1 -projectPath /Users/sujithpudussery/Documents/UnityProjects/NewGit -logFile Logs/AssetImportWorker1.log -srvPort 53316 -job-worker-count 5 -background-job-worker-count 8 -gc-helper-count 1 Successfully changed project path to: /Users/sujithpudussery/Documents/UnityProjects/NewGit /Users/sujithpudussery/Documents/UnityProjects/NewGit [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [8370626304] Target information: Player connection [8370626304] * "[IP] 192.168.68.73 [Port] 0 [Flags] 2 [Guid] 1364951559 [EditorId] 1364951559 [Version] 1048832 [Id] OSXEditor(0,Sujith-Pudussery.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor" Player connection [8370626304] Host joined multi-casting on [225.0.0.222:54997]... Player connection [8370626304] Host joined alternative multi-casting on [225.0.0.222:34997]... JobSystem: Creating JobQueue using job-worker-count value 5 Input System module state changed to: Initialized. [Physics::Module] Initialized fallback backend. [Physics::Module] Id: 0xdecafbad Library Redirect Path: Library/ [Physics::Module] Selected backend. [Physics::Module] Name: PhysX [Physics::Module] Id: 0xf2b8ea05 [Physics::Module] SDK Version: 4.1.2 [Physics::Module] Integration Version: 1.0.0 [Physics::Module] Threading Mode: Multi-Threaded Refreshing native plugins compatible for Editor in 0.92 ms, found 1 plugins. Preloading 1 native plugins for Editor in 1.28 ms. Initialize engine version: 6000.0.43f1 (97272b72f107) [Subsystems] Discovering subsystems at path /Applications/Unity/Hub/Editor/6000.0.43f1/Unity.app/Contents/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path /Users/sujithpudussery/Documents/UnityProjects/NewGit/Assets GfxDevice: creating device client; kGfxThreadingModeNonThreaded preferred device: Apple M2 Pro (high power) Metal devices available: 1 0: Apple M2 Pro (high power) Using device Apple M2 Pro (high power) Initializing Metal device caps: Apple M2 Pro Initialize mono Mono path[0] = '/Applications/Unity/Hub/Editor/6000.0.43f1/Unity.app/Contents/Managed' Mono path[1] = '/Applications/Unity/Hub/Editor/6000.0.43f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unityjit-macos' Mono config path = '/Applications/Unity/Hub/Editor/6000.0.43f1/Unity.app/Contents/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56514 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: /Applications/Unity/Hub/Editor/6000.0.43f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll Register platform support module: /Applications/Unity/Hub/Editor/6000.0.43f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll Register platform support module: /Applications/Unity/Hub/Editor/6000.0.43f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll Registered in 0.003719 seconds. - Loaded All Assemblies, in 0.253 seconds [usbmuxd] Start listen thread [usbmuxd] Listen thread started [usbmuxd] Send listen message Native extension for iOS target not found Native extension for OSXStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.251 seconds Domain Reload Profiling: 505ms BeginReloadAssembly (76ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (0ms) RebuildCommonClasses (26ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (31ms) LoadAllAssembliesAndSetupDomain (112ms) LoadAssemblies (77ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (108ms) TypeCache.Refresh (107ms) TypeCache.ScanAssembly (97ms) BuildScriptInfoCaches (0ms) ResolveRequiredComponents (0ms) FinalizeReload (252ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (227ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (74ms) SetLoadedEditorAssemblies (3ms) BeforeProcessingInitializeOnLoad (33ms) ProcessInitializeOnLoadAttributes (76ms) ProcessInitializeOnLoadMethodAttributes (40ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) ======================================================================== Worker process is ready to serve import requests Import Worker Mode flag is 0x00 Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.321 seconds Refreshing native plugins compatible for Editor in 0.26 ms, found 1 plugins. Native extension for iOS target not found Native extension for OSXStandalone target not found Native extension for WebGL target not found Refreshing native plugins compatible for Editor in 0.39 ms, found 1 plugins. Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.360 seconds Domain Reload Profiling: 682ms BeginReloadAssembly (78ms) ExecutionOrderSort (0ms) DisableScriptedObjects (3ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (22ms) RebuildCommonClasses (26ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (12ms) LoadAllAssembliesAndSetupDomain (197ms) LoadAssemblies (151ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (80ms) TypeCache.Refresh (62ms) TypeCache.ScanAssembly (54ms) BuildScriptInfoCaches (12ms) ResolveRequiredComponents (5ms) FinalizeReload (361ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (267ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (12ms) SetLoadedEditorAssemblies (3ms) BeforeProcessingInitializeOnLoad (45ms) ProcessInitializeOnLoadAttributes (155ms) ProcessInitializeOnLoadMethodAttributes (52ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (2ms) Launching external process: /Applications/Unity/Hub/Editor/6000.0.43f1/Unity.app/Contents/Tools/UnityShaderCompiler Launched and connected shader compiler UnityShaderCompiler after 0.03 seconds Refreshing native plugins compatible for Editor in 0.36 ms, found 1 plugins. Preloading 1 native plugins for Editor in 0.37 ms. Unloading 198 Unused Serialized files (Serialized files now loaded: 0) Unloading 3076 unused Assets / (2.4 MB). Loaded Objects now: 3764. Memory consumption went from 132.9 MB to 130.5 MB. Total: 4.871667 ms (FindLiveObjects: 0.308792 ms CreateObjectMapping: 0.104250 ms MarkObjects: 3.626833 ms DeleteObjects: 0.831417 ms) ======================================================================== Received Prepare Begin MonoManager ReloadAssembly Thread 0x330987000 may have been prematurely finalized - Loaded All Assemblies, in 0.385 seconds Refreshing native plugins compatible for Editor in 0.26 ms, found 1 plugins. Native extension for iOS target not found Native extension for OSXStandalone target not found Native extension for WebGL target not found Refreshing native plugins compatible for Editor in 0.28 ms, found 1 plugins. Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.345 seconds Domain Reload Profiling: 731ms BeginReloadAssembly (114ms) ExecutionOrderSort (0ms) DisableScriptedObjects (6ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (42ms) RebuildCommonClasses (24ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (16ms) LoadAllAssembliesAndSetupDomain (222ms) LoadAssemblies (195ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (63ms) TypeCache.Refresh (8ms) TypeCache.ScanAssembly (1ms) BuildScriptInfoCaches (49ms) ResolveRequiredComponents (5ms) FinalizeReload (345ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (234ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (11ms) SetLoadedEditorAssemblies (2ms) BeforeProcessingInitializeOnLoad (50ms) ProcessInitializeOnLoadAttributes (136ms) ProcessInitializeOnLoadMethodAttributes (34ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (5ms) Refreshing native plugins compatible for Editor in 0.25 ms, found 1 plugins. Preloading 1 native plugins for Editor in 0.30 ms. Unloading 23 Unused Serialized files (Serialized files now loaded: 0) Unloading 3074 unused Assets / (2.8 MB). Loaded Objects now: 3778. Memory consumption went from 121.3 MB to 118.5 MB. Total: 3.921125 ms (FindLiveObjects: 0.187125 ms CreateObjectMapping: 0.095167 ms MarkObjects: 2.891625 ms DeleteObjects: 0.747166 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 0.25 ms, found 1 plugins. Preloading 1 native plugins for Editor in 0.29 ms. Unloading 14 Unused Serialized files (Serialized files now loaded: 0) Unloading 3066 unused Assets / (2.8 MB). Loaded Objects now: 3778. Memory consumption went from 115.1 MB to 112.2 MB. Total: 13.795083 ms (FindLiveObjects: 0.294166 ms CreateObjectMapping: 0.104292 ms MarkObjects: 12.633500 ms DeleteObjects: 0.763042 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly Thread 0x16d4c7000 may have been prematurely finalized - Loaded All Assemblies, in 0.420 seconds Refreshing native plugins compatible for Editor in 0.29 ms, found 1 plugins. Native extension for iOS target not found Native extension for OSXStandalone target not found Native extension for WebGL target not found Refreshing native plugins compatible for Editor in 0.28 ms, found 1 plugins. Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.319 seconds Domain Reload Profiling: 740ms BeginReloadAssembly (137ms) ExecutionOrderSort (0ms) DisableScriptedObjects (6ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (47ms) RebuildCommonClasses (28ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (17ms) LoadAllAssembliesAndSetupDomain (230ms) LoadAssemblies (215ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (67ms) TypeCache.Refresh (7ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (53ms) ResolveRequiredComponents (5ms) FinalizeReload (319ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (206ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (10ms) SetLoadedEditorAssemblies (3ms) BeforeProcessingInitializeOnLoad (51ms) ProcessInitializeOnLoadAttributes (110ms) ProcessInitializeOnLoadMethodAttributes (31ms) AfterProcessingInitializeOnLoad (1ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (7ms) Refreshing native plugins compatible for Editor in 0.25 ms, found 1 plugins. Preloading 1 native plugins for Editor in 0.28 ms. Unloading 14 Unused Serialized files (Serialized files now loaded: 0) Unloading 3074 unused Assets / (2.8 MB). Loaded Objects now: 3780. Memory consumption went from 119.7 MB to 116.8 MB. Total: 4.088708 ms (FindLiveObjects: 0.190708 ms CreateObjectMapping: 0.104708 ms MarkObjects: 3.057042 ms DeleteObjects: 0.736041 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 0.33 ms, found 1 plugins. Preloading 1 native plugins for Editor in 0.34 ms. Unloading 14 Unused Serialized files (Serialized files now loaded: 0) Unloading 3092 unused Assets / (3.0 MB). Loaded Objects now: 3806. Memory consumption went from 115.1 MB to 112.1 MB. Total: 14.859500 ms (FindLiveObjects: 0.279125 ms CreateObjectMapping: 0.102917 ms MarkObjects: 13.715916 ms DeleteObjects: 0.761125 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly Thread 0x16cfaf000 may have been prematurely finalized - Loaded All Assemblies, in 0.416 seconds Refreshing native plugins compatible for Editor in 0.25 ms, found 1 plugins. Native extension for iOS target not found Native extension for OSXStandalone target not found Native extension for WebGL target not found Refreshing native plugins compatible for Editor in 0.36 ms, found 1 plugins. Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.353 seconds Domain Reload Profiling: 771ms BeginReloadAssembly (110ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (40ms) RebuildCommonClasses (33ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (16ms) LoadAllAssembliesAndSetupDomain (249ms) LoadAssemblies (215ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (70ms) TypeCache.Refresh (7ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (56ms) ResolveRequiredComponents (5ms) FinalizeReload (354ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (238ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (15ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (54ms) ProcessInitializeOnLoadAttributes (130ms) ProcessInitializeOnLoadMethodAttributes (34ms) AfterProcessingInitializeOnLoad (1ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (8ms) Refreshing native plugins compatible for Editor in 0.37 ms, found 1 plugins. Preloading 1 native plugins for Editor in 0.41 ms. Unloading 14 Unused Serialized files (Serialized files now loaded: 0) Unloading 3100 unused Assets / (2.0 MB). Loaded Objects now: 3808. Memory consumption went from 119.8 MB to 117.8 MB. Total: 4.912625 ms (FindLiveObjects: 0.317916 ms CreateObjectMapping: 0.212417 ms MarkObjects: 3.687458 ms DeleteObjects: 0.694500 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 0.25 ms, found 1 plugins. Preloading 1 native plugins for Editor in 0.32 ms. Unloading 14 Unused Serialized files (Serialized files now loaded: 0) Unloading 3092 unused Assets / (3.0 MB). Loaded Objects now: 3808. Memory consumption went from 115.1 MB to 112.1 MB. Total: 18.867333 ms (FindLiveObjects: 0.257666 ms CreateObjectMapping: 0.112084 ms MarkObjects: 17.712750 ms DeleteObjects: 0.784791 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly Thread 0x16d03b000 may have been prematurely finalized - Loaded All Assemblies, in 0.442 seconds Refreshing native plugins compatible for Editor in 0.51 ms, found 1 plugins. Native extension for iOS target not found Native extension for OSXStandalone target not found Native extension for WebGL target not found Refreshing native plugins compatible for Editor in 0.36 ms, found 1 plugins. Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.345 seconds Domain Reload Profiling: 789ms BeginReloadAssembly (125ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (51ms) RebuildCommonClasses (27ms) RebuildNativeTypeToScriptingClass (11ms) initialDomainReloadingComplete (18ms) LoadAllAssembliesAndSetupDomain (263ms) LoadAssemblies (217ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (85ms) TypeCache.Refresh (18ms) TypeCache.ScanAssembly (1ms) BuildScriptInfoCaches (58ms) ResolveRequiredComponents (7ms) FinalizeReload (346ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (225ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (18ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (51ms) ProcessInitializeOnLoadAttributes (119ms) ProcessInitializeOnLoadMethodAttributes (32ms) AfterProcessingInitializeOnLoad (1ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (7ms) Refreshing native plugins compatible for Editor in 0.26 ms, found 1 plugins. Preloading 1 native plugins for Editor in 0.35 ms. Unloading 14 Unused Serialized files (Serialized files now loaded: 0) Unloading 3100 unused Assets / (2.8 MB). Loaded Objects now: 3810. Memory consumption went from 119.8 MB to 117.0 MB. Total: 4.634792 ms (FindLiveObjects: 0.225417 ms CreateObjectMapping: 0.117750 ms MarkObjects: 3.321959 ms DeleteObjects: 0.969333 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly Thread 0x16cfaf000 may have been prematurely finalized - Loaded All Assemblies, in 0.390 seconds Refreshing native plugins compatible for Editor in 0.26 ms, found 1 plugins. Native extension for iOS target not found Native extension for OSXStandalone target not found Native extension for WebGL target not found Refreshing native plugins compatible for Editor in 0.39 ms, found 1 plugins. Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.334 seconds Domain Reload Profiling: 726ms BeginReloadAssembly (121ms) ExecutionOrderSort (0ms) DisableScriptedObjects (6ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (46ms) RebuildCommonClasses (27ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (16ms) LoadAllAssembliesAndSetupDomain (220ms) LoadAssemblies (182ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (74ms) TypeCache.Refresh (7ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (57ms) ResolveRequiredComponents (5ms) FinalizeReload (334ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (217ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (17ms) SetLoadedEditorAssemblies (4ms) BeforeProcessingInitializeOnLoad (52ms) ProcessInitializeOnLoadAttributes (112ms) ProcessInitializeOnLoadMethodAttributes (31ms) AfterProcessingInitializeOnLoad (1ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (7ms) Refreshing native plugins compatible for Editor in 0.59 ms, found 1 plugins. Preloading 1 native plugins for Editor in 1.43 ms. Unloading 14 Unused Serialized files (Serialized files now loaded: 0) Unloading 3100 unused Assets / (2.9 MB). Loaded Objects now: 3812. Memory consumption went from 119.8 MB to 116.8 MB. Total: 4.331042 ms (FindLiveObjects: 0.178875 ms CreateObjectMapping: 0.104167 ms MarkObjects: 3.387458 ms DeleteObjects: 0.660333 ms) Prepare: number of updated asset objects reloaded= 0