Unity Editor version: 6000.0.43f1 (97272b72f107) Branch: 6000.0/release Build type: Release Batch mode: YES macOS version: Version 15.5 (Build 24F74) Darwin version: 24.5.0 Architecture: arm64 Running under Rosetta: NO Available memory: 16384 MB Using pre-set license Pro License: YES COMMAND LINE ARGUMENTS: /Applications/Unity/Hub/Editor/6000.0.43f1/Unity.app/Contents/MacOS/Unity -adb2 -batchMode -noUpm -name AssetImportWorker1 -projectPath /Users/sujithpudussery/Documents/UnityProjects/NewGit -logFile Logs/AssetImportWorker1.log -srvPort 61889 -job-worker-count 5 -background-job-worker-count 8 -gc-helper-count 1 Successfully changed project path to: /Users/sujithpudussery/Documents/UnityProjects/NewGit /Users/sujithpudussery/Documents/UnityProjects/NewGit [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [8370626304] Target information: Player connection [8370626304] * "[IP] 192.168.68.73 [Port] 0 [Flags] 2 [Guid] 4035141510 [EditorId] 4035141510 [Version] 1048832 [Id] OSXEditor(0,Sujith-Pudussery.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor" Player connection [8370626304] Host joined multi-casting on [225.0.0.222:54997]... Player connection [8370626304] Host joined alternative multi-casting on [225.0.0.222:34997]... JobSystem: Creating JobQueue using job-worker-count value 5 Input System module state changed to: Initialized. [Physics::Module] Initialized fallback backend. [Physics::Module] Id: 0xdecafbad Library Redirect Path: Library/ [Physics::Module] Selected backend. [Physics::Module] Name: PhysX [Physics::Module] Id: 0xf2b8ea05 [Physics::Module] SDK Version: 4.1.2 [Physics::Module] Integration Version: 1.0.0 [Physics::Module] Threading Mode: Multi-Threaded Refreshing native plugins compatible for Editor in 0.40 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 6000.0.43f1 (97272b72f107) [Subsystems] Discovering subsystems at path /Applications/Unity/Hub/Editor/6000.0.43f1/Unity.app/Contents/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path /Users/sujithpudussery/Documents/UnityProjects/NewGit/Assets GfxDevice: creating device client; kGfxThreadingModeNonThreaded preferred device: Apple M2 Pro (high power) Metal devices available: 1 0: Apple M2 Pro (high power) Using device Apple M2 Pro (high power) Initializing Metal device caps: Apple M2 Pro Initialize mono Mono path[0] = '/Applications/Unity/Hub/Editor/6000.0.43f1/Unity.app/Contents/Managed' Mono path[1] = '/Applications/Unity/Hub/Editor/6000.0.43f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unityjit-macos' Mono config path = '/Applications/Unity/Hub/Editor/6000.0.43f1/Unity.app/Contents/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56221 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: /Applications/Unity/Hub/Editor/6000.0.43f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll Register platform support module: /Applications/Unity/Hub/Editor/6000.0.43f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll Register platform support module: /Applications/Unity/Hub/Editor/6000.0.43f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll Registered in 0.002980 seconds. - Loaded All Assemblies, in 0.300 seconds [usbmuxd] Start listen thread [usbmuxd] Listen thread started [usbmuxd] Send listen message Native extension for iOS target not found Native extension for OSXStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.336 seconds Domain Reload Profiling: 636ms BeginReloadAssembly (117ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (0ms) RebuildCommonClasses (26ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (30ms) LoadAllAssembliesAndSetupDomain (119ms) LoadAssemblies (118ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (115ms) TypeCache.Refresh (114ms) TypeCache.ScanAssembly (104ms) BuildScriptInfoCaches (0ms) ResolveRequiredComponents (0ms) FinalizeReload (336ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (304ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (107ms) SetLoadedEditorAssemblies (3ms) BeforeProcessingInitializeOnLoad (39ms) ProcessInitializeOnLoadAttributes (97ms) ProcessInitializeOnLoadMethodAttributes (58ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) ======================================================================== Worker process is ready to serve import requests Import Worker Mode flag is 0x00 Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.516 seconds Refreshing native plugins compatible for Editor in 0.25 ms, found 2 plugins. Native extension for iOS target not found Native extension for OSXStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.589 seconds Domain Reload Profiling: 1105ms BeginReloadAssembly (82ms) ExecutionOrderSort (0ms) DisableScriptedObjects (4ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (24ms) RebuildCommonClasses (27ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (22ms) LoadAllAssembliesAndSetupDomain (374ms) LoadAssemblies (244ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (164ms) TypeCache.Refresh (131ms) TypeCache.ScanAssembly (117ms) BuildScriptInfoCaches (25ms) ResolveRequiredComponents (7ms) FinalizeReload (589ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (486ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (13ms) SetLoadedEditorAssemblies (3ms) BeforeProcessingInitializeOnLoad (71ms) ProcessInitializeOnLoadAttributes (348ms) ProcessInitializeOnLoadMethodAttributes (49ms) AfterProcessingInitializeOnLoad (1ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (2ms) Launching external process: /Applications/Unity/Hub/Editor/6000.0.43f1/Unity.app/Contents/Tools/UnityShaderCompiler Launched and connected shader compiler UnityShaderCompiler after 0.03 seconds Refreshing native plugins compatible for Editor in 0.50 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 198 Unused Serialized files (Serialized files now loaded: 0) Unloading 5941 unused Assets / (2.1 MB). Loaded Objects now: 6625. Memory consumption went from 155.3 MB to 153.2 MB. Total: 8.891959 ms (FindLiveObjects: 1.159292 ms CreateObjectMapping: 0.772541 ms MarkObjects: 5.450750 ms DeleteObjects: 1.508959 ms) ======================================================================== Received Import Request. Time since last request: 29010.192707 seconds. path: Assets/InputSystem_Actions.inputactions artifactKey: Guid(052faaac586de48259a63d0c4782560b) Importer(2089858483,192608db42251d675da83286b1cce702) Start importing Assets/InputSystem_Actions.inputactions using Guid(052faaac586de48259a63d0c4782560b) Importer(2089858483,192608db42251d675da83286b1cce702) (ScriptedImporter) -> (artifact id: 'b7f05c93dc7076164c3a9b7892d3028e') in 0.21738975 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 22 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly Thread 0x340a87000 may have been prematurely finalized - Loaded All Assemblies, in 0.421 seconds Refreshing native plugins compatible for Editor in 0.26 ms, found 2 plugins. Native extension for iOS target not found Native extension for OSXStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.609 seconds Domain Reload Profiling: 1031ms BeginReloadAssembly (118ms) ExecutionOrderSort (0ms) DisableScriptedObjects (4ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (58ms) RebuildCommonClasses (26ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (13ms) LoadAllAssembliesAndSetupDomain (256ms) LoadAssemblies (167ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (116ms) TypeCache.Refresh (10ms) TypeCache.ScanAssembly (1ms) BuildScriptInfoCaches (98ms) ResolveRequiredComponents (6ms) FinalizeReload (609ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (470ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (11ms) SetLoadedEditorAssemblies (3ms) BeforeProcessingInitializeOnLoad (76ms) ProcessInitializeOnLoadAttributes (341ms) ProcessInitializeOnLoadMethodAttributes (37ms) AfterProcessingInitializeOnLoad (1ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (5ms) Refreshing native plugins compatible for Editor in 0.32 ms, found 2 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 24 Unused Serialized files (Serialized files now loaded: 0) Unloading 5939 unused Assets / (3.7 MB). Loaded Objects now: 6644. Memory consumption went from 150.6 MB to 146.9 MB. Total: 6.073417 ms (FindLiveObjects: 0.340583 ms CreateObjectMapping: 0.203667 ms MarkObjects: 4.159125 ms DeleteObjects: 1.369542 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly Thread 0x33adc7000 may have been prematurely finalized - Loaded All Assemblies, in 0.418 seconds Refreshing native plugins compatible for Editor in 0.05 ms, found 0 plugins. Native extension for iOS target not found Native extension for OSXStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.352 seconds Domain Reload Profiling: 772ms BeginReloadAssembly (163ms) ExecutionOrderSort (0ms) DisableScriptedObjects (12ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (70ms) RebuildCommonClasses (27ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (19ms) LoadAllAssembliesAndSetupDomain (202ms) LoadAssemblies (152ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (91ms) TypeCache.Refresh (52ms) TypeCache.ScanAssembly (44ms) BuildScriptInfoCaches (30ms) ResolveRequiredComponents (6ms) FinalizeReload (352ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (245ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (12ms) SetLoadedEditorAssemblies (2ms) BeforeProcessingInitializeOnLoad (72ms) ProcessInitializeOnLoadAttributes (127ms) ProcessInitializeOnLoadMethodAttributes (31ms) AfterProcessingInitializeOnLoad (1ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (7ms) Refreshing native plugins compatible for Editor in 0.04 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 14 Unused Serialized files (Serialized files now loaded: 0) Unloading 3053 unused Assets / (2.9 MB). Loaded Objects now: 3775. Memory consumption went from 130.6 MB to 127.7 MB. Total: 4.592250 ms (FindLiveObjects: 0.186958 ms CreateObjectMapping: 0.101167 ms MarkObjects: 3.439208 ms DeleteObjects: 0.864583 ms) Prepare: number of updated asset objects reloaded= 1