using UnityEditor; namespace Terra.Arbitrator.Settings { public static class BetterGitSettings { // Define unique keys to avoid conflicts in EditorPrefs. private const string UsernameKey = "Terra.Arbitrator.Username"; private const string EmailKey = "Terra.Arbitrator.Email"; public static string Username { get => EditorPrefs.GetString(UsernameKey, ""); set => EditorPrefs.SetString(UsernameKey, value); } public static string Email { get => EditorPrefs.GetString(EmailKey, ""); set => EditorPrefs.SetString(EmailKey, value); } } }