Unity Editor version: 6000.0.43f1 (97272b72f107) Branch: 6000.0/release Build type: Release Batch mode: YES macOS version: Version 15.5 (Build 24F74) Darwin version: 24.5.0 Architecture: arm64 Running under Rosetta: NO Available memory: 16384 MB Using pre-set license Pro License: YES COMMAND LINE ARGUMENTS: /Applications/Unity/Hub/Editor/6000.0.43f1/Unity.app/Contents/MacOS/Unity -adb2 -batchMode -noUpm -name AssetImportWorker1 -projectPath /Users/sujithpudussery/Documents/UnityProjects/NewGit -logFile Logs/AssetImportWorker1.log -srvPort 61933 -job-worker-count 5 -background-job-worker-count 8 -gc-helper-count 1 Successfully changed project path to: /Users/sujithpudussery/Documents/UnityProjects/NewGit /Users/sujithpudussery/Documents/UnityProjects/NewGit [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [8370626304] Target information: Player connection [8370626304] * "[IP] 192.168.68.73 [Port] 0 [Flags] 2 [Guid] 3679828159 [EditorId] 3679828159 [Version] 1048832 [Id] OSXEditor(0,Sujith-Pudussery.local) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor" Player connection [8370626304] Host joined multi-casting on [225.0.0.222:54997]... Player connection [8370626304] Host joined alternative multi-casting on [225.0.0.222:34997]... JobSystem: Creating JobQueue using job-worker-count value 5 Input System module state changed to: Initialized. [Physics::Module] Initialized fallback backend. [Physics::Module] Id: 0xdecafbad Library Redirect Path: Library/ [Physics::Module] Selected backend. [Physics::Module] Name: PhysX [Physics::Module] Id: 0xf2b8ea05 [Physics::Module] SDK Version: 4.1.2 [Physics::Module] Integration Version: 1.0.0 [Physics::Module] Threading Mode: Multi-Threaded Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 6000.0.43f1 (97272b72f107) [Subsystems] Discovering subsystems at path /Applications/Unity/Hub/Editor/6000.0.43f1/Unity.app/Contents/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path /Users/sujithpudussery/Documents/UnityProjects/NewGit/Assets GfxDevice: creating device client; kGfxThreadingModeNonThreaded preferred device: Apple M2 Pro (high power) Metal devices available: 1 0: Apple M2 Pro (high power) Using device Apple M2 Pro (high power) Initializing Metal device caps: Apple M2 Pro Initialize mono Mono path[0] = '/Applications/Unity/Hub/Editor/6000.0.43f1/Unity.app/Contents/Managed' Mono path[1] = '/Applications/Unity/Hub/Editor/6000.0.43f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unityjit-macos' Mono config path = '/Applications/Unity/Hub/Editor/6000.0.43f1/Unity.app/Contents/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56934 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: /Applications/Unity/Hub/Editor/6000.0.43f1/PlaybackEngines/WebGLSupport/UnityEditor.WebGL.Extensions.dll Register platform support module: /Applications/Unity/Hub/Editor/6000.0.43f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll Register platform support module: /Applications/Unity/Hub/Editor/6000.0.43f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll Registered in 0.000904 seconds. - Loaded All Assemblies, in 0.216 seconds [usbmuxd] Start listen thread [usbmuxd] Listen thread started [usbmuxd] Send listen message Native extension for iOS target not found Native extension for OSXStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.252 seconds Domain Reload Profiling: 468ms BeginReloadAssembly (45ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (0ms) RebuildCommonClasses (25ms) RebuildNativeTypeToScriptingClass (8ms) initialDomainReloadingComplete (29ms) LoadAllAssembliesAndSetupDomain (108ms) LoadAssemblies (45ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (106ms) TypeCache.Refresh (105ms) TypeCache.ScanAssembly (95ms) BuildScriptInfoCaches (0ms) ResolveRequiredComponents (0ms) FinalizeReload (252ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (225ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (65ms) SetLoadedEditorAssemblies (3ms) BeforeProcessingInitializeOnLoad (38ms) ProcessInitializeOnLoadAttributes (79ms) ProcessInitializeOnLoadMethodAttributes (40ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) ======================================================================== Worker process is ready to serve import requests Import Worker Mode flag is 0x00 Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.278 seconds Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. Native extension for iOS target not found Native extension for OSXStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.293 seconds Domain Reload Profiling: 571ms BeginReloadAssembly (75ms) ExecutionOrderSort (0ms) DisableScriptedObjects (3ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (24ms) RebuildCommonClasses (25ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (20ms) LoadAllAssembliesAndSetupDomain (150ms) LoadAssemblies (106ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (74ms) TypeCache.Refresh (56ms) TypeCache.ScanAssembly (49ms) BuildScriptInfoCaches (12ms) ResolveRequiredComponents (5ms) FinalizeReload (293ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (215ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (10ms) SetLoadedEditorAssemblies (3ms) BeforeProcessingInitializeOnLoad (47ms) ProcessInitializeOnLoadAttributes (112ms) ProcessInitializeOnLoadMethodAttributes (43ms) AfterProcessingInitializeOnLoad (1ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (2ms) Launching external process: /Applications/Unity/Hub/Editor/6000.0.43f1/Unity.app/Contents/Tools/UnityShaderCompiler Launched and connected shader compiler UnityShaderCompiler after 0.03 seconds Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 198 Unused Serialized files (Serialized files now loaded: 0) Unloading 3057 unused Assets / (3.0 MB). Loaded Objects now: 3754. Memory consumption went from 132.5 MB to 129.5 MB. Total: 3.969250 ms (FindLiveObjects: 0.258583 ms CreateObjectMapping: 0.095417 ms MarkObjects: 2.873125 ms DeleteObjects: 0.741458 ms) ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 14 Unused Serialized files (Serialized files now loaded: 0) Unloading 3051 unused Assets / (2.9 MB). Loaded Objects now: 3752. Memory consumption went from 103.2 MB to 100.2 MB. Total: 4.109708 ms (FindLiveObjects: 0.189625 ms CreateObjectMapping: 0.106458 ms MarkObjects: 3.128959 ms DeleteObjects: 0.684125 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly Thread 0x32f2cb000 may have been prematurely finalized - Loaded All Assemblies, in 0.272 seconds Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. Native extension for iOS target not found Native extension for OSXStandalone target not found Native extension for WebGL target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.327 seconds Domain Reload Profiling: 600ms BeginReloadAssembly (91ms) ExecutionOrderSort (0ms) DisableScriptedObjects (4ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (31ms) RebuildCommonClasses (24ms) RebuildNativeTypeToScriptingClass (8ms) initialDomainReloadingComplete (11ms) LoadAllAssembliesAndSetupDomain (138ms) LoadAssemblies (116ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (52ms) TypeCache.Refresh (5ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (41ms) ResolveRequiredComponents (5ms) FinalizeReload (327ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (219ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (10ms) SetLoadedEditorAssemblies (2ms) BeforeProcessingInitializeOnLoad (46ms) ProcessInitializeOnLoadAttributes (127ms) ProcessInitializeOnLoadMethodAttributes (33ms) AfterProcessingInitializeOnLoad (1ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (7ms) Refreshing native plugins compatible for Editor in 0.00 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 23 Unused Serialized files (Serialized files now loaded: 0) Unloading 3051 unused Assets / (2.8 MB). Loaded Objects now: 3766. Memory consumption went from 120.8 MB to 118.0 MB. Total: 4.091000 ms (FindLiveObjects: 0.197834 ms CreateObjectMapping: 0.114125 ms MarkObjects: 2.984291 ms DeleteObjects: 0.794584 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly Thread 0x16f4eb000 may have been prematurely finalized - Loaded All Assemblies, in 0.315 seconds Refreshing native plugins compatible for Editor in 0.06 ms, found 0 plugins. Native extension for iOS target not found Native extension for OSXStandalone target not found Native extension for WebGL target not found Refreshing native plugins compatible for Editor in 0.11 ms, found 0 plugins. Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.333 seconds Domain Reload Profiling: 649ms BeginReloadAssembly (99ms) ExecutionOrderSort (0ms) DisableScriptedObjects (5ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (35ms) RebuildCommonClasses (26ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (13ms) LoadAllAssembliesAndSetupDomain (169ms) LoadAssemblies (126ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (74ms) TypeCache.Refresh (43ms) TypeCache.ScanAssembly (37ms) BuildScriptInfoCaches (24ms) ResolveRequiredComponents (5ms) FinalizeReload (333ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (233ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (11ms) SetLoadedEditorAssemblies (2ms) BeforeProcessingInitializeOnLoad (47ms) ProcessInitializeOnLoadAttributes (141ms) ProcessInitializeOnLoadMethodAttributes (31ms) AfterProcessingInitializeOnLoad (1ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (6ms) Refreshing native plugins compatible for Editor in 0.07 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 14 Unused Serialized files (Serialized files now loaded: 0) Unloading 3055 unused Assets / (2.8 MB). Loaded Objects now: 3771. Memory consumption went from 120.2 MB to 117.4 MB. Total: 4.168375 ms (FindLiveObjects: 0.219083 ms CreateObjectMapping: 0.107625 ms MarkObjects: 3.086375 ms DeleteObjects: 0.754958 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 0.07 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 14 Unused Serialized files (Serialized files now loaded: 0) Unloading 3053 unused Assets / (2.9 MB). Loaded Objects now: 3771. Memory consumption went from 114.8 MB to 111.9 MB. Total: 4.234542 ms (FindLiveObjects: 0.185709 ms CreateObjectMapping: 0.101083 ms MarkObjects: 3.171541 ms DeleteObjects: 0.775875 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 0.07 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 14 Unused Serialized files (Serialized files now loaded: 0) Unloading 3057 unused Assets / (2.8 MB). Loaded Objects now: 3771. Memory consumption went from 114.8 MB to 112.0 MB. Total: 4.156083 ms (FindLiveObjects: 0.200125 ms CreateObjectMapping: 0.110167 ms MarkObjects: 3.027958 ms DeleteObjects: 0.817333 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 0.05 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 14 Unused Serialized files (Serialized files now loaded: 0) Unloading 3057 unused Assets / (2.8 MB). Loaded Objects now: 3771. Memory consumption went from 114.8 MB to 112.0 MB. Total: 4.099417 ms (FindLiveObjects: 0.196750 ms CreateObjectMapping: 0.122875 ms MarkObjects: 3.003542 ms DeleteObjects: 0.775959 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly Thread 0x16f533000 may have been prematurely finalized - Loaded All Assemblies, in 0.332 seconds Refreshing native plugins compatible for Editor in 0.04 ms, found 0 plugins. Native extension for iOS target not found Native extension for OSXStandalone target not found Native extension for WebGL target not found Refreshing native plugins compatible for Editor in 0.13 ms, found 0 plugins. Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.316 seconds Domain Reload Profiling: 650ms BeginReloadAssembly (94ms) ExecutionOrderSort (0ms) DisableScriptedObjects (4ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (34ms) RebuildCommonClasses (27ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (12ms) LoadAllAssembliesAndSetupDomain (191ms) LoadAssemblies (142ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (79ms) TypeCache.Refresh (46ms) TypeCache.ScanAssembly (40ms) BuildScriptInfoCaches (26ms) ResolveRequiredComponents (5ms) FinalizeReload (317ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (212ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (11ms) SetLoadedEditorAssemblies (2ms) BeforeProcessingInitializeOnLoad (47ms) ProcessInitializeOnLoadAttributes (118ms) ProcessInitializeOnLoadMethodAttributes (33ms) AfterProcessingInitializeOnLoad (1ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (7ms) Refreshing native plugins compatible for Editor in 0.07 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 14 Unused Serialized files (Serialized files now loaded: 0) Unloading 3059 unused Assets / (2.8 MB). Loaded Objects now: 3773. Memory consumption went from 119.6 MB to 116.8 MB. Total: 4.177958 ms (FindLiveObjects: 0.171125 ms CreateObjectMapping: 0.092875 ms MarkObjects: 3.126917 ms DeleteObjects: 0.786750 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly Thread 0x16f4af000 may have been prematurely finalized - Loaded All Assemblies, in 0.337 seconds Refreshing native plugins compatible for Editor in 0.06 ms, found 0 plugins. Native extension for iOS target not found Native extension for OSXStandalone target not found Native extension for WebGL target not found Refreshing native plugins compatible for Editor in 0.09 ms, found 0 plugins. Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.343 seconds Domain Reload Profiling: 681ms BeginReloadAssembly (117ms) ExecutionOrderSort (0ms) DisableScriptedObjects (6ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (44ms) RebuildCommonClasses (27ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (15ms) LoadAllAssembliesAndSetupDomain (170ms) LoadAssemblies (143ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (61ms) TypeCache.Refresh (5ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (49ms) ResolveRequiredComponents (5ms) FinalizeReload (343ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (231ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (12ms) SetLoadedEditorAssemblies (2ms) BeforeProcessingInitializeOnLoad (51ms) ProcessInitializeOnLoadAttributes (132ms) ProcessInitializeOnLoadMethodAttributes (32ms) AfterProcessingInitializeOnLoad (1ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (7ms) Refreshing native plugins compatible for Editor in 0.07 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 14 Unused Serialized files (Serialized files now loaded: 0) Unloading 3059 unused Assets / (3.0 MB). Loaded Objects now: 3775. Memory consumption went from 119.6 MB to 116.7 MB. Total: 4.246000 ms (FindLiveObjects: 0.167250 ms CreateObjectMapping: 0.097417 ms MarkObjects: 3.129541 ms DeleteObjects: 0.851417 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly Thread 0x16f4af000 may have been prematurely finalized - Loaded All Assemblies, in 0.311 seconds Refreshing native plugins compatible for Editor in 0.05 ms, found 0 plugins. Native extension for iOS target not found Native extension for OSXStandalone target not found Native extension for WebGL target not found Refreshing native plugins compatible for Editor in 0.11 ms, found 0 plugins. Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.334 seconds Domain Reload Profiling: 646ms BeginReloadAssembly (90ms) ExecutionOrderSort (0ms) DisableScriptedObjects (4ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (32ms) RebuildCommonClasses (27ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (13ms) LoadAllAssembliesAndSetupDomain (173ms) LoadAssemblies (140ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (62ms) TypeCache.Refresh (5ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (51ms) ResolveRequiredComponents (5ms) FinalizeReload (334ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (224ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (12ms) SetLoadedEditorAssemblies (2ms) BeforeProcessingInitializeOnLoad (51ms) ProcessInitializeOnLoadAttributes (127ms) ProcessInitializeOnLoadMethodAttributes (31ms) AfterProcessingInitializeOnLoad (1ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (7ms) Refreshing native plugins compatible for Editor in 0.07 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 14 Unused Serialized files (Serialized files now loaded: 0) Unloading 3059 unused Assets / (2.9 MB). Loaded Objects now: 3777. Memory consumption went from 119.6 MB to 116.8 MB. Total: 4.525750 ms (FindLiveObjects: 0.223500 ms CreateObjectMapping: 0.116084 ms MarkObjects: 3.309958 ms DeleteObjects: 0.875958 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly Thread 0x16f4af000 may have been prematurely finalized - Loaded All Assemblies, in 0.311 seconds Refreshing native plugins compatible for Editor in 0.06 ms, found 0 plugins. Native extension for iOS target not found Native extension for OSXStandalone target not found Native extension for WebGL target not found Refreshing native plugins compatible for Editor in 0.12 ms, found 0 plugins. Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.335 seconds Domain Reload Profiling: 646ms BeginReloadAssembly (92ms) ExecutionOrderSort (0ms) DisableScriptedObjects (4ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (33ms) RebuildCommonClasses (26ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (13ms) LoadAllAssembliesAndSetupDomain (172ms) LoadAssemblies (139ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (61ms) TypeCache.Refresh (5ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (50ms) ResolveRequiredComponents (5ms) FinalizeReload (335ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (226ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (12ms) SetLoadedEditorAssemblies (2ms) BeforeProcessingInitializeOnLoad (49ms) ProcessInitializeOnLoadAttributes (131ms) ProcessInitializeOnLoadMethodAttributes (32ms) AfterProcessingInitializeOnLoad (1ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (7ms) Refreshing native plugins compatible for Editor in 0.07 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 14 Unused Serialized files (Serialized files now loaded: 0) Unloading 3059 unused Assets / (2.9 MB). Loaded Objects now: 3779. Memory consumption went from 119.6 MB to 116.8 MB. Total: 4.324500 ms (FindLiveObjects: 0.210250 ms CreateObjectMapping: 0.127500 ms MarkObjects: 3.126542 ms DeleteObjects: 0.859625 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly Thread 0x16f4af000 may have been prematurely finalized - Loaded All Assemblies, in 0.310 seconds Refreshing native plugins compatible for Editor in 0.06 ms, found 0 plugins. Native extension for iOS target not found Native extension for OSXStandalone target not found Native extension for WebGL target not found Refreshing native plugins compatible for Editor in 0.12 ms, found 0 plugins. Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.332 seconds Domain Reload Profiling: 644ms BeginReloadAssembly (94ms) ExecutionOrderSort (0ms) DisableScriptedObjects (4ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (33ms) RebuildCommonClasses (26ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (14ms) LoadAllAssembliesAndSetupDomain (168ms) LoadAssemblies (136ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (62ms) TypeCache.Refresh (5ms) TypeCache.ScanAssembly (0ms) BuildScriptInfoCaches (50ms) ResolveRequiredComponents (5ms) FinalizeReload (332ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (225ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (13ms) SetLoadedEditorAssemblies (2ms) BeforeProcessingInitializeOnLoad (53ms) ProcessInitializeOnLoadAttributes (125ms) ProcessInitializeOnLoadMethodAttributes (31ms) AfterProcessingInitializeOnLoad (1ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (7ms) Refreshing native plugins compatible for Editor in 0.08 ms, found 0 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 14 Unused Serialized files (Serialized files now loaded: 0) Unloading 3059 unused Assets / (2.8 MB). Loaded Objects now: 3781. Memory consumption went from 119.6 MB to 116.8 MB. Total: 4.412458 ms (FindLiveObjects: 0.202125 ms CreateObjectMapping: 0.105042 ms MarkObjects: 3.281542 ms DeleteObjects: 0.823416 ms) Prepare: number of updated asset objects reloaded= 0