Unity Editor version: 6000.0.45f1 (d91bd3d4e081) Branch: 6000.0/release Build type: Release Batch mode: YES macOS version: Version 15.5 (Build 24F74) Darwin version: 24.5.0 Architecture: arm64 Running under Rosetta: NO Available memory: 16384 MB Using pre-set license Pro License: YES COMMAND LINE ARGUMENTS: /Applications/Unity/Hub/Editor/6000.0.45f1/Unity.app/Contents/MacOS/Unity -adb2 -batchMode -noUpm -name AssetImportWorker1 -projectPath /Users/terra/new-git -logFile Logs/AssetImportWorker1.log -srvPort 52154 -job-worker-count 5 -background-job-worker-count 8 -gc-helper-count 1 Successfully changed project path to: /Users/terra/new-git /Users/terra/new-git [UnityMemory] Configuration Parameters - Can be set up in boot.config "memorysetup-bucket-allocator-granularity=16" "memorysetup-bucket-allocator-bucket-count=8" "memorysetup-bucket-allocator-block-size=33554432" "memorysetup-bucket-allocator-block-count=8" "memorysetup-main-allocator-block-size=16777216" "memorysetup-thread-allocator-block-size=16777216" "memorysetup-gfx-main-allocator-block-size=16777216" "memorysetup-gfx-thread-allocator-block-size=16777216" "memorysetup-cache-allocator-block-size=4194304" "memorysetup-typetree-allocator-block-size=2097152" "memorysetup-profiler-bucket-allocator-granularity=16" "memorysetup-profiler-bucket-allocator-bucket-count=8" "memorysetup-profiler-bucket-allocator-block-size=33554432" "memorysetup-profiler-bucket-allocator-block-count=8" "memorysetup-profiler-allocator-block-size=16777216" "memorysetup-profiler-editor-allocator-block-size=1048576" "memorysetup-temp-allocator-size-main=16777216" "memorysetup-job-temp-allocator-block-size=2097152" "memorysetup-job-temp-allocator-block-size-background=1048576" "memorysetup-job-temp-allocator-reduction-small-platforms=262144" "memorysetup-allocator-temp-initial-block-size-main=262144" "memorysetup-allocator-temp-initial-block-size-worker=262144" "memorysetup-temp-allocator-size-background-worker=32768" "memorysetup-temp-allocator-size-job-worker=262144" "memorysetup-temp-allocator-size-preload-manager=33554432" "memorysetup-temp-allocator-size-nav-mesh-worker=65536" "memorysetup-temp-allocator-size-audio-worker=65536" "memorysetup-temp-allocator-size-cloud-worker=32768" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gi-baking-worker=262144" "memorysetup-temp-allocator-size-gfx=262144" Player connection [8358338304] Target information: Player connection [8358338304] * "[IP] 192.168.31.232 [Port] 0 [Flags] 2 [Guid] 1505176582 [EditorId] 1505176582 [Version] 1048832 [Id] OSXEditor(0,Mac.lan) [Debug] 1 [PackageName] OSXEditor [ProjectName] Editor" Player connection [8358338304] Host joined multi-casting on [225.0.0.222:54997]... Player connection [8358338304] Host joined alternative multi-casting on [225.0.0.222:34997]... JobSystem: Creating JobQueue using job-worker-count value 5 Input System module state changed to: Initialized. [Physics::Module] Initialized fallback backend. [Physics::Module] Id: 0xdecafbad Library Redirect Path: Library/ [Physics::Module] Selected backend. [Physics::Module] Name: PhysX [Physics::Module] Id: 0xf2b8ea05 [Physics::Module] SDK Version: 4.1.2 [Physics::Module] Integration Version: 1.0.0 [Physics::Module] Threading Mode: Multi-Threaded Refreshing native plugins compatible for Editor in 0.37 ms, found 1 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Initialize engine version: 6000.0.45f1 (d91bd3d4e081) [Subsystems] Discovering subsystems at path /Applications/Unity/Hub/Editor/6000.0.45f1/Unity.app/Contents/Resources/UnitySubsystems [Subsystems] Discovering subsystems at path /Users/terra/new-git/Assets GfxDevice: creating device client; kGfxThreadingModeNonThreaded preferred device: Apple M2 Pro (high power) Metal devices available: 1 0: Apple M2 Pro (high power) Using device Apple M2 Pro (high power) Initializing Metal device caps: Apple M2 Pro Initialize mono Mono path[0] = '/Applications/Unity/Hub/Editor/6000.0.45f1/Unity.app/Contents/Managed' Mono path[1] = '/Applications/Unity/Hub/Editor/6000.0.45f1/Unity.app/Contents/MonoBleedingEdge/lib/mono/unityjit-macos' Mono config path = '/Applications/Unity/Hub/Editor/6000.0.45f1/Unity.app/Contents/MonoBleedingEdge/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56352 Begin MonoManager ReloadAssembly Registering precompiled unity dll's ... Register platform support module: /Applications/Unity/Hub/Editor/6000.0.45f1/Unity.app/Contents/PlaybackEngines/MacStandaloneSupport/UnityEditor.OSXStandalone.Extensions.dll Register platform support module: /Applications/Unity/Hub/Editor/6000.0.45f1/PlaybackEngines/AndroidPlayer/UnityEditor.Android.Extensions.dll Register platform support module: /Applications/Unity/Hub/Editor/6000.0.45f1/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll Registered in 0.000867 seconds. - Loaded All Assemblies, in 0.222 seconds [usbmuxd] Start listen thread [usbmuxd] Listen thread started [usbmuxd] Send listen message Native extension for iOS target not found Native extension for Android target not found Android Extension - Scanning For ADB Devices 83 ms Native extension for OSXStandalone target not found Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.404 seconds Domain Reload Profiling: 626ms BeginReloadAssembly (45ms) ExecutionOrderSort (0ms) DisableScriptedObjects (0ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (0ms) RebuildCommonClasses (24ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (27ms) LoadAllAssembliesAndSetupDomain (116ms) LoadAssemblies (45ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (115ms) TypeCache.Refresh (114ms) TypeCache.ScanAssembly (103ms) BuildScriptInfoCaches (0ms) ResolveRequiredComponents (0ms) FinalizeReload (404ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (374ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (201ms) SetLoadedEditorAssemblies (3ms) BeforeProcessingInitializeOnLoad (40ms) ProcessInitializeOnLoadAttributes (85ms) ProcessInitializeOnLoadMethodAttributes (44ms) AfterProcessingInitializeOnLoad (0ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (0ms) ======================================================================== Worker process is ready to serve import requests Import Worker Mode flag is 0x00 Begin MonoManager ReloadAssembly - Loaded All Assemblies, in 0.392 seconds Refreshing native plugins compatible for Editor in 0.25 ms, found 1 plugins. Native extension for iOS target not found Native extension for Android target not found Native extension for OSXStandalone target not found Refreshing native plugins compatible for Editor in 0.30 ms, found 1 plugins. Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.431 seconds Domain Reload Profiling: 824ms BeginReloadAssembly (88ms) ExecutionOrderSort (0ms) DisableScriptedObjects (4ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (27ms) RebuildCommonClasses (27ms) RebuildNativeTypeToScriptingClass (8ms) initialDomainReloadingComplete (14ms) LoadAllAssembliesAndSetupDomain (256ms) LoadAssemblies (203ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (91ms) TypeCache.Refresh (72ms) TypeCache.ScanAssembly (61ms) BuildScriptInfoCaches (12ms) ResolveRequiredComponents (5ms) FinalizeReload (432ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (304ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (12ms) SetLoadedEditorAssemblies (3ms) BeforeProcessingInitializeOnLoad (64ms) ProcessInitializeOnLoadAttributes (169ms) ProcessInitializeOnLoadMethodAttributes (55ms) AfterProcessingInitializeOnLoad (1ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (2ms) Launching external process: /Applications/Unity/Hub/Editor/6000.0.45f1/Unity.app/Contents/Tools/UnityShaderCompiler Launched and connected shader compiler UnityShaderCompiler after 0.03 seconds Refreshing native plugins compatible for Editor in 0.28 ms, found 1 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 198 Unused Serialized files (Serialized files now loaded: 0) Unloading 3120 unused Assets / (3.1 MB). Loaded Objects now: 3810. Memory consumption went from 133.3 MB to 130.2 MB. Total: 4.304209 ms (FindLiveObjects: 0.237166 ms CreateObjectMapping: 0.106208 ms MarkObjects: 3.050709 ms DeleteObjects: 0.909834 ms) ======================================================================== Received Import Request. Time since last request: 15556.727004 seconds. path: Assets/Prefabs/Shakesphere.prefab artifactKey: Guid(e60bad39cbdd242aea73e1e5f346f839) Importer(815301076,1909f56bfc062723c751e8b465ee728b) Start importing Assets/Prefabs/Shakesphere.prefab using Guid(e60bad39cbdd242aea73e1e5f346f839) Importer(815301076,1909f56bfc062723c751e8b465ee728b) (PreviewImporter) -> (artifact id: '852f4cb420a6d9f096662837ad1854ad') in 0.386271958 seconds Number of updated asset objects reloaded before import = 0Number of asset objects unloaded after import = 8 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 0.30 ms, found 1 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 14 Unused Serialized files (Serialized files now loaded: 0) Unloading 3112 unused Assets / (2.9 MB). Loaded Objects now: 3965. Memory consumption went from 117.8 MB to 115.0 MB. Total: 18.177750 ms (FindLiveObjects: 0.264750 ms CreateObjectMapping: 0.120250 ms MarkObjects: 16.830292 ms DeleteObjects: 0.962167 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 0.33 ms, found 1 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 14 Unused Serialized files (Serialized files now loaded: 0) Unloading 3110 unused Assets / (2.9 MB). Loaded Objects now: 3965. Memory consumption went from 115.5 MB to 112.6 MB. Total: 18.660792 ms (FindLiveObjects: 0.267958 ms CreateObjectMapping: 0.108334 ms MarkObjects: 17.453291 ms DeleteObjects: 0.830834 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly Thread 0x31ffef000 may have been prematurely finalized - Loaded All Assemblies, in 0.454 seconds Refreshing native plugins compatible for Editor in 0.37 ms, found 1 plugins. Native extension for iOS target not found Native extension for Android target not found Native extension for OSXStandalone target not found Refreshing native plugins compatible for Editor in 0.25 ms, found 1 plugins. Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.395 seconds Domain Reload Profiling: 850ms BeginReloadAssembly (167ms) ExecutionOrderSort (0ms) DisableScriptedObjects (16ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (70ms) RebuildCommonClasses (27ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (20ms) LoadAllAssembliesAndSetupDomain (231ms) LoadAssemblies (208ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (71ms) TypeCache.Refresh (9ms) TypeCache.ScanAssembly (1ms) BuildScriptInfoCaches (55ms) ResolveRequiredComponents (6ms) FinalizeReload (395ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (232ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (15ms) SetLoadedEditorAssemblies (3ms) BeforeProcessingInitializeOnLoad (67ms) ProcessInitializeOnLoadAttributes (116ms) ProcessInitializeOnLoadMethodAttributes (32ms) AfterProcessingInitializeOnLoad (1ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (7ms) Refreshing native plugins compatible for Editor in 0.31 ms, found 1 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 23 Unused Serialized files (Serialized files now loaded: 0) Unloading 3118 unused Assets / (2.7 MB). Loaded Objects now: 3858. Memory consumption went from 133.1 MB to 130.4 MB. Total: 5.630125 ms (FindLiveObjects: 0.207167 ms CreateObjectMapping: 0.127667 ms MarkObjects: 4.204291 ms DeleteObjects: 1.090834 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 0.29 ms, found 1 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 14 Unused Serialized files (Serialized files now loaded: 0) Unloading 3110 unused Assets / (2.8 MB). Loaded Objects now: 3858. Memory consumption went from 123.3 MB to 120.5 MB. Total: 21.960500 ms (FindLiveObjects: 0.300583 ms CreateObjectMapping: 0.114833 ms MarkObjects: 20.257333 ms DeleteObjects: 1.287709 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly Thread 0x318d9f000 may have been prematurely finalized - Loaded All Assemblies, in 0.438 seconds Refreshing native plugins compatible for Editor in 0.30 ms, found 1 plugins. Native extension for iOS target not found Native extension for Android target not found Native extension for OSXStandalone target not found Refreshing native plugins compatible for Editor in 0.38 ms, found 1 plugins. Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.383 seconds Domain Reload Profiling: 821ms BeginReloadAssembly (141ms) ExecutionOrderSort (0ms) DisableScriptedObjects (8ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (51ms) RebuildCommonClasses (29ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (17ms) LoadAllAssembliesAndSetupDomain (242ms) LoadAssemblies (212ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (76ms) TypeCache.Refresh (15ms) TypeCache.ScanAssembly (1ms) BuildScriptInfoCaches (53ms) ResolveRequiredComponents (6ms) FinalizeReload (383ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (243ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (14ms) SetLoadedEditorAssemblies (3ms) BeforeProcessingInitializeOnLoad (66ms) ProcessInitializeOnLoadAttributes (124ms) ProcessInitializeOnLoadMethodAttributes (35ms) AfterProcessingInitializeOnLoad (1ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (8ms) Refreshing native plugins compatible for Editor in 0.23 ms, found 1 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 14 Unused Serialized files (Serialized files now loaded: 0) Unloading 3118 unused Assets / (2.9 MB). Loaded Objects now: 3860. Memory consumption went from 130.9 MB to 128.1 MB. Total: 4.302208 ms (FindLiveObjects: 0.226958 ms CreateObjectMapping: 0.115000 ms MarkObjects: 3.178084 ms DeleteObjects: 0.782041 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 0.39 ms, found 1 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 14 Unused Serialized files (Serialized files now loaded: 0) Unloading 3110 unused Assets / (3.1 MB). Loaded Objects now: 3860. Memory consumption went from 123.3 MB to 120.1 MB. Total: 17.310833 ms (FindLiveObjects: 0.277292 ms CreateObjectMapping: 0.106125 ms MarkObjects: 15.914208 ms DeleteObjects: 1.012459 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly Thread 0x318d9f000 may have been prematurely finalized - Loaded All Assemblies, in 0.501 seconds Refreshing native plugins compatible for Editor in 0.26 ms, found 1 plugins. Native extension for iOS target not found Native extension for Android target not found Native extension for OSXStandalone target not found Refreshing native plugins compatible for Editor in 0.43 ms, found 1 plugins. Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.394 seconds Domain Reload Profiling: 896ms BeginReloadAssembly (144ms) ExecutionOrderSort (0ms) DisableScriptedObjects (8ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (51ms) RebuildCommonClasses (27ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (17ms) LoadAllAssembliesAndSetupDomain (303ms) LoadAssemblies (246ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (107ms) TypeCache.Refresh (39ms) TypeCache.ScanAssembly (2ms) BuildScriptInfoCaches (59ms) ResolveRequiredComponents (7ms) FinalizeReload (394ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (246ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (16ms) SetLoadedEditorAssemblies (3ms) BeforeProcessingInitializeOnLoad (66ms) ProcessInitializeOnLoadAttributes (126ms) ProcessInitializeOnLoadMethodAttributes (35ms) AfterProcessingInitializeOnLoad (1ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (8ms) Refreshing native plugins compatible for Editor in 0.30 ms, found 1 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 14 Unused Serialized files (Serialized files now loaded: 0) Unloading 3118 unused Assets / (2.9 MB). Loaded Objects now: 3862. Memory consumption went from 130.9 MB to 128.1 MB. Total: 4.223500 ms (FindLiveObjects: 0.255667 ms CreateObjectMapping: 0.112000 ms MarkObjects: 3.137166 ms DeleteObjects: 0.718375 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Refreshing native plugins compatible for Editor in 0.30 ms, found 1 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 14 Unused Serialized files (Serialized files now loaded: 0) Unloading 3110 unused Assets / (2.9 MB). Loaded Objects now: 3862. Memory consumption went from 123.3 MB to 120.4 MB. Total: 16.256792 ms (FindLiveObjects: 0.292125 ms CreateObjectMapping: 0.118875 ms MarkObjects: 14.910834 ms DeleteObjects: 0.933042 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly Thread 0x318d9f000 may have been prematurely finalized - Loaded All Assemblies, in 0.475 seconds Refreshing native plugins compatible for Editor in 0.23 ms, found 1 plugins. Native extension for iOS target not found Native extension for Android target not found Native extension for OSXStandalone target not found Refreshing native plugins compatible for Editor in 0.34 ms, found 1 plugins. Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.375 seconds Domain Reload Profiling: 852ms BeginReloadAssembly (167ms) ExecutionOrderSort (0ms) DisableScriptedObjects (9ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (63ms) RebuildCommonClasses (28ms) RebuildNativeTypeToScriptingClass (10ms) initialDomainReloadingComplete (18ms) LoadAllAssembliesAndSetupDomain (254ms) LoadAssemblies (239ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (74ms) TypeCache.Refresh (11ms) TypeCache.ScanAssembly (1ms) BuildScriptInfoCaches (55ms) ResolveRequiredComponents (6ms) FinalizeReload (376ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (240ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (14ms) SetLoadedEditorAssemblies (3ms) BeforeProcessingInitializeOnLoad (67ms) ProcessInitializeOnLoadAttributes (121ms) ProcessInitializeOnLoadMethodAttributes (34ms) AfterProcessingInitializeOnLoad (1ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (7ms) Refreshing native plugins compatible for Editor in 0.27 ms, found 1 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 14 Unused Serialized files (Serialized files now loaded: 0) Unloading 3118 unused Assets / (2.9 MB). Loaded Objects now: 3864. Memory consumption went from 131.0 MB to 128.0 MB. Total: 4.818417 ms (FindLiveObjects: 0.215500 ms CreateObjectMapping: 0.113667 ms MarkObjects: 3.801083 ms DeleteObjects: 0.687750 ms) Prepare: number of updated asset objects reloaded= 0 ======================================================================== Received Prepare Begin MonoManager ReloadAssembly Thread 0x318d9f000 may have been prematurely finalized - Loaded All Assemblies, in 0.444 seconds Refreshing native plugins compatible for Editor in 0.25 ms, found 1 plugins. Native extension for iOS target not found Native extension for Android target not found Native extension for OSXStandalone target not found Refreshing native plugins compatible for Editor in 0.28 ms, found 1 plugins. Mono: successfully reloaded assembly - Finished resetting the current domain, in 0.364 seconds Domain Reload Profiling: 809ms BeginReloadAssembly (153ms) ExecutionOrderSort (0ms) DisableScriptedObjects (7ms) BackupInstance (0ms) ReleaseScriptingObjects (0ms) CreateAndSetChildDomain (67ms) RebuildCommonClasses (25ms) RebuildNativeTypeToScriptingClass (9ms) initialDomainReloadingComplete (15ms) LoadAllAssembliesAndSetupDomain (243ms) LoadAssemblies (214ms) RebuildTransferFunctionScriptingTraits (0ms) AnalyzeDomain (68ms) TypeCache.Refresh (8ms) TypeCache.ScanAssembly (1ms) BuildScriptInfoCaches (51ms) ResolveRequiredComponents (6ms) FinalizeReload (364ms) ReleaseScriptCaches (0ms) RebuildScriptCaches (0ms) SetupLoadedEditorAssemblies (227ms) LogAssemblyErrors (0ms) InitializePlatformSupportModulesInManaged (13ms) SetLoadedEditorAssemblies (3ms) BeforeProcessingInitializeOnLoad (62ms) ProcessInitializeOnLoadAttributes (116ms) ProcessInitializeOnLoadMethodAttributes (32ms) AfterProcessingInitializeOnLoad (1ms) EditorAssembliesLoaded (0ms) ExecutionOrderSort2 (0ms) AwakeInstancesAfterBackupRestoration (7ms) Refreshing native plugins compatible for Editor in 0.29 ms, found 1 plugins. Preloading 0 native plugins for Editor in 0.00 ms. Unloading 14 Unused Serialized files (Serialized files now loaded: 0) Unloading 3118 unused Assets / (3.0 MB). Loaded Objects now: 3866. Memory consumption went from 131.0 MB to 127.9 MB. Total: 4.528125 ms (FindLiveObjects: 0.229333 ms CreateObjectMapping: 0.108666 ms MarkObjects: 3.379333 ms DeleteObjects: 0.810375 ms) Prepare: number of updated asset objects reloaded= 0