Unity Editor version:    6000.0.43f1 (97272b72f107)
Branch:                  6000.0/release
Build type:              Release
Batch mode:              YES
macOS version:           Version 15.5 (Build 24F74)
Darwin version:          24.5.0
Architecture:            arm64
Running under Rosetta:   NO
Available memory:        16384 MB
Using pre-set license
Pro License: YES

COMMAND LINE ARGUMENTS:
/Applications/Unity/Hub/Editor/6000.0.43f1/Unity.app/Contents/MacOS/Unity
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AssetImportWorker1
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/Users/sujithpudussery/Documents/UnityProjects/NewGit
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Successfully changed project path to: /Users/sujithpudussery/Documents/UnityProjects/NewGit
/Users/sujithpudussery/Documents/UnityProjects/NewGit
[UnityMemory] Configuration Parameters - Can be set up in boot.config
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Player connection [8370626304]  Target information:

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Player connection [8370626304] Host joined multi-casting on [225.0.0.222:54997]...
Player connection [8370626304] Host joined alternative multi-casting on [225.0.0.222:34997]...
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Initialize engine version: 6000.0.43f1 (97272b72f107)
[Subsystems] Discovering subsystems at path /Applications/Unity/Hub/Editor/6000.0.43f1/Unity.app/Contents/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path /Users/sujithpudussery/Documents/UnityProjects/NewGit/Assets
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Metal devices available: 1
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Using device Apple M2 Pro (high power)
Initializing Metal device caps: Apple M2 Pro
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Mono config path = '/Applications/Unity/Hub/Editor/6000.0.43f1/Unity.app/Contents/MonoBleedingEdge/etc'
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========================================================================
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Launching external process: /Applications/Unity/Hub/Editor/6000.0.43f1/Unity.app/Contents/Tools/UnityShaderCompiler
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Preloading 1 native plugins for Editor in 0.37 ms.
Unloading 198 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3076 unused Assets / (2.4 MB). Loaded Objects now: 3764.
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========================================================================
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========================================================================
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Prepare: number of updated asset objects reloaded= 0
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Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
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========================================================================
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Prepare: number of updated asset objects reloaded= 0
========================================================================
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Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3092 unused Assets / (3.0 MB). Loaded Objects now: 3808.
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Prepare: number of updated asset objects reloaded= 0
========================================================================
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Prepare: number of updated asset objects reloaded= 0
========================================================================
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Preloading 1 native plugins for Editor in 1.43 ms.
Unloading 14 Unused Serialized files (Serialized files now loaded: 0)
Unloading 3100 unused Assets / (2.9 MB). Loaded Objects now: 3812.
Memory consumption went from 119.8 MB to 116.8 MB.
Total: 4.331042 ms (FindLiveObjects: 0.178875 ms CreateObjectMapping: 0.104167 ms MarkObjects: 3.387458 ms  DeleteObjects: 0.660333 ms)

Prepare: number of updated asset objects reloaded= 0
