%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!47 &1
QualitySettings:
  m_ObjectHideFlags: 0
  serializedVersion: 5
  m_CurrentQuality: 1
  m_QualitySettings:
  - serializedVersion: 4
    name: Mobile
    pixelLightCount: 2
    shadows: 2
    shadowResolution: 1
    shadowProjection: 1
    shadowCascades: 2
    shadowDistance: 40
    shadowNearPlaneOffset: 3
    shadowCascade2Split: 0.33333334
    shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
    shadowmaskMode: 0
    skinWeights: 2
    globalTextureMipmapLimit: 0
    textureMipmapLimitSettings: []
    anisotropicTextures: 1
    antiAliasing: 0
    softParticles: 0
    softVegetation: 1
    realtimeReflectionProbes: 0
    billboardsFaceCameraPosition: 1
    useLegacyDetailDistribution: 1
    adaptiveVsync: 0
    vSyncCount: 0
    realtimeGICPUUsage: 100
    adaptiveVsyncExtraA: 0
    adaptiveVsyncExtraB: 0
    lodBias: 1
    maximumLODLevel: 0
    enableLODCrossFade: 1
    streamingMipmapsActive: 0
    streamingMipmapsAddAllCameras: 1
    streamingMipmapsMemoryBudget: 512
    streamingMipmapsRenderersPerFrame: 512
    streamingMipmapsMaxLevelReduction: 2
    streamingMipmapsMaxFileIORequests: 1024
    particleRaycastBudget: 256
    asyncUploadTimeSlice: 2
    asyncUploadBufferSize: 16
    asyncUploadPersistentBuffer: 1
    resolutionScalingFixedDPIFactor: 1
    customRenderPipeline: {fileID: 11400000, guid: 5e6cbd92db86f4b18aec3ed561671858,
      type: 2}
    terrainQualityOverrides: 0
    terrainPixelError: 1
    terrainDetailDensityScale: 1
    terrainBasemapDistance: 1000
    terrainDetailDistance: 80
    terrainTreeDistance: 5000
    terrainBillboardStart: 50
    terrainFadeLength: 5
    terrainMaxTrees: 50
    excludedTargetPlatforms:
    - Standalone
  - serializedVersion: 4
    name: PC
    pixelLightCount: 2
    shadows: 2
    shadowResolution: 1
    shadowProjection: 1
    shadowCascades: 2
    shadowDistance: 40
    shadowNearPlaneOffset: 3
    shadowCascade2Split: 0.33333334
    shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
    shadowmaskMode: 1
    skinWeights: 4
    globalTextureMipmapLimit: 0
    textureMipmapLimitSettings: []
    anisotropicTextures: 2
    antiAliasing: 0
    softParticles: 0
    softVegetation: 1
    realtimeReflectionProbes: 0
    billboardsFaceCameraPosition: 1
    useLegacyDetailDistribution: 1
    adaptiveVsync: 0
    vSyncCount: 0
    realtimeGICPUUsage: 100
    adaptiveVsyncExtraA: 0
    adaptiveVsyncExtraB: 0
    lodBias: 2
    maximumLODLevel: 0
    enableLODCrossFade: 1
    streamingMipmapsActive: 0
    streamingMipmapsAddAllCameras: 1
    streamingMipmapsMemoryBudget: 512
    streamingMipmapsRenderersPerFrame: 512
    streamingMipmapsMaxLevelReduction: 2
    streamingMipmapsMaxFileIORequests: 1024
    particleRaycastBudget: 256
    asyncUploadTimeSlice: 2
    asyncUploadBufferSize: 16
    asyncUploadPersistentBuffer: 1
    resolutionScalingFixedDPIFactor: 1
    customRenderPipeline: {fileID: 11400000, guid: 4b83569d67af61e458304325a23e5dfd,
      type: 2}
    terrainQualityOverrides: 0
    terrainPixelError: 1
    terrainDetailDensityScale: 1
    terrainBasemapDistance: 1000
    terrainDetailDistance: 80
    terrainTreeDistance: 5000
    terrainBillboardStart: 50
    terrainFadeLength: 5
    terrainMaxTrees: 50
    excludedTargetPlatforms:
    - Android
    - iPhone
  m_TextureMipmapLimitGroupNames: []
  m_PerPlatformDefaultQuality:
    Android: 0
    GameCoreScarlett: 1
    GameCoreXboxOne: 1
    Lumin: 0
    Nintendo Switch: 1
    PS4: 1
    PS5: 1
    Server: 0
    Stadia: 0
    Standalone: 1
    WebGL: 0
    Windows Store Apps: 0
    XboxOne: 0
    iPhone: 0
    tvOS: 0
